Player Matchup

Rama
Rama
IWantToDerank
Rama
Level 86
God Stats
1W - 3L
1,524 SR
Queue Stats
86W - 89L
1,547 Elo+
Party 1
Hera
Hera
LuxDesTroYeR
Hera
Level 156
God Stats
7W - 7L
1,287 SR
Queue Stats
749W - 584L
1,624 Elo+
Solo
Artio
Artio
Nortmander
Artio
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 66L
1,561 Elo+
Party 1
Team Averages
Level 107
1,437 SR
1,577 Elo+

VS

Team Averages
Level 127
1,806 SR
1,630 Elo+
Discordia
Discordia
Juanchoasd_
Discordia
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,080 Elo+
Solo
Neith
Neith
S0loWing
Neith
Level 157
God Stats
13W - 3L
2,018 SR
Queue Stats
263W - 53L
1,886 Elo+
Party 2
Mulan
Mulan
Vandrued
Mulan
Level 156
God Stats
34W - 3L
1,901 SR
Queue Stats
1,431W - 228L
1,924 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,061
551
2,850
8,356
2,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 6 / 0
6,223
566
3,775
7,236
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
10
1 / 6 / 0
7,284
662
3,104
17,364
13,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Juanchoasd_
Discordia
12
1 / 0 / 15
7,834
712
5,173
2,629
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
S0loWing
Neith
14
7 / 0 / 8
8,698
791
14,124
6,483
2,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Vandrued
Mulan
13
9 / 1 / 8
8,664
788
8,953
8,352
8,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
17
17
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Discordia
Juanchoasd_
Discordia
1
0
15
8.5
L
0
6
0
0
L
Artio
1
6
0
0.17
W
Neith
S0loWing
Neith
7
0
8
11
W
Mulan
Vandrued
Mulan
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,729
Damage
28,250
32,956
Taken
17,464
18,206
Mitigated
11,552
4,447
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,850
2,619
0
750
8,356
2,954
129
1,229
7,127
0
18,927
W
Discordia
Juanchoasd_
Discordia
5,173
373
0
1,202
2,629
884
120
1,948
595
19,841
0
L
3,775
435
0
404
7,236
2,231
0
833
6,403
19,881
0
L
Artio
3,104
299
223
3,070
17,364
13,021
0
3,287
14,077
7,878
0
W
Neith
S0loWing
Neith
14,124
7,863
0
4,586
6,483
2,237
1,518
2,266
4,097
0
44,909
W
Mulan
Vandrued
Mulan
8,953
1,463
0
3,197
8,352
8,431
121
2,510
5,662
0
23,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,568
Gold Earned
25,196
99
Minions Killed
126
2
Camps Cleared
7
560,736
Distance Traveled
603,530
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,061
551
39
4
0
185,873
5
W
Discordia
7,834
712
31
3
0
203,417
1
L
Hera
6,223
566
48
4
2
182,601
3
L
Artio
7,284
662
12
1
0
192,262
2
W
Neith
8,698
791
76
7
5
194,280
3
W
Mulan
8,664
788
19
2
2
205,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role