Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Armando214_
Cliodhna
Level 27
God Stats
4W - 1L
1,315 SR
Queue Stats
39W - 34L
1,349 Elo+
Solo
Thanatos
Thanatos
Elliderchoez01
Thanatos
Level 16
God Stats
12W - 6L
1,882 SR
Queue Stats
67W - 56L
1,407 Elo+
Solo
Sol
Sol
Ryryroo96
Sol
Level 17
God Stats
4W - 4L
1,242 SR
Queue Stats
61W - 56L
1,329 Elo+
Solo
Yemoja
Yemoja
tommyxsmokes
Yemoja
Level 27
God Stats
2W - 3L
1,413 SR
Queue Stats
21W - 21L
1,462 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,409 Elo+

VS

Team Averages
Level 20
1,463 SR
1,344 Elo+
Neith
Neith
Caviar Funk
Neith
Level 14
God Stats
10W - 9L
1,600 SR
Queue Stats
37W - 32L
1,484 Elo+
Solo
Fenrir
Fenrir
Insomniac1262
Fenrir
Level 17
God Stats
20W - 23L
1,288 SR
Queue Stats
30W - 31L
1,259 Elo+
Solo
Nemesis
Nemesis
XxMrGhostSirxX
Nemesis
Level 9
God Stats
14W - 10L
1,463 SR
Queue Stats
16W - 16L
1,247 Elo+
Solo
Cliodhna
Cliodhna
elfactor73
Cliodhna
Level 29
God Stats
6W - 7L
1,446 SR
Queue Stats
129W - 121L
1,480 Elo+
Solo
Fafnir
Fafnir
rober1516
Fafnir
Level 29
God Stats
14W - 15L
1,520 SR
Queue Stats
104W - 135L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 3 / 2
6,940
631
3,871
6,517
3,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Armando214_
Cliodhna
10
2 / 3 / 3
6,086
553
4,823
7,512
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
10
8 / 2 / 2
6,498
591
5,949
6,519
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 2
6,158
560
1,917
4,603
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
10
1 / 0 / 4
6,047
550
4,602
6,715
3,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,334
485
2,944
6,496
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 3
5,262
478
2,622
8,336
2,444
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 3
5,845
531
3,654
6,159
1,410
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
elfactor73
Cliodhna
13
7 / 0 / 2
7,486
681
5,892
7,335
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
rober1516
Fafnir
8
0 / 1 / 0
5,514
501
982
6,005
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
16
Kills
9
10
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
2
1.33
W
Cliodhna
Armando214_
Cliodhna
2
3
3
1.17
L
0
3
0
0
W
Thanatos
8
2
2
4.5
L
0
7
3
0.21
W
2
2
2
1.5
L
2
5
3
0.7
L
Cliodhna
elfactor73
Cliodhna
7
0
2
8
L
Fafnir
rober1516
Fafnir
0
1
0
0
W
Yemoja
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,162
Damage
16,094
31,866
Taken
34,331
12,855
Mitigated
12,779
12,196
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,871
683
0
1,620
6,517
3,925
890
0
6,517
0
35,595
W
Cliodhna
Armando214_
Cliodhna
4,823
742
0
1,874
7,512
2,140
0
0
7,512
0
30,740
L
2,944
1,362
0
1,837
6,496
2,076
818
2,394
4,102
0
29,491
W
Thanatos
5,949
1,900
510
4,577
6,519
2,484
0
344
6,175
0
22,865
L
2,622
588
138
1,272
8,336
2,444
588
1,432
6,786
0
18,439
W
1,917
751
0
1,547
4,603
1,132
396
103
4,500
28,761
0
L
3,654
1,591
0
850
6,159
1,410
89
186
5,973
37
13,943
L
Cliodhna
elfactor73
Cliodhna
5,892
283
0
2,024
7,335
1,981
0
0
7,335
0
36,594
L
Fafnir
rober1516
Fafnir
982
165
0
2,426
6,005
4,868
0
2,323
3,616
14,806
0
W
Yemoja
4,602
967
246
1,822
6,715
3,174
100
572
6,143
25,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
29,441
282
Minions Killed
221
0
Camps Cleared
0
1,126,195
Distance Traveled
1,089,735
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,940
631
75
7
0
236,673
5
W
Cliodhna
6,086
553
67
6
0
238,885
2
L
Neith
5,334
485
53
5
0
178,690
2
W
Thanatos
6,498
591
38
3
0
234,378
2
L
Fenrir
5,262
478
34
3
0
204,297
0
W
Sol
6,158
560
57
5
0
213,888
2
L
Nemesis
5,845
531
21
2
0
236,103
0
L
Cliodhna
7,486
681
81
7
0
265,574
0
L
Fafnir
5,514
501
32
3
0
205,071
0
W
Yemoja
6,047
550
45
4
0
202,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role