Player Matchup

Fafnir
Fafnir
Chaosbishop
Fafnir
Level 44
God Stats
7W - 3L
1,754 SR
Queue Stats
37W - 24L
1,691 Elo+
Party 1
Hachiman
Hachiman
DrunkenMouse11
Hachiman
Level 73
God Stats
52W - 21L
1,790 SR
Queue Stats
89W - 48L
1,648 Elo+
Party 1
Ao Kuang
Ao Kuang
Ljdog17
Ao Kuang
Level 47
God Stats
6W - 1L
1,714 SR
Queue Stats
114W - 77L
1,607 Elo+
Party 1
Sun Wukong
Sun Wukong
eekerson
Sun Wukong
Level 29
God Stats
2W - 0L
1,793 SR
Queue Stats
7W - 1L
1,810 Elo+
Party 1
Agni
Agni
naykid7
Agni
Level 80
God Stats
16W - 7L
1,658 SR
Queue Stats
96W - 58L
1,628 Elo+
Party 1
Team Averages
Level 55
1,742 SR
1,677 Elo+

VS

Team Averages
Level 83
1,531 SR
1,507 Elo+
Thanatos
Thanatos
Adannyy
Thanatos
Level 44
God Stats
0W - 4L
1,281 SR
Queue Stats
42W - 55L
1,538 Elo+
Solo
Terra
Terra
Bears1-5
Terra
Level 58
God Stats
5W - 7L
1,522 SR
Queue Stats
225W - 182L
1,507 Elo+
Party 2
Hachiman
Hachiman
Boo_Charles_14
Hachiman
Level 109
God Stats
20W - 10L
1,768 SR
Queue Stats
529W - 466L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
XJS_V1P3R
Sylvanus
Level 104
God Stats
4W - 7L
1,509 SR
Queue Stats
263W - 256L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
trollzunit
Zhong Kui
Level 102
God Stats
44W - 36L
1,577 SR
Queue Stats
119W - 121L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
3 / 6 / 12
10,004
435
8,176
23,418
20,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
17
2 / 9 / 13
10,353
450
17,553
21,632
7,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Ljdog17
Ao Kuang
18
5 / 4 / 10
11,145
485
8,110
19,662
7,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
eekerson
Sun Wukong
17
2 / 0 / 5
10,097
439
7,522
11,974
12,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
naykid7
Agni
20
12 / 1 / 5
13,124
571
25,446
14,876
5,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adannyy
Thanatos
16
3 / 6 / 4
10,651
463
8,130
17,586
7,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
Bears1-5
Terra
15
5 / 5 / 9
10,730
467
10,071
25,708
32,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
17
9 / 8 / 8
12,229
532
18,228
21,460
8,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
XJS_V1P3R
Sylvanus
19
3 / 1 / 3
12,246
532
12,899
13,856
8,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
trollzunit
Zhong Kui
15
0 / 4 / 2
10,431
454
13,427
15,005
9,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
24
Kills
20
20
Deaths
24
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Adannyy
Thanatos
3
6
4
0.83
L
Terra
Bears1-5
Terra
5
5
9
1.9
L
Hachiman
9
8
8
1.63
W
Fafnir
3
6
12
1.5
W
Hachiman
2
9
13
0.94
W
Ao Kuang
Ljdog17
Ao Kuang
5
4
10
2.5
L
Sylvanus
XJS_V1P3R
Sylvanus
3
1
3
4.5
W
Sun Wukong
eekerson
Sun Wukong
2
0
5
4.5
W
Agni
naykid7
Agni
12
1
5
14.5
L
Zhong Kui
trollzunit
Zhong Kui
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,807
Damage
62,755
91,562
Taken
93,615
52,423
Mitigated
66,577
22,614
Healing
39,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Adannyy
Thanatos
8,130
2,326
0
10,321
17,586
7,646
0
8,812
8,400
0
74,676
L
Terra
Bears1-5
Terra
10,071
2,134
1,807
5,258
25,708
32,289
148
6,634
18,777
39,019
0
L
Hachiman
18,228
10,662
0
6,666
21,460
8,718
462
8,366
12,916
0
75,715
W
Fafnir
8,176
1,695
0
4,388
23,418
20,007
0
10,536
12,882
15,196
0
W
Hachiman
17,553
9,845
0
8,288
21,632
7,275
0
6,384
15,248
0
83,881
W
Ao Kuang
Ljdog17
Ao Kuang
8,110
1,878
0
5,281
19,662
7,388
0
5,832
13,830
78,211
0
L
Sylvanus
XJS_V1P3R
Sylvanus
12,899
4,070
1,444
8,369
13,856
8,466
1,812
5,650
7,561
75,654
14,831
W
Sun Wukong
eekerson
Sun Wukong
7,522
2,184
0
3,677
11,974
12,152
836
4,356
7,618
0
53,233
W
Agni
naykid7
Agni
25,446
1,237
0
980
14,876
5,601
0
8,345
6,531
118,177
0
L
Zhong Kui
trollzunit
Zhong Kui
13,427
800
0
5,785
15,005
9,458
1,226
11,391
3,152
68,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,723
Gold Earned
56,287
581
Minions Killed
527
0
Camps Cleared
0
2,099,841
Distance Traveled
2,020,766
12
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,651
463
110
5
0
393,628
4
L
Terra
10,730
467
52
2
0
465,171
7
L
Hachiman
12,229
532
90
4
0
389,984
5
W
Fafnir
10,004
435
12
1
0
368,850
6
W
Hachiman
10,353
450
126
5
0
370,832
4
W
Ao Kuang
11,145
485
123
5
0
439,239
0
L
Sylvanus
12,246
532
147
6
0
382,924
5
W
Sun Wukong
10,097
439
121
5
0
463,194
0
W
Agni
13,124
571
199
9
0
457,726
2
L
Zhong Kui
10,431
454
128
6
0
389,059
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role