Player Matchup

Fenrir
Fenrir
AbyssalIvy
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Acorn101
Cu Chulainn
Level 142
God Stats
1W - 0L
1,672 SR
Queue Stats
27W - 11L
1,770 Elo+
Party 2
Ymir
Ymir
AuremAera
Ymir
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,677 Elo+
Party 2
Rama
Rama
ElPrezGoinIn
Rama
Level 66
God Stats
2W - 1L
1,370 SR
Queue Stats
16W - 20L
1,481 Elo+
Party 1
Nox
Nox
Jack Bauer Hart
Nox
Level 144
God Stats
7W - 3L
1,549 SR
Queue Stats
518W - 555L
1,561 Elo+
Solo
Team Averages
Level 103
1,518 SR
1,599 Elo+

VS

Team Averages
Level 103
1,550 SR
1,546 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Elsida950
Scylla
Level 124
God Stats
0W - 6L
1,627 SR
Queue Stats
95W - 89L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
Inkidu
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 53L
1,650 Elo+
Solo
Mulan
Mulan
Leiitoo97
Mulan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,555 Elo+
Solo
Artio
Artio
LexW12
Artio
Level 127
God Stats
3W - 1L
1,625 SR
Queue Stats
158W - 139L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AbyssalIvy
Fenrir
14
6 / 8 / 9
9,889
761
8,737
18,187
14,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Acorn101
Cu Chulainn
17
2 / 6 / 21
10,658
820
19,478
21,197
17,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
17
5 / 3 / 14
10,823
833
9,363
14,419
15,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 3 / 12
13,004
1,000
22,052
12,099
5,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 18
10,509
808
17,209
11,066
5,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
2 / 6 / 11
9,173
706
7,838
15,417
8,142
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Elsida950
Scylla
20
11 / 4 / 10
11,918
917
25,903
15,670
8,010
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Inkidu
Erlang Shen
14
5 / 6 / 7
9,248
711
12,843
22,373
29,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Leiitoo97
Mulan
16
3 / 7 / 8
10,301
792
9,675
12,806
8,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
LexW12
Artio
16
2 / 6 / 12
10,290
792
6,331
28,396
24,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
71
29
Kills
23
24
Deaths
29
74
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
6
11
1.25
W
Fenrir
AbyssalIvy
Fenrir
6
8
9
1.31
W
Cu Chulainn
Acorn101
Cu Chulainn
2
6
21
2.08
W
Ymir
5
3
14
4
W
13
3
12
6.33
L
Scylla
Elsida950
Scylla
11
4
10
4
L
Erlang Shen
Inkidu
Erlang Shen
5
6
7
1.42
W
3
4
18
3
L
Mulan
Leiitoo97
Mulan
3
7
8
1
L
Artio
LexW12
Artio
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,839
Damage
62,590
76,968
Taken
94,662
58,238
Mitigated
78,431
22,235
Healing
31,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
7,838
989
1,267
3,404
15,417
8,142
1,288
4,250
11,167
0
20,742
W
Fenrir
AbyssalIvy
Fenrir
8,737
1,492
788
1,692
18,187
14,786
607
7,605
9,940
0
12,838
W
Cu Chulainn
Acorn101
Cu Chulainn
19,478
4,730
0
3,460
21,197
17,033
491
7,548
12,771
112
30,877
W
Ymir
9,363
1,726
1,588
2,410
14,419
15,259
442
4,051
9,983
16,409
0
W
22,052
18,266
1,660
2,832
12,099
5,669
3,412
6,217
5,413
0
48,419
L
Scylla
Elsida950
Scylla
25,903
1,793
1,545
5,455
15,670
8,010
1,447
6,186
9,484
44,092
0
L
Erlang Shen
Inkidu
Erlang Shen
12,843
3,641
48
5,229
22,373
29,213
153
5,463
16,910
2,678
16,099
W
17,209
738
3,953
3,852
11,066
5,491
836
6,927
3,662
28,656
0
L
Mulan
Leiitoo97
Mulan
9,675
1,680
626
1,103
12,806
8,654
424
3,155
9,651
0
21,734
L
Artio
LexW12
Artio
6,331
84
2,671
9,904
28,396
24,412
0
7,570
20,826
8,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,883
Gold Earned
50,930
119
Minions Killed
107
0
Camps Cleared
0
1,169,590
Distance Traveled
1,050,259
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,173
706
20
2
0
239,178
5
W
Fenrir
9,889
761
2
0
0
227,487
0
W
Cu Chulainn
10,658
820
14
1
0
253,461
4
W
Ymir
10,823
833
14
1
0
230,840
4
W
Rama
13,004
1,000
60
5
0
208,074
0
L
Scylla
11,918
917
41
3
0
211,972
0
L
Erlang Shen
9,248
711
9
1
0
211,849
0
W
Nox
10,509
808
29
2
0
249,728
1
L
Mulan
10,301
792
30
2
0
178,417
0
L
Artio
10,290
792
7
1
0
208,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role