Player Matchup

Izanami
Izanami
Doisdrc
Izanami
Level 28
God Stats
0W - 4L
1,158 SR
Queue Stats
110W - 106L
1,513 Elo+
Solo
Anubis
Anubis
MacacoGordo098
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,372 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheDon1129
Tsukuyomi
Level 9
God Stats
0W - 3L
1,176 SR
Queue Stats
6W - 18L
1,072 Elo+
Solo
Agni
Agni
Vinidelas8427
Agni
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 81L
1,342 Elo+
Party 1
Sun Wukong
Sun Wukong
WaterishLotus63
Sun Wukong
Level 17
God Stats
0W - 5L
1,194 SR
Queue Stats
53W - 74L
1,355 Elo+
Party 1
Team Averages
Level 16
1,305 SR
1,331 Elo+

VS

Team Averages
Level 18
1,555 SR
1,392 Elo+
Ullr
Ullr
Bushi-Sam16
Ullr
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
224W - 246L
1,466 Elo+
Solo
Nemesis
Nemesis
Elementusk
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,105 Elo+
Solo
Cthulhu
Cthulhu
SaintDeluxe
Cthulhu
Level 23
God Stats
4W - 1L
1,778 SR
Queue Stats
10W - 6L
1,535 Elo+
Solo
Sol
Sol
kiddoUwu
Sol
Level 6
God Stats
2W - 1L
1,499 SR
Queue Stats
7W - 5L
1,478 Elo+
Solo
Zeus
Zeus
yHak4shi_Splash
Zeus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 157L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doisdrc
Izanami
18
8 / 2 / 0
11,008
612
12,795
13,848
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 9 / 0
7,238
402
4,917
11,995
4,674
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
TheDon1129
Tsukuyomi
8
0 / 13 / 2
6,172
343
1,511
10,929
3,230
11
0 / 10 / 1
7,239
402
4,666
11,250
3,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WaterishLotus63
Sun Wukong
16
2 / 3 / 1
9,822
546
6,336
16,429
14,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
9,382
521
6,622
6,840
2,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Elementusk
Nemesis
13
2 / 4 / 6
8,399
467
2,106
10,315
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
SaintDeluxe
Cthulhu
14
5 / 1 / 2
8,913
495
3,619
13,888
8,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
16 / 2 / 3
11,982
666
17,147
17,564
7,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 2 / 0
10,562
587
12,159
10,901
4,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
10
Kills
36
37
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Izanami
Doisdrc
Izanami
8
2
0
4
W
Nemesis
Elementusk
Nemesis
2
4
6
1.25
L
0
9
0
0
W
Cthulhu
SaintDeluxe
Cthulhu
5
1
2
6
L
Tsukuyomi
TheDon1129
Tsukuyomi
0
13
2
0.08
L
0
10
1
0.05
L
Sun Wukong
WaterishLotus63
Sun Wukong
2
3
1
0.83
W
16
2
3
8.75
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,225
Damage
41,653
64,451
Taken
59,508
30,272
Mitigated
26,396
19,050
Healing
27,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,622
3,572
0
2,741
6,840
2,248
780
1,832
5,008
0
39,666
L
Izanami
Doisdrc
Izanami
12,795
7,630
0
6,899
13,848
4,903
97
6,251
7,597
0
84,429
W
Nemesis
Elementusk
Nemesis
2,106
382
0
1,310
10,315
4,397
724
355
9,960
0
27,604
L
4,917
570
0
2,765
11,995
4,674
1,030
3,701
8,294
25,353
0
W
Cthulhu
SaintDeluxe
Cthulhu
3,619
259
9
4,487
13,888
8,011
581
5,141
8,747
37,033
0
L
Tsukuyomi
TheDon1129
Tsukuyomi
1,511
677
0
14
10,929
3,230
0
5,633
5,296
0
6,009
L
4,666
78
0
2,227
11,250
3,268
96
5,422
5,828
39,283
0
L
Sun Wukong
WaterishLotus63
Sun Wukong
6,336
1,356
0
7,145
16,429
14,197
210
10,719
5,710
0
52,243
W
17,147
6,686
0
13,147
17,564
7,435
6,672
3,173
14,391
87,821
10,234
W
12,159
3,791
0
5,846
10,901
4,305
434
0
10,901
73,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
49,238
368
Minions Killed
478
0
Camps Cleared
0
1,342,878
Distance Traveled
1,612,485
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,382
521
68
4
0
343,170
2
L
Izanami
11,008
612
141
8
0
327,309
3
W
Nemesis
8,399
467
53
3
0
328,766
3
L
Anubis
7,238
402
45
3
0
227,881
1
W
Cthulhu
8,913
495
56
3
0
361,492
6
L
Tsukuyomi
6,172
343
8
0
0
222,974
2
L
Agni
7,239
402
74
4
0
264,557
0
L
Sun Wukong
9,822
546
100
6
0
300,157
0
W
Sol
11,982
666
172
10
0
317,566
0
W
Zeus
10,562
587
129
7
0
261,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role