Player Matchup

He Bo
He Bo
Fugaisy
He Bo
Level 17
God Stats
3W - 3L
1,522 SR
Queue Stats
10W - 27L
1,112 Elo+
Party 2
Sobek
Sobek
ItsLank
Sobek
Level 17
God Stats
9W - 13L
1,515 SR
Queue Stats
15W - 26L
1,183 Elo+
Party 2
Chiron
Chiron
aBetterPlay3r12
Chiron
Level 148
God Stats
2W - 0L
1,681 SR
Queue Stats
20W - 18L
1,383 Elo+
Party 2
Team Averages
Level 61
1,573 SR
1,226 Elo+

VS

Team Averages
Level 7
1,377 SR
1,017 Elo+
Ra
Ra
Kornukopia
Ra
Level 7
God Stats
0W - 5L
1,131 SR
Queue Stats
0W - 14L
1,017 Elo+
Party 1
Nemesis
Nemesis
WiddleBeakus
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,017 Elo+
Party 1
Bacchus
Bacchus
crimsonc4103
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,017 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fugaisy
He Bo
13
3 / 5 / 12
10,432
695
10,646
10,787
3,831
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ItsLank
Sobek
13
1 / 3 / 16
10,183
679
6,944
16,489
21,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
20 / 3 / 4
13,452
897
34,414
13,374
6,043
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 6
11,282
752
12,972
17,092
5,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
WiddleBeakus
Nemesis
13
3 / 12 / 7
9,785
652
5,423
19,258
6,692
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
crimsonc4103
Bacchus
13
2 / 7 / 7
9,329
622
5,003
22,927
24,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
24
Kills
10
11
Deaths
24
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
Fugaisy
He Bo
3
5
12
1.8
W
Sobek
ItsLank
Sobek
1
3
16
3
L
5
5
6
1.6
L
Nemesis
WiddleBeakus
Nemesis
3
12
7
0.54
W
20
3
4
7.33
L
Bacchus
crimsonc4103
Bacchus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,004
Damage
23,398
40,650
Taken
59,277
30,967
Mitigated
36,707
11,343
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Fugaisy
He Bo
10,646
747
0
2,019
10,787
3,831
0
3,042
7,689
25,861
0
W
Sobek
ItsLank
Sobek
6,944
202
0
2,464
16,489
21,093
481
8,311
7,798
16,163
0
L
12,972
2,930
3,430
5,727
17,092
5,970
0
4,874
12,218
51,951
0
L
Nemesis
WiddleBeakus
Nemesis
5,423
2,168
0
260
19,258
6,692
0
6,044
13,214
0
11,998
W
34,414
19,015
1,130
5,730
13,374
6,043
2,248
6,271
6,931
0
92,025
L
Bacchus
crimsonc4103
Bacchus
5,003
691
0
0
22,927
24,045
0
6,672
16,255
10,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
30,396
190
Minions Killed
102
7
Camps Cleared
0
789,104
Distance Traveled
732,659
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,432
695
37
2
0
262,256
1
W
Sobek
10,183
679
17
1
0
276,328
0
L
Ra
11,282
752
86
6
0
254,307
3
L
Nemesis
9,785
652
6
0
0
238,580
4
W
Chiron
13,452
897
136
9
7
250,520
1
L
Bacchus
9,329
622
10
1
0
239,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role