Player Matchup

Odin
Odin
DoctorP00
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,350 Elo+
Party 1
Ra
Ra
Ghettorider413
Ra
Level 55
God Stats
34W - 20L
1,630 SR
Queue Stats
263W - 259L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
RozoSense
Kuzenbo
Level 80
God Stats
2W - 6L
1,375 SR
Queue Stats
386W - 423L
1,481 Elo+
Solo
Hun Batz
Hun Batz
Swachu69
Hun Batz
Level 85
God Stats
2W - 3L
1,681 SR
Queue Stats
177W - 176L
1,416 Elo+
Party 1
Cernunnos
Cernunnos
cklood14
Cernunnos
Level 89
God Stats
13W - 23L
1,450 SR
Queue Stats
413W - 409L
1,428 Elo+
Solo
Team Averages
Level 74
1,527 SR
1,421 Elo+

VS

Team Averages
Level 94
1,677 SR
1,460 Elo+
Artio
Artio
DJ W0LF
Artio
Level 127
God Stats
6W - 8L
1,671 SR
Queue Stats
173W - 186L
1,529 Elo+
Party 2
Cupid
Cupid
GhostPuffin
Cupid
Level 125
God Stats
13W - 6L
1,693 SR
Queue Stats
262W - 251L
1,436 Elo+
Solo
Khepri
Khepri
TM51
Khepri
Level 68
God Stats
5W - 2L
1,760 SR
Queue Stats
36W - 47L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
j3LiNp3NuTz
Baron Samedi
Level 64
God Stats
33W - 20L
1,637 SR
Queue Stats
446W - 445L
1,443 Elo+
Solo
Arachne
Arachne
spark91st
Arachne
Level 88
God Stats
26W - 25L
1,623 SR
Queue Stats
182W - 206L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
0 / 2 / 0
4,700
392
1,957
9,232
4,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 1
6,794
566
7,013
4,708
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
RozoSense
Kuzenbo
8
1 / 3 / 3
5,467
456
2,978
10,012
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Swachu69
Hun Batz
10
1 / 1 / 2
5,748
479
4,003
6,780
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
cklood14
Cernunnos
9
1 / 4 / 1
5,824
485
7,160
8,228
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DJ W0LF
Artio
12
3 / 0 / 0
7,215
601
6,091
6,968
5,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 4
6,468
539
7,088
6,432
1,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
TM51
Khepri
9
0 / 1 / 7
5,916
493
2,343
7,288
4,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
j3LiNp3NuTz
Baron Samedi
11
1 / 2 / 6
6,372
531
4,415
6,173
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
spark91st
Arachne
11
5 / 3 / 1
6,890
574
3,955
8,760
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
11
12
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
DJ W0LF
Artio
3
0
0
3
L
Odin
0
2
0
0
L
3
2
1
1.75
W
2
0
4
4
L
Kuzenbo
RozoSense
Kuzenbo
1
3
3
0.83
L
Hun Batz
Swachu69
Hun Batz
1
1
2
2
W
Khepri
TM51
Khepri
0
1
7
3.5
L
Cernunnos
cklood14
Cernunnos
1
4
1
0.38
W
Baron Samedi
j3LiNp3NuTz
Baron Samedi
1
2
6
2
W
Arachne
spark91st
Arachne
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,111
Damage
23,892
38,960
Taken
35,621
19,327
Mitigated
17,593
11,818
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DJ W0LF
Artio
6,091
711
145
3,812
6,968
5,807
0
271
6,697
45,801
0
L
Odin
1,957
572
0
2,276
9,232
4,311
254
4,220
5,012
0
19,100
L
7,013
667
847
1,373
4,708
1,674
0
1,827
2,881
48,441
0
W
7,088
4,933
269
2,460
6,432
1,761
700
453
5,979
0
42,944
L
Kuzenbo
RozoSense
Kuzenbo
2,978
1,430
0
1,379
10,012
8,959
117
3,188
6,824
11,174
0
L
Hun Batz
Swachu69
Hun Batz
4,003
1,331
0
3,576
6,780
2,031
0
1,689
5,091
0
34,026
W
Khepri
TM51
Khepri
2,343
185
1,134
948
7,288
4,408
0
2,815
4,356
12,587
0
L
Cernunnos
cklood14
Cernunnos
7,160
4,116
0
2,367
8,228
2,352
732
1,925
6,303
0
34,336
W
Baron Samedi
j3LiNp3NuTz
Baron Samedi
4,415
219
408
1,785
6,173
2,036
0
2,886
3,115
34,525
0
W
Arachne
spark91st
Arachne
3,955
2,529
0
3,035
8,760
3,581
0
3,179
5,483
0
34,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
32,861
288
Minions Killed
319
0
Camps Cleared
0
1,053,959
Distance Traveled
1,197,512
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,215
601
98
8
0
248,852
0
L
Odin
4,700
392
32
3
0
170,254
0
L
Ra
6,794
566
101
8
0
223,690
3
W
Cupid
6,468
539
84
7
0
215,490
1
L
Kuzenbo
5,467
456
20
2
0
217,878
0
L
Hun Batz
5,748
479
73
6
0
247,589
1
W
Khepri
5,916
493
18
2
0
239,507
3
L
Cernunnos
5,824
485
62
5
0
194,548
2
W
Baron Samedi
6,372
531
56
5
0
236,325
0
W
Arachne
6,890
574
63
5
0
257,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role