Player Matchup

King Arthur
King Arthur
Ashdato
King Arthur
Level 21
God Stats
4W - 1L
1,757 SR
Queue Stats
106W - 97L
1,546 Elo+
Solo
Ao Kuang
Ao Kuang
MonkeyBoy_1305
Ao Kuang
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 62L
1,622 Elo+
Solo
Hel
Hel
batman_graudo
Hel
Level 4
God Stats
3W - 3L
1,799 SR
Queue Stats
53W - 51L
1,748 Elo+
Party 1
Izanami
Izanami
izanami_kamis
Izanami
Level 4
God Stats
4W - 3L
1,799 SR
Queue Stats
31W - 30L
1,748 Elo+
Party 1
Chaac
Chaac
lokilaufeyson280
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,748 Elo+
Party 1
Team Averages
Level 12
1,671 SR
1,682 Elo+

VS

Team Averages
Level 15
1,572 SR
1,619 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PlacidFungus420
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,671 Elo+
Solo
Gilgamesh
Gilgamesh
SnaggySummer7
Gilgamesh
Level 26
God Stats
12W - 10L
1,589 SR
Queue Stats
52W - 47L
1,555 Elo+
Solo
Cabrakan
Cabrakan
freemoneyx
Cabrakan
Level 25
God Stats
7W - 4L
1,773 SR
Queue Stats
42W - 31L
1,622 Elo+
Solo
Izanami
Izanami
silver_band7
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ashdato
King Arthur
12
1 / 3 / 0
7,244
483
7,378
13,714
11,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
13
3 / 4 / 2
8,039
536
8,894
13,220
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 4 / 3
7,411
494
6,881
11,958
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
10
0 / 4 / 1
5,897
393
1,718
4,583
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 2 / 1
5,439
363
2,015
7,584
4,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 3 / 5
8,098
540
7,638
5,711
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 2 / 4
8,670
578
10,747
13,083
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
SnaggySummer7
Gilgamesh
14
2 / 1 / 0
8,748
583
5,684
11,172
6,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
freemoneyx
Cabrakan
12
2 / 1 / 4
7,591
506
3,741
8,274
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
silver_band7
Izanami
14
7 / 0 / 3
8,850
590
6,851
8,439
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
17
17
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
3
5
1.17
L
King Arthur
Ashdato
King Arthur
1
3
0
0.33
L
Ao Kuang
3
4
2
1
W
5
2
4
3.5
W
Gilgamesh
SnaggySummer7
Gilgamesh
2
1
0
2
L
3
4
3
1.13
W
Cabrakan
freemoneyx
Cabrakan
2
1
4
4
L
Izanami
0
4
1
0.13
L
0
2
1
0.25
W
Izanami
silver_band7
Izanami
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
34,661
51,059
Taken
46,679
25,861
Mitigated
24,282
16,134
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,638
2,559
0
1,596
5,711
2,060
591
3,961
1,750
50,835
0
L
King Arthur
Ashdato
King Arthur
7,378
1,466
0
2,630
13,714
11,618
0
1,280
12,434
0
46,009
L
Ao Kuang
8,894
2,433
0
5,864
13,220
4,420
0
2,780
10,440
51,763
0
W
10,747
6,254
0
3,716
13,083
5,095
0
6,348
6,735
0
53,701
W
Gilgamesh
SnaggySummer7
Gilgamesh
5,684
2,011
0
3,639
11,172
6,939
510
972
10,200
0
56,566
L
6,881
425
796
5,019
11,958
3,901
0
3,006
8,952
42,472
0
W
Cabrakan
freemoneyx
Cabrakan
3,741
754
0
1,495
8,274
7,175
132
1,876
6,398
20,413
0
L
Izanami
1,718
1,376
0
357
4,583
993
0
1,988
2,595
0
29,898
L
2,015
40
67
1,401
7,584
4,929
0
2,325
5,259
3,209
18,888
W
Izanami
silver_band7
Izanami
6,851
4,202
0
4,597
8,439
3,013
840
3,136
5,303
0
72,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,030
Gold Earned
41,957
392
Minions Killed
454
0
Camps Cleared
0
1,374,199
Distance Traveled
1,406,991
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,098
540
85
6
0
261,521
3
L
King Arthur
7,244
483
105
7
0
281,945
2
L
Ao Kuang
8,039
536
108
7
0
275,544
4
W
Arachne
8,670
578
93
6
0
326,900
1
W
Gilgamesh
8,748
583
124
8
0
276,142
2
L
Hel
7,411
494
79
5
0
266,241
1
W
Cabrakan
7,591
506
26
2
0
268,586
3
L
Izanami
5,897
393
69
5
0
263,447
1
L
Chaac
5,439
363
31
2
0
287,022
0
W
Izanami
8,850
590
126
8
0
273,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role