Player Matchup

Susano
Susano
Lucasantos3122
Susano
Level 3
God Stats
0W - 3L
1,297 SR
Queue Stats
1W - 3L
1,441 Elo+
Party 1
Charybdis
Charybdis
Saiki-loki
Charybdis
Level 15
God Stats
3W - 4L
1,775 SR
Queue Stats
15W - 26L
1,347 Elo+
Party 3
Nemesis
Nemesis
ViBe_08
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 1
Terra
Terra
hayamma
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,131 Elo+
Solo
Tsukuyomi
Tsukuyomi
ze007mito
Tsukuyomi
Level 6
God Stats
8W - 13L
1,526 SR
Queue Stats
39W - 72L
1,419 Elo+
Party 3
Team Averages
Level 6
1,519 SR
1,314 Elo+

VS

Team Averages
Level 24
1,411 SR
1,327 Elo+
Bakasura
Bakasura
Keybized
Bakasura
Level 21
God Stats
6W - 6L
1,293 SR
Queue Stats
39W - 53L
1,224 Elo+
Party 2
Amaterasu
Amaterasu
MlssWonderIand
Amaterasu
Level 28
God Stats
15W - 9L
1,541 SR
Queue Stats
74W - 50L
1,541 Elo+
Solo
Zeus
Zeus
ReyLLuliett
Zeus
Level 27
God Stats
1W - 2L
1,222 SR
Queue Stats
77W - 79L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
TheSprinlyux
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 89L
1,061 Elo+
Party 2
Artemis
Artemis
hue_mil-gral
Artemis
Level 28
God Stats
6W - 8L
1,497 SR
Queue Stats
315W - 376L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 1
6,032
355
2,883
12,908
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
Saiki-loki
Charybdis
13
5 / 5 / 1
8,119
478
9,744
11,941
4,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ViBe_08
Nemesis
10
0 / 11 / 0
6,764
398
3,600
13,444
5,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
hayamma
Terra
5
0 / 5 / 2
5,826
343
1,870
6,739
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
ze007mito
Tsukuyomi
11
1 / 9 / 3
7,071
416
3,079
13,577
4,290
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Keybized
Bakasura
16
4 / 0 / 1
10,051
591
2,577
12,145
4,538
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
MlssWonderIand
Amaterasu
17
16 / 0 / 1
12,018
707
14,234
13,731
12,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
16 / 0 / 1
12,493
735
17,588
9,008
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
TheSprinlyux
Kuzenbo
13
1 / 2 / 8
9,245
544
2,768
12,790
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
hue_mil-gral
Artemis
14
3 / 4 / 8
9,665
569
6,059
7,250
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
40
41
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Keybized
Bakasura
4
0
1
4.5
L
0
11
1
0.05
W
Amaterasu
MlssWonderIand
Amaterasu
16
0
1
16.5
W
16
0
1
16.5
L
Charybdis
Saiki-loki
Charybdis
5
5
1
1.1
W
Kuzenbo
TheSprinlyux
Kuzenbo
1
2
8
2.5
L
Nemesis
ViBe_08
Nemesis
0
11
0
0
L
Terra
hayamma
Terra
0
5
2
0.2
W
Artemis
hue_mil-gral
Artemis
3
4
8
1.75
L
Tsukuyomi
ze007mito
Tsukuyomi
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,176
Damage
43,226
58,609
Taken
54,924
24,141
Mitigated
32,291
5,142
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Keybized
Bakasura
2,577
2,183
0
4,445
12,145
4,538
646
72
12,073
0
53,149
L
2,883
130
0
224
12,908
5,638
0
8,250
4,658
0
16,777
W
Amaterasu
MlssWonderIand
Amaterasu
14,234
7,057
0
5,236
13,731
12,665
4,380
740
12,991
0
61,717
W
17,588
1,861
105
4,509
9,008
3,175
1,642
0
9,008
95,527
0
L
Charybdis
Saiki-loki
Charybdis
9,744
7,341
0
2,320
11,941
4,164
1,710
3,651
8,207
0
45,394
W
Kuzenbo
TheSprinlyux
Kuzenbo
2,768
992
0
4,256
12,790
10,123
779
713
12,077
22,411
0
L
Nemesis
ViBe_08
Nemesis
3,600
1,656
0
737
13,444
5,189
1,354
5,947
7,277
0
27,074
L
Terra
hayamma
Terra
1,870
965
70
625
6,739
4,860
66
512
6,136
7,864
0
W
Artemis
hue_mil-gral
Artemis
6,059
2,824
0
789
7,250
1,790
2,168
345
6,905
0
41,665
L
Tsukuyomi
ze007mito
Tsukuyomi
3,079
841
0
1,166
13,577
4,290
381
1,996
11,581
0
35,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
53,472
252
Minions Killed
476
0
Camps Cleared
0
1,339,756
Distance Traveled
1,594,935
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,051
591
98
6
0
398,051
3
L
Susano
6,032
355
32
2
0
283,153
2
W
Amaterasu
12,018
707
115
7
0
287,190
2
W
Zeus
12,493
735
159
9
0
296,028
1
L
Charybdis
8,119
478
88
5
0
292,249
1
W
Kuzenbo
9,245
544
31
2
0
317,878
0
L
Nemesis
6,764
398
65
4
0
297,954
0
L
Terra
5,826
343
7
0
0
141,649
0
W
Artemis
9,665
569
73
4
0
295,788
0
L
Tsukuyomi
7,071
416
60
4
0
324,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role