Player Matchup

Neith
Neith
SoybeanVendor
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,561 Elo+
Party 1
Geb
Geb
ihavetoomanyprob
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
polydaddydomjew
Baron Samedi
Level 59
God Stats
2W - 4L
1,405 SR
Queue Stats
26W - 50L
1,389 Elo+
Solo
Team Averages
Level 27
1,468 SR
1,504 Elo+

VS

Team Averages
Level 45
1,495 SR
1,378 Elo+
Ra
Ra
MagicToker
Ra
Level 60
God Stats
4W - 6L
1,442 SR
Queue Stats
4W - 9L
1,311 Elo+
Party 2
Bacchus
Bacchus
SparkingMezil
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,428 Elo+
Solo
Fenrir
Fenrir
TechnicallyEmme
Fenrir
Level 12
God Stats
6W - 10L
1,541 SR
Queue Stats
12W - 14L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 0
6,656
605
5,124
10,334
2,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 7 / 1
6,420
584
3,246
12,801
8,590
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
polydaddydomjew
Baron Samedi
9
0 / 6 / 1
6,343
577
5,729
7,955
6,174
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 12
9,626
875
11,677
7,206
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
13
2 / 1 / 18
9,035
821
5,322
12,737
15,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
12 / 0 / 7
9,949
904
10,225
7,980
3,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
1
Kills
22
22
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
L
1
9
0
0.11
W
Bacchus
2
1
18
11
W
12
0
7
15.5
L
0
7
1
0.07
L
Baron Samedi
polydaddydomjew
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,099
Damage
27,224
31,090
Taken
27,923
17,345
Mitigated
22,013
3,994
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,677
2,598
2,665
3,100
7,206
2,785
1,471
3,773
3,433
47,697
0
L
5,124
2,718
131
1,114
10,334
2,581
0
4,538
5,664
0
20,925
W
Bacchus
5,322
1,093
1,116
2,402
12,737
15,810
420
2,597
10,140
10,690
0
W
10,225
2,613
0
853
7,980
3,418
160
3,457
4,523
0
26,809
L
3,246
684
0
446
12,801
8,590
0
8,090
4,321
10,388
0
L
Baron Samedi
polydaddydomjew
Baron Samedi
5,729
482
1,338
965
7,955
6,174
0
4,144
3,739
20,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,419
Gold Earned
28,610
83
Minions Killed
119
4
Camps Cleared
5
505,480
Distance Traveled
637,432
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,626
875
83
8
2
204,505
1
L
Neith
6,656
605
45
4
2
160,913
4
W
Bacchus
9,035
821
7
1
1
207,780
1
W
Fenrir
9,949
904
29
3
2
225,147
3
L
Geb
6,420
584
16
1
0
180,425
0
L
Baron Samedi
6,343
577
22
2
2
164,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role