Player Matchup

Loki
Loki
 
Loki
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
ActualBeaver
Sobek
Level 39
God Stats
30W - 20L
1,594 SR
Queue Stats
182W - 191L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Llamas_raat
Cu Chulainn
Level 66
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
ThyPolloLoco
Eset
Level 64
God Stats
7W - 12L
1,461 SR
Queue Stats
355W - 371L
1,452 Elo+
Party 1
Xbalanque
Xbalanque
ticonderoga95
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 64
1,454 SR
1,473 Elo+

VS

Team Averages
Level 61
1,550 SR
1,440 Elo+
Medusa
Medusa
Bobeef
Medusa
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,425 Elo+
Party 3
Ra
Ra
DrExplosiveX
Ra
Level 8
God Stats
2W - 1L
1,714 SR
Queue Stats
11W - 12L
1,480 Elo+
Party 3
Terra
Terra
GrandTheftTaco__
Terra
Level 85
God Stats
26W - 23L
1,663 SR
Queue Stats
245W - 243L
1,438 Elo+
Party 3
Cliodhna
Cliodhna
joeybot500
Cliodhna
Level 129
God Stats
8W - 10L
1,465 SR
Queue Stats
224W - 217L
1,468 Elo+
Party 3
Ao Kuang
Ao Kuang
thethingsthing
Ao Kuang
Level 44
God Stats
5W - 5L
1,408 SR
Queue Stats
90W - 101L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 4 / 1
8,852
521
5,662
9,814
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 3 / 0
7,545
444
3,653
8,969
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Llamas_raat
Cu Chulainn
12
0 / 6 / 1
7,130
419
6,329
12,735
8,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 8 / 4
8,236
484
9,224
14,128
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ticonderoga95
Xbalanque
7
0 / 8 / 1
5,518
325
2,438
8,646
1,783
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bobeef
Medusa
13
3 / 3 / 9
8,682
511
5,858
9,402
3,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 2
8,753
515
2,686
7,144
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 7
9,365
551
4,444
9,520
6,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
joeybot500
Cliodhna
18
15 / 0 / 4
11,374
669
16,244
12,930
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
14
3 / 1 / 5
9,333
549
6,402
10,886
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
27
29
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
4
1
1.38
L
2
3
0
0.67
W
Medusa
Bobeef
Medusa
3
3
9
2.5
W
2
4
2
0.75
W
4
0
7
7.5
L
Cu Chulainn
Llamas_raat
Cu Chulainn
0
6
1
0.08
L
1
8
4
0.38
W
Cliodhna
joeybot500
Cliodhna
15
0
4
17
W
Ao Kuang
3
1
5
5.5
L
Xbalanque
ticonderoga95
Xbalanque
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,306
Damage
35,634
54,292
Taken
49,882
26,073
Mitigated
23,438
10,923
Healing
18,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,662
1,415
0
630
9,814
3,234
0
2,102
7,712
0
61,509
L
3,653
134
0
3,272
8,969
7,395
301
1,805
7,164
27,079
0
W
Medusa
Bobeef
Medusa
5,858
3,567
0
1,758
9,402
3,226
1,403
3,441
5,859
0
34,960
W
2,686
369
690
1,675
7,144
2,444
957
3,175
3,491
46,866
0
W
4,444
971
3,041
2,857
9,520
6,388
426
1,558
7,861
37,845
0
L
Cu Chulainn
Llamas_raat
Cu Chulainn
6,329
646
0
3,130
12,735
8,961
0
5,642
6,939
0
36,767
L
9,224
777
461
3,430
14,128
4,700
926
3,041
10,977
55,943
0
W
Cliodhna
joeybot500
Cliodhna
16,244
3,852
0
2,475
12,930
5,215
2,058
3,148
9,606
0
103,832
W
Ao Kuang
6,402
1,563
0
5,529
10,886
6,165
305
1,153
9,021
40,312
0
L
Xbalanque
ticonderoga95
Xbalanque
2,438
1,540
0
0
8,646
1,783
0
678
7,968
0
18,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,281
Gold Earned
47,507
351
Minions Killed
439
0
Camps Cleared
0
1,546,404
Distance Traveled
1,640,629
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,852
521
108
6
0
348,484
2
L
Sobek
7,545
444
43
3
0
315,036
14
W
Medusa
8,682
511
66
4
0
310,416
0
W
Ra
8,753
515
92
5
0
295,139
0
W
Terra
9,365
551
55
3
0
334,909
2
L
Cu Chulainn
7,130
419
61
4
0
295,343
0
L
Eset
8,236
484
117
7
0
290,100
6
W
Cliodhna
11,374
669
138
8
0
406,567
4
W
Ao Kuang
9,333
549
88
5
0
293,598
2
L
Xbalanque
5,518
325
22
1
0
297,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role