Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cosmic Haiku
Fenrir
Level 102
God Stats
14W - 6L
1,692 SR
Queue Stats
45W - 51L
1,410 Elo+
Party 1
Ullr
Ullr
Danyso060
Ullr
Level 101
God Stats
3W - 0L
1,532 SR
Queue Stats
185W - 198L
1,419 Elo+
Solo
Nu Wa
Nu Wa
Rodgerwxh
Nu Wa
Level 119
God Stats
4W - 5L
1,390 SR
Queue Stats
129W - 133L
1,434 Elo+
Solo
Team Averages
Level 121
1,523 SR
1,452 Elo+

VS

Team Averages
Level 69
1,542 SR
1,509 Elo+
Vulcan
Vulcan
Devastation108
Vulcan
Level 25
God Stats
0W - 4L
1,568 SR
Queue Stats
2W - 5L
1,744 Elo+
Party 2
Sylvanus
Sylvanus
HacknSlash357
Sylvanus
Level 81
God Stats
0W - 1L
1,606 SR
Queue Stats
7W - 3L
1,552 Elo+
Party 2
Janus
Janus
HolyKnightGoldan
Janus
Level 69
God Stats
0W - 1L
1,373 SR
Queue Stats
9W - 11L
1,355 Elo+
Party 2
Fafnir
Fafnir
Red ChampS z
Fafnir
Level 23
God Stats
1W - 3L
1,472 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Rama
Rama
ghostbanana345
Rama
Level 146
God Stats
0W - 1L
1,690 SR
Queue Stats
34W - 40L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 1 / 16
10,639
709
10,899
10,180
9,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
 
Ymir
16
2 / 1 / 14
10,016
668
10,590
17,021
17,435
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
19
13 / 4 / 9
13,653
910
14,553
18,054
8,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
17
0 / 0 / 17
10,167
678
8,151
9,402
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Rodgerwxh
Nu Wa
17
6 / 0 / 13
11,405
760
18,792
4,339
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,973
665
9,317
11,374
5,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
HacknSlash357
Sylvanus
15
0 / 6 / 4
9,123
608
7,556
19,936
19,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 2 / 1
9,703
647
11,419
11,677
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
13
0 / 6 / 2
8,011
534
2,145
13,597
9,436
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
1 / 4 / 4
9,271
618
11,257
12,593
5,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
24
Kills
5
6
Deaths
24
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
16
11
W
Ymir
 
Ymir
2
1
14
9
W
Fenrir
13
4
9
4.38
W
Ullr
0
0
17
8.5
L
2
6
2
0.5
L
Sylvanus
HacknSlash357
Sylvanus
0
6
4
0.33
L
2
2
1
1.25
L
Fafnir
0
6
2
0.17
W
Nu Wa
Rodgerwxh
Nu Wa
6
0
13
12.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,985
Damage
41,694
58,996
Taken
69,177
41,292
Mitigated
43,667
24,194
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,899
661
9,251
6,451
10,180
9,782
238
6,654
3,366
41,018
0
W
Ymir
 
Ymir
10,590
1,213
635
2,822
17,021
17,435
232
8,484
8,477
30,862
0
W
Fenrir
14,553
5,052
838
3,069
18,054
8,780
2,108
7,294
10,612
0
29,832
W
Ullr
8,151
3,263
0
17
9,402
3,576
1,689
5,639
3,610
0
41,221
L
9,317
1,728
0
865
11,374
5,213
0
6,992
3,888
34,165
0
L
Sylvanus
HacknSlash357
Sylvanus
7,556
1,212
2,142
5,524
19,936
19,833
0
10,996
8,248
16,017
0
L
11,419
0
141
1,746
11,677
4,054
0
7,471
3,782
35,143
0
L
Fafnir
2,145
619
566
921
13,597
9,436
0
7,307
5,793
9,027
0
W
Nu Wa
Rodgerwxh
Nu Wa
18,792
3,583
450
661
4,339
1,719
967
2,109
2,152
36,409
0
L
11,257
7,632
0
3,155
12,593
5,131
1
5,696
6,673
0
51,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,880
Gold Earned
46,081
324
Minions Killed
293
9
Camps Cleared
7
1,392,637
Distance Traveled
1,183,397
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,639
709
93
6
2
284,288
1
W
Ymir
10,016
668
49
3
2
255,100
5
W
Fenrir
13,653
910
33
2
3
300,493
0
W
Ullr
10,167
678
97
6
1
268,183
3
L
Vulcan
9,973
665
78
5
0
219,905
1
L
Sylvanus
9,123
608
21
1
0
229,294
0
L
Janus
9,703
647
77
5
2
271,855
1
L
Fafnir
8,011
534
17
1
3
229,052
1
W
Nu Wa
11,405
760
52
3
1
284,573
4
L
Rama
9,271
618
100
7
2
233,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role