Player Matchup

Chaac
Chaac
chocothunder251
Chaac
Level 88
God Stats
6W - 2L
1,617 SR
Queue Stats
136W - 167L
1,386 Elo+
Party 1
Nemesis
Nemesis
lytningblade
Nemesis
Level 49
God Stats
3W - 3L
1,443 SR
Queue Stats
41W - 47L
1,323 Elo+
Party 1
He Bo
He Bo
ohh_Atelophobia
He Bo
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 12L
1,639 Elo+
Party 1
Team Averages
Level 53
1,520 SR
1,449 Elo+

VS

Team Averages
Level 24
1,416 SR
1,214 Elo+
Nemesis
Nemesis
AlphaKapp
Nemesis
Level 13
God Stats
16W - 15L
1,455 SR
Queue Stats
17W - 27L
1,207 Elo+
Party 2
Hercules
Hercules
Dewgy97
Hercules
Level 27
God Stats
37W - 54L
1,372 SR
Queue Stats
65W - 113L
1,207 Elo+
Party 2
Zeus
Zeus
cdwag420
Zeus
Level 33
God Stats
52W - 66L
1,420 SR
Queue Stats
139W - 204L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 12
9,551
796
15,779
12,018
9,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
lytningblade
Nemesis
14
8 / 1 / 8
9,282
774
13,070
9,466
3,637
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 10
8,689
724
8,546
6,077
2,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlphaKapp
Nemesis
10
1 / 8 / 2
8,004
667
3,415
13,798
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Dewgy97
Hercules
11
0 / 3 / 3
7,116
593
3,632
18,926
8,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
10
2 / 8 / 1
7,862
655
12,497
11,945
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
3
3
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlphaKapp
Nemesis
1
8
2
0.25
L
Hercules
Dewgy97
Hercules
0
3
3
0.5
L
Zeus
2
8
1
0.31
W
7
0
12
13
W
Nemesis
lytningblade
Nemesis
8
1
8
12
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,395
Damage
19,544
27,561
Taken
44,669
15,534
Mitigated
19,471
8,289
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlphaKapp
Nemesis
3,415
1,154
0
3,413
13,798
6,203
457
2,899
10,899
0
13,162
L
Hercules
Dewgy97
Hercules
3,632
1,131
0
7,779
18,926
8,990
433
4,322
14,604
0
10,383
L
Zeus
12,497
1,260
0
2,235
11,945
4,278
132
1,615
10,330
38,367
0
W
15,779
2,313
349
6,468
12,018
9,766
644
4,055
7,963
0
48,843
W
Nemesis
lytningblade
Nemesis
13,070
6,629
0
478
9,466
3,637
0
5,191
4,275
0
23,373
W
8,546
535
0
994
6,077
2,131
0
4,231
1,846
28,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,522
Gold Earned
22,982
143
Minions Killed
104
11
Camps Cleared
1
731,607
Distance Traveled
626,612
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,004
667
24
2
0
220,556
3
L
Hercules
7,116
593
18
2
0
227,273
1
L
Zeus
7,862
655
62
5
1
178,783
0
W
Chaac
9,551
796
71
6
4
256,346
4
W
Nemesis
9,282
774
25
2
3
263,821
2
W
He Bo
8,689
724
47
4
4
211,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role