Player Matchup

Ra
Ra
HUNT3RTzQ
Ra
Level 6
God Stats
11W - 4L
1,594 SR
Queue Stats
19W - 8L
1,560 Elo+
Party 2
Chaac
Chaac
MisterBigDealBoi
Chaac
Level 59
God Stats
48W - 29L
1,664 SR
Queue Stats
412W - 271L
1,612 Elo+
Party 2
Chronos
Chronos
Shminkers
Chronos
Level 152
God Stats
26W - 16L
1,597 SR
Queue Stats
423W - 307L
1,558 Elo+
Party 2
Chang'e
Chang'e
babyleesuh
Chang'e
Level 62
God Stats
34W - 24L
1,659 SR
Queue Stats
289W - 221L
1,557 Elo+
Party 2
Ne Zha
Ne Zha
our-mug
Ne Zha
Level 89
God Stats
2W - 1L
1,594 SR
Queue Stats
543W - 419L
1,616 Elo+
Party 2
Team Averages
Level 74
1,622 SR
1,581 Elo+

VS

Team Averages
Level 85
1,463 SR
1,472 Elo+
Apollo
Apollo
AlexTheGreat199
Apollo
Level 144
God Stats
3W - 3L
1,502 SR
Queue Stats
320W - 283L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
DabbingGoose
Nu Wa
Level 25
God Stats
1W - 4L
1,256 SR
Queue Stats
220W - 192L
1,501 Elo+
Party 1
Mulan
Mulan
Its_AsmurF_jay
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,425 Elo+
Party 3
Mercury
Mercury
Reeferama
Mercury
Level 123
God Stats
4W - 4L
1,555 SR
Queue Stats
292W - 268L
1,506 Elo+
Party 1
Hercules
Hercules
VisblyHiddn
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 11
9,144
831
6,944
4,957
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 5 / 13
12,481
1,135
17,943
20,850
27,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Shminkers
Chronos
18
7 / 3 / 13
12,208
1,110
23,701
13,357
5,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
babyleesuh
Chang'e
17
2 / 3 / 14
10,441
949
14,148
11,332
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
our-mug
Ne Zha
17
5 / 1 / 15
11,036
1,003
12,831
13,424
10,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 9
10,339
940
12,645
13,155
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 9
9,941
904
9,577
8,399
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 6 / 8
11,090
1,008
16,831
22,891
24,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Reeferama
Mercury
16
3 / 5 / 6
10,038
913
7,515
14,604
5,323
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
VisblyHiddn
Hercules
17
5 / 6 / 7
11,043
1,004
12,831
22,898
17,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
21
Kills
14
14
Deaths
21
66
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
1
9
6.5
L
1
3
9
1.83
W
0
2
11
2.75
L
3
6
8
1.17
W
7
5
13
2.7
L
Mercury
Reeferama
Mercury
3
5
6
1.2
W
Chronos
Shminkers
Chronos
7
3
13
4.5
L
Hercules
VisblyHiddn
Hercules
5
6
7
1.42
W
Chang'e
babyleesuh
Chang'e
2
3
14
3
W
Ne Zha
our-mug
Ne Zha
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,567
Damage
59,399
63,920
Taken
81,947
50,476
Mitigated
54,608
20,989
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,645
9,088
0
2,595
13,155
4,621
0
6,391
6,764
0
38,861
L
9,577
2,003
0
0
8,399
2,865
0
5,912
2,487
22,836
0
W
6,944
241
2,015
397
4,957
2,102
0
778
4,137
15,743
0
L
16,831
3,403
959
4,447
22,891
24,005
0
10,728
12,163
525
31,970
W
17,943
5,938
2,060
4,813
20,850
27,565
0
3,022
17,297
0
38,027
L
Mercury
Reeferama
Mercury
7,515
5,075
0
120
14,604
5,323
0
7,652
6,952
0
18,489
W
Chronos
Shminkers
Chronos
23,701
5,014
364
2,255
13,357
5,589
0
1,726
11,495
50,384
0
L
Hercules
VisblyHiddn
Hercules
12,831
2,481
0
4,454
22,898
17,794
0
14,110
8,788
0
29,105
W
Chang'e
babyleesuh
Chang'e
14,148
444
3,788
2,719
11,332
4,420
0
2,095
9,095
44,218
0
W
Ne Zha
our-mug
Ne Zha
12,831
2,610
0
2,578
13,424
10,800
0
2,481
10,661
0
29,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,310
Gold Earned
52,451
216
Minions Killed
177
9
Camps Cleared
6
1,049,445
Distance Traveled
1,000,699
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,339
940
58
5
1
212,264
0
L
Nu Wa
9,941
904
35
3
2
184,180
0
W
Ra
9,144
831
14
1
0
202,950
2
L
Mulan
11,090
1,008
35
3
1
189,086
0
W
Chaac
12,481
1,135
41
4
0
198,115
3
L
Mercury
10,038
913
24
2
2
215,139
0
W
Chronos
12,208
1,110
48
4
6
220,429
1
L
Hercules
11,043
1,004
25
2
0
200,030
0
W
Chang'e
10,441
949
68
6
1
207,167
3
W
Ne Zha
11,036
1,003
45
4
2
220,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role