Player Matchup

Zhong Kui
Zhong Kui
ApoLLo223
Zhong Kui
Level 27
God Stats
14W - 12L
1,704 SR
Queue Stats
165W - 140L
1,540 Elo+
Party 1
Izanami
Izanami
Ucrax
Izanami
Level 44
God Stats
1W - 0L
1,784 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Skadi
Skadi
ViIIeIa
Skadi
Level 29
God Stats
12W - 3L
1,193 SR
Queue Stats
221W - 185L
1,527 Elo+
Party 1
Ares
Ares
alvarobsal
Ares
Level 123
God Stats
18W - 17L
1,528 SR
Queue Stats
689W - 676L
1,559 Elo+
Party 1
Tyr
Tyr
pedreks_
Tyr
Level 144
God Stats
37W - 36L
1,510 SR
Queue Stats
883W - 863L
1,536 Elo+
Party 1
Team Averages
Level 73
1,544 SR
1,532 Elo+

VS

Team Averages
Level 91
1,404 SR
1,467 Elo+
Zeus
Zeus
 
Zeus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LaLocaTony
Hercules
Level 27
God Stats
0W - 5L
1,185 SR
Queue Stats
63W - 58L
1,444 Elo+
Party 2
Izanami
Izanami
LuucasGon
Izanami
Level 120
God Stats
5W - 7L
1,475 SR
Queue Stats
423W - 479L
1,466 Elo+
Solo
Scylla
Scylla
Sambiose
Scylla
Level 122
God Stats
30W - 33L
1,458 SR
Queue Stats
151W - 173L
1,528 Elo+
Solo
Ares
Ares
YerbaCachamate
Ares
Level 149
God Stats
0W - 4L
1,399 SR
Queue Stats
337W - 368L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ApoLLo223
Zhong Kui
17
0 / 4 / 7
10,350
941
13,067
14,685
10,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Ucrax
Izanami
17
6 / 2 / 4
11,578
1,053
22,367
12,013
5,711
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
ViIIeIa
Skadi
17
5 / 1 / 6
11,783
1,071
14,293
10,044
4,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 7
10,357
942
12,978
15,681
19,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 2 / 5
9,978
907
9,304
17,442
21,545
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

219

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 3 / 4
10,727
975
17,062
13,556
4,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
LaLocaTony
Hercules
17
3 / 2 / 3
10,118
920
10,102
19,431
19,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
LuucasGon
Izanami
17
2 / 4 / 6
11,352
1,032
12,447
15,626
5,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Sambiose
Scylla
17
0 / 2 / 6
10,099
918
13,784
9,933
2,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 8
11,485
1,044
10,912
17,038
23,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
13
Kills
10
10
Deaths
13
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
4
1.67
W
Zhong Kui
ApoLLo223
Zhong Kui
0
4
7
0.88
L
Hercules
LaLocaTony
Hercules
3
2
3
2.25
L
Izanami
LuucasGon
Izanami
2
4
6
1.25
L
Scylla
Sambiose
Scylla
0
2
6
1.5
W
Izanami
Ucrax
Izanami
6
2
4
4
W
Skadi
ViIIeIa
Skadi
5
1
6
8
L
2
2
8
3
W
1
1
7
4.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,009
Damage
64,307
69,865
Taken
75,584
61,436
Mitigated
56,218
6,241
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,062
875
81
895
13,556
4,395
0
854
12,702
36,967
0
W
Zhong Kui
ApoLLo223
Zhong Kui
13,067
1,724
0
3,954
14,685
10,414
0
9,973
4,433
37,285
0
L
Hercules
LaLocaTony
Hercules
10,102
2,303
0
6,083
19,431
19,632
0
10,813
8,618
4,711
10,529
L
Izanami
LuucasGon
Izanami
12,447
9,554
0
0
15,626
5,662
0
4,981
10,645
0
55,399
L
Scylla
Sambiose
Scylla
13,784
910
0
555
9,933
2,618
0
1,405
8,528
27,219
0
W
Izanami
Ucrax
Izanami
22,367
16,498
0
1,552
12,013
5,711
0
5,839
5,928
0
46,105
W
Skadi
ViIIeIa
Skadi
14,293
4,287
0
0
10,044
4,118
0
7,363
2,681
0
44,139
L
10,912
418
0
1,240
17,038
23,911
0
7,992
9,046
17,875
0
W
12,978
95
0
0
15,681
19,648
0
9,333
6,034
22,170
0
W
9,304
550
0
735
17,442
21,545
0
11,754
4,709
0
15,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,046
Gold Earned
53,781
240
Minions Killed
211
7
Camps Cleared
5
1,168,892
Distance Traveled
1,097,329
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,727
975
57
5
0
200,877
0
W
Zhong Kui
10,350
941
91
8
0
215,321
0
L
Hercules
10,118
920
13
1
2
216,267
1
L
Izanami
11,352
1,032
97
9
2
216,139
1
L
Scylla
10,099
918
36
3
1
225,173
0
W
Izanami
11,578
1,053
60
5
2
208,264
0
W
Skadi
11,783
1,071
64
6
2
243,729
2
L
Ares
11,485
1,044
8
1
0
238,873
2
W
Ares
10,357
942
17
2
1
223,128
0
W
Tyr
9,978
907
8
1
2
278,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role