Player Matchup

Serqet
Serqet
CrenshawMafia
Serqet
Level 28
God Stats
1W - 2L
1,317 SR
Queue Stats
143W - 122L
1,672 Elo+
Party 2
Chang'e
Chang'e
NRG-SevenOneOne
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,886 Elo+
Party 2
Xing Tian
Xing Tian
PlatinumQts
Xing Tian
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
294W - 256L
1,595 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 39
God Stats
183W - 166L
1,667 SR
Queue Stats
204W - 202L
1,641 Elo+
Party 3
Medusa
Medusa
xXsexsex6969Xx
Medusa
Level 4
God Stats
4W - 4L
1,659 SR
Queue Stats
4W - 5L
1,628 Elo+
Party 3
Team Averages
Level 25
1,529 SR
1,684 Elo+

VS

Team Averages
Level 34
1,777 SR
1,729 Elo+
Ravana
Ravana
Awsomegoodfriend
Ravana
Level 25
God Stats
6W - 3L
1,582 SR
Queue Stats
30W - 27L
1,484 Elo+
Solo
Ra
Ra
EkaAll
Ra
Level 27
God Stats
9W - 2L
1,815 SR
Queue Stats
201W - 50L
1,847 Elo+
Party 1
Chaac
Chaac
SirImDeadly
Chaac
Level 11
God Stats
6W - 4L
1,756 SR
Queue Stats
38W - 14L
1,688 Elo+
Party 1
Hachiman
Hachiman
VoidGlide
Hachiman
Level 80
God Stats
3W - 0L
1,906 SR
Queue Stats
300W - 138L
1,773 Elo+
Party 1
Jormungandr
Jormungandr
XtraMeaty
Jormungandr
Level 26
God Stats
3W - 0L
1,827 SR
Queue Stats
173W - 43L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,622
562
1,687
5,684
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 2
5,782
578
5,163
5,605
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
PlatinumQts
Xing Tian
11
1 / 1 / 0
5,892
589
3,305
6,706
4,019
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
Praxees
Ymir
8
1 / 4 / 0
5,199
520
1,855
9,231
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 5 / 1
4,738
474
3,103
5,851
1,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,842
584
4,836
5,302
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
12
5 / 0 / 2
6,608
661
3,440
3,610
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 0
5,704
570
2,818
6,074
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
VoidGlide
Hachiman
11
5 / 0 / 3
6,768
677
5,890
4,243
1,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
XtraMeaty
Jormungandr
9
2 / 1 / 10
6,102
610
3,723
6,907
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
1
1
1
1.5
W
Ra
5
0
2
6
L
0
3
2
0.33
L
Xing Tian
PlatinumQts
Xing Tian
1
1
0
1
L
Ymir
Praxees
Ymir
1
4
0
0.25
W
1
1
0
1
W
Hachiman
VoidGlide
Hachiman
5
0
3
6.5
W
Jormungandr
XtraMeaty
Jormungandr
2
1
10
7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
20,707
33,077
Taken
26,136
12,766
Mitigated
12,230
10,113
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,836
1,249
0
1,977
5,302
1,821
0
2,063
2,993
0
36,207
L
1,687
123
0
2,260
5,684
1,809
0
929
4,755
0
24,717
W
Ra
3,440
668
447
1,425
3,610
1,126
0
1,876
1,548
40,699
0
L
5,163
371
450
2,326
5,605
1,451
0
1,561
4,044
37,199
0
L
Xing Tian
PlatinumQts
Xing Tian
3,305
329
0
2,555
6,706
4,019
0
597
5,564
26,970
0
L
Ymir
Praxees
Ymir
1,855
529
0
1,499
9,231
4,170
0
2,402
6,829
10,416
0
W
2,818
389
0
3,549
6,074
3,444
221
2,514
3,402
0
28,958
W
Hachiman
VoidGlide
Hachiman
5,890
3,653
0
1,756
4,243
1,139
534
703
3,396
0
41,029
W
Jormungandr
XtraMeaty
Jormungandr
3,723
1,299
0
1,224
6,907
4,700
200
2,770
4,030
18,006
0
L
3,103
1,523
0
1,023
5,851
1,317
0
1,808
4,043
0
31,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,233
Gold Earned
31,024
291
Minions Killed
365
0
Camps Cleared
0
1,042,527
Distance Traveled
1,052,657
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,842
584
71
7
0
246,038
3
L
Serqet
5,622
562
63
6
0
245,153
3
W
Ra
6,608
661
100
10
0
222,958
1
L
Chang'e
5,782
578
85
9
0
210,249
3
L
Xing Tian
5,892
589
61
6
0
205,616
4
L
Ymir
5,199
520
30
3
0
193,896
1
W
Chaac
5,704
570
68
7
0
200,524
0
W
Hachiman
6,768
677
81
8
0
195,788
4
W
Jormungandr
6,102
610
45
5
0
187,349
3
L
Medusa
4,738
474
52
5
0
187,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role