Player Matchup

Nike
Nike
COLEREX
Nike
Level 13
God Stats
30W - 30L
1,599 SR
Queue Stats
79W - 99L
1,428 Elo+
Party 2
Achilles
Achilles
DMFM2001
Achilles
Level 13
God Stats
1W - 2L
1,481 SR
Queue Stats
14W - 17L
1,421 Elo+
Solo
Heimdallr
Heimdallr
GSWarhawk
Heimdallr
Level 5
God Stats
6W - 6L
1,796 SR
Queue Stats
91W - 91L
1,613 Elo+
Party 2
Ymir
Ymir
gunsound
Ymir
Level 25
God Stats
3W - 1L
1,896 SR
Queue Stats
124W - 75L
1,561 Elo+
Solo
Thoth
Thoth
howsthatfeel
Thoth
Level 105
God Stats
3W - 3L
1,476 SR
Queue Stats
70W - 70L
1,436 Elo+
Party 2
Team Averages
Level 32
1,650 SR
1,492 Elo+

VS

Team Averages
Level 22
1,524 SR
1,461 Elo+
Tsukuyomi
Tsukuyomi
GermanCamp
Tsukuyomi
Level 29
God Stats
0W - 1L
1,738 SR
Queue Stats
22W - 28L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Hagev
Cthulhu
Level 27
God Stats
9W - 16L
1,509 SR
Queue Stats
32W - 36L
1,506 Elo+
Party 1
Discordia
Discordia
SoulCatcher16422
Discordia
Level 29
God Stats
4W - 6L
1,373 SR
Queue Stats
83W - 92L
1,462 Elo+
Solo
Terra
Terra
kevdev07
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 3
Xbalanque
Xbalanque
vyzred
Xbalanque
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
COLEREX
Nike
20
11 / 1 / 23
15,782
564
15,746
19,050
22,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
DMFM2001
Achilles
20
6 / 8 / 10
14,239
509
12,885
28,168
29,083
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
GSWarhawk
Heimdallr
20
15 / 3 / 16
16,223
579
30,602
22,273
10,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
20
10 / 4 / 8
15,747
562
18,059
23,629
15,066
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 4 / 8
14,832
530
6,185
15,700
6,585
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GermanCamp
Tsukuyomi
20
11 / 4 / 1
14,027
501
18,121
20,386
18,050
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Hagev
Cthulhu
19
6 / 8 / 7
13,024
465
20,011
26,877
20,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
19
0 / 7 / 5
12,290
439
7,624
16,860
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
kevdev07
Terra
15
1 / 15 / 1
9,003
322
4,128
23,302
22,272
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
vyzred
Xbalanque
17
1 / 11 / 2
11,167
399
8,755
21,699
8,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
35
45
Kills
19
20
Deaths
45
65
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
COLEREX
Nike
11
1
23
22.5
W
Achilles
DMFM2001
Achilles
6
8
10
1.38
W
Heimdallr
GSWarhawk
Heimdallr
15
3
16
7.67
L
Tsukuyomi
GermanCamp
Tsukuyomi
11
4
1
2.88
L
Cthulhu
Hagev
Cthulhu
6
8
7
1.19
L
Discordia
0
7
5
0.36
W
Ymir
10
4
8
3.5
W
3
4
8
1.75
L
Terra
kevdev07
Terra
1
15
1
0.1
L
Xbalanque
vyzred
Xbalanque
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,477
Damage
58,639
108,820
Taken
109,124
84,107
Mitigated
75,659
31,968
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
COLEREX
Nike
15,746
1,906
0
3,568
19,050
22,824
1,256
5,005
13,933
6,397
58,493
W
Achilles
DMFM2001
Achilles
12,885
4,251
0
2,668
28,168
29,083
586
11,378
16,583
0
58,152
W
Heimdallr
GSWarhawk
Heimdallr
30,602
17,802
0
13,710
22,273
10,549
7,735
4,948
17,277
0
152,256
L
Tsukuyomi
GermanCamp
Tsukuyomi
18,121
3,705
0
5,710
20,386
18,050
0
4,734
15,652
0
103,427
L
Cthulhu
Hagev
Cthulhu
20,011
732
0
1,582
26,877
20,839
792
8,122
18,755
67,743
0
L
Discordia
7,624
262
0
2,706
16,860
5,908
0
7,129
9,731
87,475
0
W
Ymir
18,059
4,654
0
5,046
23,629
15,066
748
7,081
16,350
104,798
11,721
W
6,185
335
108
6,868
15,700
6,585
6,750
2,527
12,914
106,072
0
L
Terra
kevdev07
Terra
4,128
1,222
253
973
23,302
22,272
107
4,178
19,123
14,549
0
L
Xbalanque
vyzred
Xbalanque
8,755
2,500
0
1,764
21,699
8,590
931
1,156
20,543
0
72,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,823
Gold Earned
59,511
657
Minions Killed
588
0
Camps Cleared
0
2,558,625
Distance Traveled
2,608,819
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
15,782
564
83
3
0
591,773
5
W
Achilles
14,239
509
106
4
0
457,120
5
W
Heimdallr
16,223
579
178
6
0
530,880
2
L
Tsukuyomi
14,027
501
143
5
0
535,533
2
L
Cthulhu
13,024
465
122
4
0
500,986
8
L
Discordia
12,290
439
170
6
0
493,012
8
W
Ymir
15,747
562
152
5
0
499,391
2
W
Thoth
14,832
530
138
5
0
479,461
13
L
Terra
9,003
322
20
1
0
536,841
0
L
Xbalanque
11,167
399
133
5
0
542,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role