Player Matchup

Guan Yu
Guan Yu
Chansu_Da_Only
Guan Yu
Level 8
God Stats
2W - 1L
1,579 SR
Queue Stats
7W - 6L
1,448 Elo+
Solo
Hades
Hades
JaxxedOut96
Hades
Level 27
God Stats
20W - 17L
1,511 SR
Queue Stats
66W - 54L
1,460 Elo+
Solo
Athena
Athena
SorryImRlyStoned
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 106L
1,677 Elo+
Solo
Izanami
Izanami
The_Black_Keiser
Izanami
Level 10
God Stats
12W - 18L
1,347 SR
Queue Stats
31W - 31L
1,358 Elo+
Solo
Zeus
Zeus
bocooor
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,287 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,446 Elo+

VS

Team Averages
Level 15
1,531 SR
1,521 Elo+
Ares
Ares
 
Ares
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DarkBlood1-2-3
Charybdis
Level 4
God Stats
19W - 19L
1,484 SR
Queue Stats
111W - 115L
1,515 Elo+
Solo
Sol
Sol
Mannyx11
Sol
Level 29
God Stats
3W - 6L
1,545 SR
Queue Stats
104W - 83L
1,499 Elo+
Solo
Da Ji
Da Ji
pleased_whale0
Da Ji
Level 26
God Stats
8W - 8L
1,625 SR
Queue Stats
109W - 127L
1,437 Elo+
Solo
Xbalanque
Xbalanque
portuzanja
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,601
422
2,940
7,078
3,551
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
11 / 0 / 7
10,984
610
16,919
12,661
7,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
15 / 0 / 5
11,006
611
14,150
15,682
7,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 4
9,364
520
5,713
8,218
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
bocooor
Zeus
12
0 / 7 / 6
7,463
415
1,240
8,698
1,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 6 / 0
5,796
322
1,718
8,206
4,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
DarkBlood1-2-3
Charybdis
15
4 / 3 / 4
9,034
502
8,284
14,654
4,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
9 / 3 / 1
9,625
535
10,987
11,738
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 6 / 0
7,656
425
3,478
12,319
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
portuzanja
Xbalanque
12
0 / 12 / 3
7,402
411
5,576
15,786
4,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
30
Kills
15
15
Deaths
30
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
0
0
W
2
3
1
0.83
L
Charybdis
DarkBlood1-2-3
Charybdis
4
3
4
2
W
11
0
7
14.5
L
9
3
1
3.17
W
15
0
5
17.5
W
2
5
4
0.8
W
Zeus
bocooor
Zeus
0
7
6
0.43
L
2
6
0
0.33
L
Xbalanque
portuzanja
Xbalanque
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,962
Damage
30,043
52,337
Taken
62,703
21,719
Mitigated
20,624
18,740
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,718
437
0
0
8,206
4,734
42
4,153
4,053
11,486
0
W
2,940
1,224
141
1,207
7,078
3,551
628
3,526
3,428
0
23,469
L
Charybdis
DarkBlood1-2-3
Charybdis
8,284
5,356
53
6,367
14,654
4,597
484
5,750
8,904
0
63,318
W
16,919
2,145
119
8,039
12,661
7,687
2,604
1,787
10,790
76,338
0
L
10,987
3,989
0
3,450
11,738
2,920
2,626
5,353
6,385
59,488
0
W
14,150
4,561
208
5,376
15,682
7,051
69
2,972
12,578
58,548
0
W
5,713
3,760
0
2,158
8,218
1,794
683
1,839
6,167
0
57,178
W
Zeus
bocooor
Zeus
1,240
168
0
1,492
8,698
1,636
37
1,871
6,669
12,697
0
L
3,478
668
0
3,442
12,319
4,040
144
5,401
6,918
0
37,522
L
Xbalanque
portuzanja
Xbalanque
5,576
2,395
0
922
15,786
4,333
1,253
11,882
3,904
0
36,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,418
Gold Earned
39,513
415
Minions Killed
360
0
Camps Cleared
0
1,645,539
Distance Traveled
1,453,875
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,796
322
16
1
0
228,171
1
W
Guan Yu
7,601
422
51
3
0
328,234
0
L
Charybdis
9,034
502
103
6
0
310,468
1
W
Hades
10,984
610
119
7
0
317,026
3
L
Sol
9,625
535
114
6
0
299,057
0
W
Athena
11,006
611
91
5
0
389,851
2
W
Izanami
9,364
520
127
7
0
323,052
2
W
Zeus
7,463
415
27
2
0
287,376
0
L
Da Ji
7,656
425
66
4
0
338,351
4
L
Xbalanque
7,402
411
61
3
0
277,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role