Player Matchup

Olorun
Olorun
AlekFire35
Olorun
Level 4
God Stats
1W - 0L
1,577 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
FIGUEFIRE
Zeus
Level 4
God Stats
1W - 0L
1,603 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
Morbidly_Abeast
Loki
Level 28
God Stats
7W - 9L
1,345 SR
Queue Stats
95W - 89L
1,364 Elo+
Solo
Achilles
Achilles
Zz-TheDragon-zZ
Achilles
Level 125
God Stats
1W - 0L
1,667 SR
Queue Stats
152W - 138L
1,560 Elo+
Party 1
Horus
Horus
abestr-
Horus
Level 29
God Stats
6W - 3L
1,745 SR
Queue Stats
39W - 38L
1,450 Elo+
Party 1
Team Averages
Level 38
1,587 SR
1,475 Elo+

VS

Team Averages
Level 11
1,498 SR
1,469 Elo+
Neith
Neith
Caviar Funk
Neith
Level 14
God Stats
10W - 9L
1,474 SR
Queue Stats
37W - 32L
1,466 Elo+
Solo
Bakasura
Bakasura
SEBAS xI
Bakasura
Level 5
God Stats
1W - 2L
1,435 SR
Queue Stats
2W - 3L
1,359 Elo+
Solo
Achilles
Achilles
Tale_Two_Citiez
Achilles
Level 18
God Stats
7W - 8L
1,580 SR
Queue Stats
17W - 20L
1,519 Elo+
Party 2
Thanatos
Thanatos
jorgitoregla
Thanatos
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Susano
Susano
osmar31700
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlekFire35
Olorun
15
1 / 4 / 9
10,055
419
7,818
13,761
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
17
3 / 5 / 14
11,390
475
14,322
13,894
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 4 / 14
12,494
521
12,692
16,486
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
19
15 / 2 / 8
13,550
565
16,320
19,811
23,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
abestr-
Horus
14
1 / 2 / 9
10,193
425
5,511
19,510
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 2
11,515
480
12,307
17,271
7,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
SEBAS xI
Bakasura
15
3 / 7 / 5
10,096
421
7,291
20,317
7,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
15
5 / 4 / 4
10,120
422
11,553
16,230
18,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
jorgitoregla
Thanatos
14
1 / 9 / 1
9,513
396
3,655
13,745
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
osmar31700
Susano
15
2 / 10 / 3
9,868
411
6,435
13,306
6,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
31
Kills
15
17
Deaths
32
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
AlekFire35
Olorun
1
4
9
1.38
L
4
2
2
2.5
W
Zeus
3
5
14
2
W
11
4
14
4.5
L
Bakasura
SEBAS xI
Bakasura
3
7
5
0.79
L
Achilles
5
4
4
1.75
W
Achilles
15
2
8
9.5
W
Horus
abestr-
Horus
1
2
9
2.75
L
Thanatos
jorgitoregla
Thanatos
1
9
1
0.17
L
Susano
osmar31700
Susano
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,663
Damage
41,241
83,462
Taken
80,869
57,983
Mitigated
46,592
26,596
Healing
24,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AlekFire35
Olorun
7,818
3,582
1,074
4,353
13,761
5,733
2,461
1,456
11,814
48,321
4,997
L
12,307
6,264
0
10,092
17,271
7,453
682
4,810
12,308
0
105,301
W
Zeus
14,322
5,281
0
3,499
13,894
4,634
1,711
2,058
11,552
68,662
0
W
12,692
3,281
794
4,299
16,486
5,702
1,892
890
15,337
0
71,422
L
Bakasura
SEBAS xI
Bakasura
7,291
5,553
0
5,898
20,317
7,598
2,650
4,478
15,736
0
39,632
L
Achilles
11,553
1,950
0
3,507
16,230
18,936
501
7,155
8,932
0
37,084
W
Achilles
16,320
5,161
0
4,335
19,811
23,338
1,427
1,320
18,153
0
65,810
W
Horus
abestr-
Horus
5,511
2,363
1,299
6,943
19,510
18,576
605
1,995
16,622
6,412
28,025
L
Thanatos
jorgitoregla
Thanatos
3,655
559
0
4,905
13,745
5,859
747
2,023
11,070
0
31,743
L
Susano
osmar31700
Susano
6,435
370
0
470
13,306
6,746
138
3,935
9,275
0
27,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,682
Gold Earned
51,112
426
Minions Killed
391
0
Camps Cleared
0
2,194,381
Distance Traveled
1,948,825
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,055
419
73
3
0
439,112
1
L
Neith
11,515
480
143
6
0
358,090
2
W
Zeus
11,390
475
88
4
0
371,435
0
W
Loki
12,494
521
106
4
0
481,642
5
L
Bakasura
10,096
421
72
3
0
399,105
5
L
Achilles
10,120
422
53
2
0
450,848
1
W
Achilles
13,550
565
115
5
0
448,489
1
W
Horus
10,193
425
44
2
0
453,703
3
L
Thanatos
9,513
396
70
3
0
402,725
0
L
Susano
9,868
411
53
2
0
338,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role