Player Matchup

Cliodhna
Cliodhna
Gr8peasaurus
Cliodhna
Level 48
God Stats
25W - 18L
1,746 SR
Queue Stats
104W - 93L
1,505 Elo+
Party 1
Bellona
Bellona
Gunter08
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,502 Elo+
Party 1
Olorun
Olorun
JJJoshie456
Olorun
Level 16
God Stats
15W - 13L
1,556 SR
Queue Stats
16W - 21L
1,507 Elo+
Party 1
Geb
Geb
RedPandaKun
Geb
Level 29
God Stats
18W - 6L
1,644 SR
Queue Stats
60W - 48L
1,539 Elo+
Party 2
Medusa
Medusa
footballfreak64
Medusa
Level 29
God Stats
10W - 7L
1,658 SR
Queue Stats
37W - 46L
1,491 Elo+
Party 2
Team Averages
Level 28
1,621 SR
1,509 Elo+

VS

Team Averages
Level 20
1,685 SR
1,514 Elo+
Guan Yu
Guan Yu
LOTUSPRIMEUMBRA
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,431 Elo+
Solo
Mulan
Mulan
RagingBussyBoi
Mulan
Level 11
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 4L
1,573 Elo+
Party 3
Izanami
Izanami
RomanSilver1075
Izanami
Level 57
God Stats
7W - 0L
1,647 SR
Queue Stats
39W - 35L
1,469 Elo+
Party 3
Ymir
Ymir
bigjack44502
Ymir
Level 2
God Stats
1W - 0L
1,825 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
kanyethegiantyo
Olorun
Level 27
God Stats
9W - 4L
1,737 SR
Queue Stats
162W - 139L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gr8peasaurus
Cliodhna
17
6 / 12 / 5
10,808
491
16,937
21,869
8,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Gunter08
Bellona
16
6 / 6 / 0
11,298
514
12,724
19,756
22,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
14
2 / 15 / 2
9,041
411
10,747
22,970
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 3 / 10
10,001
455
11,576
19,420
22,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 7 / 6
9,378
426
16,305
15,864
6,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
11,751
534
4,124
12,802
10,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 4 / 8
14,606
664
19,207
19,714
10,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 7 / 5
12,241
556
9,987
15,503
5,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 6 / 0
10,680
485
2,019
14,430
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
29 / 1 / 7
16,421
746
43,315
37,392
17,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
22
Kills
43
43
Deaths
22
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Gr8peasaurus
Cliodhna
6
12
5
0.71
L
Bellona
Gunter08
Bellona
6
6
0
1
L
Olorun
2
15
2
0.2
W
2
4
7
1.38
W
10
4
8
3.5
L
4
3
10
3
W
2
7
5
0.64
W
0
6
0
0
L
4
7
6
1
W
29
1
7
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,289
Damage
78,652
99,879
Taken
99,841
66,533
Mitigated
56,689
19,327
Healing
47,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Gr8peasaurus
Cliodhna
16,937
2,371
0
4,113
21,869
8,203
0
8,370
13,499
0
77,603
L
Bellona
Gunter08
Bellona
12,724
3,267
0
2,234
19,756
22,017
1,008
8,187
11,569
14,118
47,961
L
Olorun
10,747
6,197
0
4,612
22,970
8,171
606
13,722
9,248
39,593
0
W
4,124
601
742
3,451
12,802
10,242
0
4,727
8,075
0
37,099
W
19,207
3,048
0
8,658
19,714
10,863
5,537
4,706
15,008
0
114,431
L
11,576
1,718
779
3,649
19,420
22,139
350
7,847
11,573
36,064
0
W
9,987
5,887
0
2,502
15,503
5,254
3,157
2,751
12,752
0
99,096
W
2,019
248
0
2,893
14,430
12,972
1,106
2,551
11,879
33,864
0
L
16,305
9,393
0
3,940
15,864
6,003
850
7,208
8,656
0
64,522
W
43,315
24,341
1,467
27,987
37,392
17,358
6,857
13,161
24,231
139,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,526
Gold Earned
65,699
443
Minions Killed
628
0
Camps Cleared
0
1,844,061
Distance Traveled
2,035,114
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,808
491
111
5
0
368,302
0
L
Bellona
11,298
514
126
6
0
403,064
2
L
Olorun
9,041
411
66
3
0
299,703
0
W
Guan Yu
11,751
534
72
3
0
439,869
0
W
Mulan
14,606
664
172
8
0
462,484
2
L
Geb
10,001
455
54
2
0
418,784
6
W
Izanami
12,241
556
171
8
0
386,471
5
W
Ymir
10,680
485
51
2
0
362,455
0
L
Medusa
9,378
426
86
4
0
354,208
0
W
Olorun
16,421
746
162
7
0
383,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role