Player Matchup

Merlin
Merlin
Blackstone5434
Merlin
Level 129
God Stats
2W - 2L
1,428 SR
Queue Stats
83W - 84L
1,403 Elo+
Solo
Cthulhu
Cthulhu
GoaIieInTheMist
Cthulhu
Level 41
God Stats
9W - 3L
1,717 SR
Queue Stats
206W - 217L
1,391 Elo+
Solo
Tiamat
Tiamat
StipularSauce77
Tiamat
Level 96
God Stats
0W - 3L
1,349 SR
Queue Stats
111W - 121L
1,347 Elo+
Party 2
Athena
Athena
WedgedCobra3056
Athena
Level 98
God Stats
22W - 13L
1,568 SR
Queue Stats
487W - 481L
1,329 Elo+
Solo
Aphrodite
Aphrodite
dragon9614
Aphrodite
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,352 Elo+
Party 2
Team Averages
Level 90
1,512 SR
1,364 Elo+

VS

Team Averages
Level 101
1,389 SR
1,300 Elo+
Yemoja
Yemoja
CatherineRed189
Yemoja
Level 123
God Stats
2W - 2L
1,368 SR
Queue Stats
450W - 475L
1,332 Elo+
Solo
Kukulkan
Kukulkan
DpLclock05
Kukulkan
Level 123
God Stats
1W - 0L
1,485 SR
Queue Stats
7W - 7L
1,284 Elo+
Party 1
Bakasura
Bakasura
HollywoodCole32
Bakasura
Level 129
God Stats
1W - 2L
1,176 SR
Queue Stats
232W - 245L
1,412 Elo+
Solo
Medusa
Medusa
Nabs2112
Medusa
Level 106
God Stats
1W - 0L
1,414 SR
Queue Stats
6W - 9L
1,265 Elo+
Party 1
Xing Tian
Xing Tian
pongue28
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 12
11,747
691
25,806
12,972
4,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 8 / 10
11,066
651
23,967
27,565
29,700
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 5 / 15
11,601
682
28,083
19,380
11,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 5 / 15
11,565
680
16,911
38,328
30,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
dragon9614
Aphrodite
18
4 / 6 / 9
10,897
641
10,830
20,536
10,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 18
10,794
635
7,075
20,918
20,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
DpLclock05
Kukulkan
20
6 / 2 / 17
13,409
789
30,362
20,601
11,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
1 / 8 / 13
10,595
623
10,002
24,833
11,859
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
Nabs2112
Medusa
20
21 / 4 / 6
15,154
891
48,165
29,209
15,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xing Tian
pongue28
Xing Tian
17
1 / 6 / 15
11,271
663
4,791
31,602
29,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
98
23
Kills
29
29
Deaths
23
61
Assists
69
Player
Kills
Deaths
Assists
KDA
L
6
5
12
2.4
W
0
3
18
3
W
Kukulkan
DpLclock05
Kukulkan
6
2
17
7.25
L
4
8
10
1.13
W
Bakasura
1
8
13
0.94
W
Medusa
Nabs2112
Medusa
21
4
6
6
L
7
5
15
2.9
L
2
5
15
1.9
L
Aphrodite
dragon9614
Aphrodite
4
6
9
1.42
W
Xing Tian
pongue28
Xing Tian
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,597
Damage
100,395
118,781
Taken
127,163
87,899
Mitigated
89,489
54,912
Healing
56,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,806
1,805
1,379
1,334
12,972
4,911
243
2,093
10,879
49,175
0
W
7,075
2,264
11,253
4,651
20,918
20,817
217
18,215
2,215
13,833
0
W
Kukulkan
DpLclock05
Kukulkan
30,362
4,525
3,601
8,658
20,601
11,579
798
16,961
3,417
65,476
0
L
23,967
1,746
1,719
3,968
27,565
29,700
205
10,717
16,433
35,775
0
W
Bakasura
10,002
7,634
1,169
5,882
24,833
11,859
22
20,517
3,851
0
14,797
W
Medusa
Nabs2112
Medusa
48,165
22,851
2,272
8,908
29,209
15,286
3,846
24,765
3,925
0
78,600
L
28,083
635
1,457
5,339
19,380
11,827
0
7,571
11,632
41,534
0
L
16,911
2,505
4,040
14,581
38,328
30,840
462
14,781
23,287
25,254
0
L
Aphrodite
dragon9614
Aphrodite
10,830
1,124
10,977
10,118
20,536
10,621
654
7,066
13,330
19,558
0
W
Xing Tian
pongue28
Xing Tian
4,791
593
4,703
5,203
31,602
29,948
386
22,984
8,158
9,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,876
Gold Earned
61,223
146
Minions Killed
174
0
Camps Cleared
0
1,525,069
Distance Traveled
1,487,488
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,747
691
47
3
0
302,231
0
W
Yemoja
10,794
635
14
1
0
273,722
0
W
Kukulkan
13,409
789
88
5
0
313,424
0
L
Cthulhu
11,066
651
27
2
0
280,068
0
W
Bakasura
10,595
623
15
1
0
270,347
4
W
Medusa
15,154
891
47
3
0
326,723
8
L
Tiamat
11,601
682
27
2
0
314,273
0
L
Athena
11,565
680
8
0
0
341,808
0
L
Aphrodite
10,897
641
37
2
0
286,689
0
W
Xing Tian
11,271
663
10
1
0
303,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role