Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Asdel100
Cernunnos
Level 17
God Stats
10W - 5L
1,551 SR
Queue Stats
17W - 12L
1,547 Elo+
Party 1
Olorun
Olorun
Balanor2
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,613 Elo+
Solo
Thor
Thor
Ch4rl3y
Thor
Level 16
God Stats
6W - 3L
1,761 SR
Queue Stats
9W - 5L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
Elz00
Gilgamesh
Level 127
God Stats
2W - 0L
1,802 SR
Queue Stats
16W - 10L
1,547 Elo+
Party 1
Team Averages
Level 38
1,623 SR
1,557 Elo+

VS

Team Averages
Level 17
1,616 SR
1,488 Elo+
Tiamat
Tiamat
Alastroz
Tiamat
Level 4
God Stats
0W - 3L
1,735 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
Anlesch
Artemis
Level 29
God Stats
9W - 5L
1,657 SR
Queue Stats
81W - 70L
1,471 Elo+
Solo
Fenrir
Fenrir
Kiiv13
Fenrir
Level 4
God Stats
0W - 2L
1,735 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Artio
Artio
Oreolio
Artio
Level 26
God Stats
2W - 6L
1,453 SR
Queue Stats
92W - 101L
1,500 Elo+
Solo
Serqet
Serqet
Solarvirus96
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 143L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
12 / 1 / 19
11,292
1,255
29,304
9,040
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Asdel100
Cernunnos
18
14 / 6 / 22
11,493
1,277
21,650
13,372
4,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Balanor2
Olorun
18
10 / 1 / 23
11,063
1,229
13,482
8,642
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Ch4rl3y
Thor
16
1 / 4 / 23
9,039
1,004
6,976
9,350
3,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Elz00
Gilgamesh
17
7 / 2 / 23
10,570
1,174
17,202
13,670
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alastroz
Tiamat
15
2 / 9 / 7
9,291
1,032
8,850
18,060
8,712
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Anlesch
Artemis
16
7 / 5 / 7
11,550
1,283
18,374
14,658
5,308
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Kiiv13
Fenrir
15
0 / 14 / 9
8,484
943
9,231
21,848
9,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
Oreolio
Artio
16
5 / 6 / 8
10,193
1,133
8,112
22,757
21,249
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
15
0 / 10 / 9
8,376
931
5,658
19,863
10,074
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
54
44
Kills
14
14
Deaths
44
110
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
12
1
19
21.5
L
Tiamat
Alastroz
Tiamat
2
9
7
0.61
L
Artemis
Anlesch
Artemis
7
5
7
2.1
W
Cernunnos
Asdel100
Cernunnos
14
6
22
4.17
W
Olorun
Balanor2
Olorun
10
1
23
21.5
W
Thor
Ch4rl3y
Thor
1
4
23
3.13
W
Gilgamesh
Elz00
Gilgamesh
7
2
23
9.25
L
Fenrir
Kiiv13
Fenrir
0
14
9
0.32
L
Artio
Oreolio
Artio
5
6
8
1.5
L
Serqet
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,614
Damage
50,225
54,074
Taken
97,186
24,656
Mitigated
55,082
10,706
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
29,304
7,787
115
1,857
9,040
3,332
0
2,322
6,718
45,060
0
L
Tiamat
Alastroz
Tiamat
8,850
910
0
1,656
18,060
8,712
0
7,267
10,385
13,897
0
L
Artemis
Anlesch
Artemis
18,374
8,468
0
0
14,658
5,308
0
6,873
7,459
0
45,209
W
Cernunnos
Asdel100
Cernunnos
21,650
11,650
0
1,998
13,372
4,541
0
4,397
8,873
0
41,640
W
Olorun
Balanor2
Olorun
13,482
7,961
1,373
4,191
8,642
3,729
0
2,648
5,766
31,148
2,368
W
Thor
Ch4rl3y
Thor
6,976
1,483
0
250
9,350
3,071
0
1,671
7,679
0
19,182
W
Gilgamesh
Elz00
Gilgamesh
17,202
3,963
0
922
13,670
9,983
0
5,924
7,554
4,277
20,804
L
Fenrir
Kiiv13
Fenrir
9,231
2,957
0
2,011
21,848
9,739
0
8,015
13,599
0
17,329
L
Artio
Oreolio
Artio
8,112
993
2,495
3,044
22,757
21,249
0
10,948
11,346
24,506
0
L
Serqet
5,658
1,415
0
0
19,863
10,074
0
10,019
9,431
0
12,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,457
Gold Earned
47,894
183
Minions Killed
118
7
Camps Cleared
5
771,150
Distance Traveled
748,664
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,292
1,255
48
5
1
178,990
1
L
Tiamat
9,291
1,032
5
1
0
146,974
0
L
Artemis
11,550
1,283
55
6
1
151,222
0
W
Cernunnos
11,493
1,277
43
5
0
141,120
0
W
Olorun
11,063
1,229
40
4
1
141,815
0
W
Thor
9,039
1,004
36
4
1
141,779
1
W
Gilgamesh
10,570
1,174
16
2
4
167,446
0
L
Fenrir
8,484
943
19
2
2
155,491
0
L
Artio
10,193
1,133
29
3
1
146,452
1
L
Serqet
8,376
931
10
1
1
148,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role