Player Matchup

Izanami
Izanami
Fikzy_Zrey42
Izanami
Level 29
God Stats
52W - 57L
1,423 SR
Queue Stats
73W - 93L
1,297 Elo+
Party 1
Ares
Ares
Lolsrezuu
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,646 Elo+
Party 2
Nemesis
Nemesis
Mr__Lemonpants
Nemesis
Level 18
God Stats
1W - 3L
1,473 SR
Queue Stats
39W - 33L
1,421 Elo+
Party 2
Hel
Hel
NorKTix
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,310 Elo+
Party 1
Set
Set
Rheon-D-Ryuuma
Set
Level 23
God Stats
0W - 2L
1,328 SR
Queue Stats
20W - 28L
1,378 Elo+
Solo
Team Averages
Level 20
1,445 SR
1,410 Elo+

VS

Team Averages
Level 15
1,539 SR
1,416 Elo+
Set
Set
Kvostavabe
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,214 Elo+
Solo
Bacchus
Bacchus
Salva0304
Bacchus
Level 5
God Stats
2W - 1L
1,750 SR
Queue Stats
4W - 1L
1,794 Elo+
Solo
Izanami
Izanami
Wojda_Lwo
Izanami
Level 27
God Stats
19W - 17L
1,580 SR
Queue Stats
38W - 35L
1,473 Elo+
Solo
Nu Wa
Nu Wa
lestrangeDoom
Nu Wa
Level 16
God Stats
12W - 14L
1,363 SR
Queue Stats
23W - 29L
1,258 Elo+
Solo
Guan Yu
Guan Yu
xOutCastx1
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 30L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fikzy_Zrey42
Izanami
17
9 / 4 / 3
10,399
578
13,298
13,233
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
2 / 9 / 3
7,928
440
7,738
19,314
12,709
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
3 / 9 / 0
6,890
383
4,364
11,829
2,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
13
1 / 5 / 4
7,830
435
3,859
10,315
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 4
7,287
405
4,397
14,452
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,987
499
2,135
10,879
4,530
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Salva0304
Bacchus
14
3 / 1 / 9
9,663
537
7,944
18,032
19,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Wojda_Lwo
Izanami
15
4 / 8 / 6
9,202
511
5,477
12,961
3,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
13 / 2 / 9
11,771
654
24,749
9,204
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
xOutCastx1
Guan Yu
18
8 / 2 / 6
11,122
618
10,561
13,485
14,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
15
Kills
30
31
Deaths
16
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fikzy_Zrey42
Izanami
9
4
3
2.63
W
2
3
3
1.17
L
Ares
2
9
3
0.39
L
3
9
0
0.33
L
Hel
1
5
4
0.6
L
0
4
4
0.5
W
Bacchus
Salva0304
Bacchus
3
1
9
7.5
W
Izanami
Wojda_Lwo
Izanami
4
8
6
0.88
W
13
2
9
8.75
W
Guan Yu
xOutCastx1
Guan Yu
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,656
Damage
50,866
69,143
Taken
64,561
26,083
Mitigated
44,220
9,213
Healing
18,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fikzy_Zrey42
Izanami
13,298
9,590
0
2,997
13,233
4,443
664
5,529
7,518
0
66,727
W
2,135
991
0
1,175
10,879
4,530
1,100
400
10,449
0
51,695
L
Ares
7,738
801
0
432
19,314
12,709
462
9,159
9,947
38,704
0
L
4,364
2,254
0
468
11,829
2,855
546
5,203
6,396
0
19,213
L
Hel
3,859
988
138
2,274
10,315
2,393
0
5,422
4,637
43,372
0
L
4,397
885
0
2,904
14,452
3,683
0
6,240
7,952
0
40,585
W
Bacchus
Salva0304
Bacchus
7,944
755
98
6,060
18,032
19,788
848
2,629
15,367
30,299
0
W
Izanami
Wojda_Lwo
Izanami
5,477
4,244
0
1,743
12,961
3,200
4,637
1,407
11,526
0
42,817
W
24,749
8,642
0
2,941
9,204
2,575
2,746
3,058
5,928
86,752
0
W
Guan Yu
xOutCastx1
Guan Yu
10,561
1,688
1,426
4,818
13,485
14,127
2,696
3,751
9,694
0
65,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,334
Gold Earned
50,745
350
Minions Killed
494
0
Camps Cleared
0
1,406,209
Distance Traveled
1,606,215
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,399
578
116
6
0
316,967
1
W
Set
8,987
499
106
6
0
314,577
0
L
Ares
7,928
440
40
2
0
240,048
1
L
Nemesis
6,890
383
31
2
0
262,384
0
L
Hel
7,830
435
94
5
0
264,712
0
L
Set
7,287
405
69
4
0
322,098
0
W
Bacchus
9,663
537
43
2
0
311,323
3
W
Izanami
9,202
511
87
5
0
285,736
2
W
Nu Wa
11,771
654
128
7
0
322,960
5
W
Guan Yu
11,122
618
130
7
0
371,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role