Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
IDrHavvkeye
Aphrodite
Level 118
God Stats
0W - 2L
1,359 SR
Queue Stats
9W - 18L
1,220 Elo+
Party 2
Loki
Loki
I_DONT_EAT_SAND
Loki
Level 127
God Stats
1W - 4L
1,195 SR
Queue Stats
11W - 21L
1,192 Elo+
Party 2
Chiron
Chiron
ToneySka
Chiron
Level 24
God Stats
1W - 3L
1,614 SR
Queue Stats
2W - 4L
1,345 Elo+
Party 2
Ymir
Ymir
grizzlywinter852
Ymir
Level 129
God Stats
0W - 1L
1,208 SR
Queue Stats
8W - 16L
1,410 Elo+
Party 2
Team Averages
Level 105
1,375 SR
1,333 Elo+

VS

Team Averages
Level 122
1,598 SR
1,404 Elo+
Kuzenbo
Kuzenbo
BoomstickXVI
Kuzenbo
Level 124
God Stats
1W - 1L
1,566 SR
Queue Stats
9W - 13L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
Daemon5150
Sun Wukong
Level 118
God Stats
1W - 1L
1,397 SR
Queue Stats
18W - 27L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Go4dF1sH69
Danzaburou
Level 123
God Stats
3W - 5L
1,641 SR
Queue Stats
110W - 107L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
WDferdyy
Zhong Kui
Level 148
God Stats
8W - 4L
1,654 SR
Queue Stats
287W - 306L
1,435 Elo+
Party 1
Yemoja
Yemoja
bhanc123
Yemoja
Level 95
God Stats
1W - 0L
1,734 SR
Queue Stats
45W - 51L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 2 / 2
8,543
712
6,806
9,654
6,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
IDrHavvkeye
Aphrodite
13
0 / 4 / 1
7,021
585
3,764
10,790
6,083
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
6,894
575
3,029
7,105
2,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
ToneySka
Chiron
13
0 / 4 / 1
7,057
588
8,039
10,902
3,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 0
7,656
638
6,130
16,140
6,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BoomstickXVI
Kuzenbo
15
3 / 0 / 9
9,782
815
8,748
9,986
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Daemon5150
Sun Wukong
15
2 / 0 / 6
8,701
725
7,618
8,509
5,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Go4dF1sH69
Danzaburou
16
5 / 1 / 4
9,583
799
9,372
8,999
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
WDferdyy
Zhong Kui
17
7 / 1 / 7
10,698
892
19,208
8,881
8,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
bhanc123
Yemoja
13
1 / 1 / 9
8,200
683
1,880
5,496
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
18
18
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
2
1
W
Kuzenbo
BoomstickXVI
Kuzenbo
3
0
9
7.5
W
Sun Wukong
Daemon5150
Sun Wukong
2
0
6
5
W
Danzaburou
Go4dF1sH69
Danzaburou
5
1
4
7
L
Aphrodite
IDrHavvkeye
Aphrodite
0
4
1
0.13
L
1
5
0
0.2
L
Chiron
ToneySka
Chiron
0
4
1
0.13
W
Zhong Kui
WDferdyy
Zhong Kui
7
1
7
10.5
W
Yemoja
bhanc123
Yemoja
1
1
9
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,768
Damage
46,826
54,591
Taken
41,871
24,587
Mitigated
34,236
19,661
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,806
958
2,748
3,176
9,654
6,406
0
4,140
5,383
25,943
0
W
Kuzenbo
BoomstickXVI
Kuzenbo
8,748
2,639
0
2,290
9,986
12,713
668
3,608
6,378
26,635
0
W
Sun Wukong
Daemon5150
Sun Wukong
7,618
1,585
0
1,555
8,509
5,960
819
2,225
6,284
0
27,981
W
Danzaburou
Go4dF1sH69
Danzaburou
9,372
3,287
71
2,107
8,999
4,169
2,149
5,224
3,730
0
38,487
L
Aphrodite
IDrHavvkeye
Aphrodite
3,764
361
2,262
3,181
10,790
6,083
0
5,886
4,790
22,502
0
L
3,029
135
0
169
7,105
2,169
0
3,675
3,365
0
13,425
L
Chiron
ToneySka
Chiron
8,039
1,899
575
1,944
10,902
3,191
0
7,131
3,731
0
29,370
W
Zhong Kui
WDferdyy
Zhong Kui
19,208
1,753
0
3,226
8,881
8,648
1,391
3,135
5,746
47,644
0
W
Yemoja
bhanc123
Yemoja
1,880
148
7,527
1,987
5,496
2,746
160
2,660
2,836
6,723
0
L
6,130
1,178
1,622
3,984
16,140
6,738
0
8,535
7,486
17,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
46,964
221
Minions Killed
242
5
Camps Cleared
7
970,204
Distance Traveled
1,175,386
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,543
712
49
4
1
174,984
0
W
Kuzenbo
9,782
815
34
3
0
248,057
0
W
Sun Wukong
8,701
725
66
6
3
254,192
0
W
Danzaburou
9,583
799
67
6
1
217,023
0
L
Aphrodite
7,021
585
55
5
1
183,484
0
L
Loki
6,894
575
21
2
0
213,581
0
L
Chiron
7,057
588
63
5
1
192,811
0
W
Zhong Kui
10,698
892
65
5
3
215,696
2
W
Yemoja
8,200
683
10
1
0
240,418
0
L
Ymir
7,656
638
33
3
2
205,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role