Player Matchup

Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BigDoinkDilly
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,715 Elo+
Solo
Odin
Odin
GloMI
Odin
Level 9
God Stats
3W - 5L
1,459 SR
Queue Stats
10W - 13L
1,428 Elo+
Party 2
Artemis
Artemis
kagayan
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,482 Elo+
Party 2
Ra
Ra
karlonx0
Ra
Level 4
God Stats
5W - 4L
1,708 SR
Queue Stats
204W - 261L
1,621 Elo+
Party 1
Team Averages
Level 18
1,533 SR
1,549 Elo+

VS

Team Averages
Level 19
1,564 SR
1,605 Elo+
Thor
Thor
BankGoals
Thor
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 28L
1,470 Elo+
Solo
Cthulhu
Cthulhu
BathtubCosby
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,540 Elo+
Solo
Ra
Ra
RISEABOVE369
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,623 Elo+
Solo
King Arthur
King Arthur
RobearR
King Arthur
Level 29
God Stats
0W - 1L
1,600 SR
Queue Stats
4W - 4L
1,807 Elo+
Solo
Artemis
Artemis
Tr1Ax1
Artemis
Level 24
God Stats
1W - 1L
1,721 SR
Queue Stats
15W - 14L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
12 / 0 / 1
8,010
728
8,380
7,489
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 5
4,964
451
1,731
5,887
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
GloMI
Odin
8
0 / 3 / 1
4,813
438
691
4,020
1,521
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
kagayan
Artemis
7
1 / 3 / 3
4,650
423
4,220
6,989
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 5
5,673
516
2,073
3,859
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
3 / 3 / 1
6,300
573
3,079
6,861
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
BathtubCosby
Cthulhu
11
3 / 1 / 0
6,621
602
2,420
6,794
5,617
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 5 / 0
4,988
453
973
4,113
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
RobearR
King Arthur
8
1 / 3 / 5
5,031
457
4,327
6,181
3,346
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Tr1Ax1
Artemis
9
3 / 2 / 3
5,710
519
6,105
6,186
1,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
14
Kills
10
10
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
0
1
12.5
L
Thor
3
3
1
1.17
L
Cthulhu
BathtubCosby
Cthulhu
3
1
0
3
W
0
2
5
1.25
W
Odin
GloMI
Odin
0
3
1
0.17
L
0
5
0
0
L
King Arthur
RobearR
King Arthur
1
3
5
1.17
L
Artemis
Tr1Ax1
Artemis
3
2
3
2.25
W
Artemis
kagayan
Artemis
1
3
3
0.83
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
16,904
28,244
Taken
30,135
11,752
Mitigated
14,165
8,250
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,380
2,725
0
3,090
7,489
2,647
0
497
6,992
0
44,681
L
Thor
3,079
976
0
2,348
6,861
2,208
0
1,080
5,777
0
35,002
L
Cthulhu
BathtubCosby
Cthulhu
2,420
398
0
1,377
6,794
5,617
0
0
6,794
36,079
0
W
1,731
834
1,002
2,037
5,887
4,243
306
122
5,765
4,775
0
W
Odin
GloMI
Odin
691
225
0
0
4,020
1,521
349
2,141
1,879
0
19,681
L
973
123
0
296
4,113
1,131
257
209
3,878
20,796
0
L
King Arthur
RobearR
King Arthur
4,327
656
275
568
6,181
3,346
99
1,734
4,369
0
10,781
L
Artemis
Tr1Ax1
Artemis
6,105
2,880
0
1,404
6,186
1,863
751
639
5,513
0
34,546
W
Artemis
kagayan
Artemis
4,220
2,100
0
1,219
6,989
1,873
185
0
6,989
0
16,620
W
2,073
280
112
790
3,859
1,468
0
633
3,226
24,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
28,650
213
Minions Killed
284
0
Camps Cleared
0
988,960
Distance Traveled
964,947
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,010
728
90
8
0
235,661
4
L
Thor
6,300
573
78
7
0
211,317
1
L
Cthulhu
6,621
602
88
8
0
213,302
1
W
Terra
4,964
451
11
1
0
189,431
0
W
Odin
4,813
438
33
3
0
194,291
0
L
Ra
4,988
453
42
4
0
147,022
0
L
King Arthur
5,031
457
10
1
0
200,129
4
L
Artemis
5,710
519
66
6
0
193,177
0
W
Artemis
4,650
423
26
2
0
176,469
0
W
Ra
5,673
516
53
5
0
193,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role