Player Matchup

Morgan Le Fay
Morgan Le Fay
CRASHIVEY
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,222 SR
Queue Stats
40W - 39L
1,450 Elo+
Party 2
Arachne
Arachne
Dark1697
Arachne
Level 80
God Stats
50W - 26L
1,627 SR
Queue Stats
313W - 306L
1,516 Elo+
Party 1
Bellona
Bellona
Jacob365
Bellona
Level 99
God Stats
3W - 3L
1,393 SR
Queue Stats
8W - 11L
1,378 Elo+
Party 2
Sol
Sol
NutNuttt
Sol
Level 109
God Stats
5W - 4L
1,494 SR
Queue Stats
22W - 24L
1,436 Elo+
Party 2
Raijin
Raijin
llILoveDIlI
Raijin
Level 86
God Stats
13W - 13L
1,486 SR
Queue Stats
476W - 507L
1,457 Elo+
Party 1
Team Averages
Level 97
1,444 SR
1,447 Elo+

VS

Team Averages
Level 117
1,466 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
CaptainLiminal
Tsukuyomi
Level 126
God Stats
0W - 2L
1,450 SR
Queue Stats
126W - 109L
1,443 Elo+
Party 3
Ravana
Ravana
EatDatBooti255
Ravana
Level 100
God Stats
8W - 12L
1,478 SR
Queue Stats
533W - 545L
1,446 Elo+
Solo
Terra
Terra
Poppa Grizzz
Terra
Level 124
God Stats
9W - 7L
1,500 SR
Queue Stats
76W - 76L
1,431 Elo+
Party 3
Olorun
Olorun
elcasadormido1
Olorun
Level 109
God Stats
20W - 17L
1,427 SR
Queue Stats
606W - 628L
1,440 Elo+
Solo
Ne Zha
Ne Zha
x Zquence x
Ne Zha
Level 124
God Stats
17W - 18L
1,474 SR
Queue Stats
110W - 94L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CRASHIVEY
Morgan Le Fay
14
3 / 3 / 17
8,592
452
17,544
12,418
4,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Dark1697
Arachne
17
14 / 2 / 8
11,380
599
13,539
15,647
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Jacob365
Bellona
16
12 / 1 / 13
10,195
537
13,954
16,215
9,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 2 / 5
11,512
606
20,289
16,709
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
3 / 3 / 10
9,675
509
15,966
12,824
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptainLiminal
Tsukuyomi
13
2 / 9 / 1
8,617
454
12,090
15,932
7,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 0
8,397
442
8,631
17,531
15,489
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 9 / 4
8,492
447
9,196
23,624
20,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 7 / 2
8,599
453
14,494
22,417
8,823
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
14
1 / 8 / 4
8,358
440
8,080
19,313
7,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
39
Kills
11
11
Deaths
39
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CRASHIVEY
Morgan Le Fay
3
3
17
3.83
L
Tsukuyomi
CaptainLiminal
Tsukuyomi
2
9
1
0.28
W
Arachne
Dark1697
Arachne
14
2
8
9
L
2
6
0
0.33
W
Bellona
Jacob365
Bellona
12
1
13
18.5
W
7
2
5
4.75
L
2
9
4
0.44
L
4
7
2
0.71
W
Raijin
3
3
10
2.67
L
Ne Zha
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,292
Damage
52,491
73,813
Taken
98,817
32,001
Mitigated
59,866
29,503
Healing
30,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CRASHIVEY
Morgan Le Fay
17,544
4,415
1,789
5,402
12,418
4,549
892
3,742
8,588
45,067
0
L
Tsukuyomi
CaptainLiminal
Tsukuyomi
12,090
1,897
0
625
15,932
7,672
0
7,264
8,521
0
45,611
W
Arachne
Dark1697
Arachne
13,539
9,826
0
2,761
15,647
6,031
225
4,963
10,368
0
63,146
L
8,631
1,538
0
3,992
17,531
15,489
0
9,522
7,970
0
52,943
W
Bellona
Jacob365
Bellona
13,954
3,865
341
5,337
16,215
9,234
290
6,823
9,278
0
32,906
W
20,289
7,089
0
10,333
16,709
7,329
3,048
2,375
14,296
76,771
9,696
L
9,196
366
2,739
5,809
23,624
20,480
60
12,937
10,398
28,840
0
L
14,494
5,832
1,598
10,301
22,417
8,823
910
12,998
8,902
53,263
0
W
Raijin
15,966
1,107
0
3,540
12,824
4,858
939
4,963
7,593
69,431
0
L
Ne Zha
8,080
809
0
5,384
19,313
7,402
154
7,367
11,903
0
59,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,354
Gold Earned
42,463
472
Minions Killed
404
0
Camps Cleared
0
1,701,414
Distance Traveled
1,674,273
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,592
452
66
3
0
317,737
0
L
Tsukuyomi
8,617
454
74
4
0
351,538
3
W
Arachne
11,380
599
84
4
0
442,333
0
L
Ravana
8,397
442
101
5
0
338,877
3
W
Bellona
10,195
537
49
3
0
359,356
0
W
Sol
11,512
606
157
8
0
267,880
3
L
Terra
8,492
447
33
2
0
350,324
6
L
Olorun
8,599
453
97
5
0
292,010
5
W
Raijin
9,675
509
116
6
0
314,108
5
L
Ne Zha
8,358
440
99
5
0
341,524
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role