Player Matchup

Izanami
Izanami
Shisui6969
Izanami
Level 22
God Stats
3W - 5L
1,584 SR
Queue Stats
25W - 26L
1,373 Elo+
Party 2
Guan Yu
Guan Yu
X7Milk
Guan Yu
Level 4
God Stats
5W - 7L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Zeus
Zeus
dusthunter02
Zeus
Level 42
God Stats
35W - 32L
1,331 SR
Queue Stats
62W - 68L
1,403 Elo+
Party 2
Team Averages
Level 23
1,472 SR
1,425 Elo+

VS

Team Averages
Level 54
1,464 SR
1,436 Elo+
Chang'e
Chang'e
RainbowClover94
Chang'e
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 1
Scylla
Scylla
T0xicB1onic
Scylla
Level 65
God Stats
10W - 6L
1,383 SR
Queue Stats
39W - 46L
1,268 Elo+
Solo
Set
Set
YoitsBm
Set
Level 63
God Stats
3W - 5L
1,508 SR
Queue Stats
57W - 53L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Shisui6969
Izanami
15
6 / 9 / 8
12,214
763
13,072
15,899
4,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
X7Milk
Guan Yu
16
4 / 8 / 10
11,658
729
5,029
14,971
17,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 10 / 8
12,885
805
20,105
17,283
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 12
12,659
791
7,179
14,722
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
14
6 / 6 / 11
11,644
728
11,228
13,364
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
18
13 / 8 / 12
14,165
885
18,437
17,579
10,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
19
Kills
27
27
Deaths
19
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
5
12
2.8
L
Izanami
Shisui6969
Izanami
6
9
8
1.11
W
Scylla
6
6
11
1.92
L
Guan Yu
X7Milk
Guan Yu
4
8
10
1.13
W
Set
13
8
12
2.38
L
9
10
8
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,206
Damage
36,844
48,153
Taken
45,665
26,301
Mitigated
18,143
8,616
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,179
918
2,880
6,936
14,722
5,358
683
7,434
6,941
22,581
0
L
Izanami
Shisui6969
Izanami
13,072
9,416
376
2,885
15,899
4,483
2,067
6,385
9,514
0
54,230
W
Scylla
11,228
871
125
1,365
13,364
2,471
1,020
3,995
9,097
34,180
0
L
Guan Yu
X7Milk
Guan Yu
5,029
984
1,272
1,546
14,971
17,382
365
6,313
8,658
0
13,813
W
Set
18,437
5,886
84
1,283
17,579
10,314
1,791
7,775
9,402
0
51,767
L
20,105
1,620
0
2,537
17,283
4,436
737
5,840
11,443
51,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
38,468
162
Minions Killed
154
6
Camps Cleared
2
714,473
Distance Traveled
747,844
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,659
791
38
2
0
251,782
0
L
Izanami
12,214
763
84
5
5
227,556
0
W
Scylla
11,644
728
58
4
0
237,140
0
L
Guan Yu
11,658
729
14
1
0
264,092
1
W
Set
14,165
885
58
4
2
258,922
0
L
Zeus
12,885
805
64
4
1
222,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role