Player Matchup

Bellona
Bellona
BaltimoreBoy517
Bellona
Level 12
God Stats
1W - 0L
1,972 SR
Queue Stats
5W - 0L
1,880 Elo+
Party 1
Bakasura
Bakasura
Eckio202
Bakasura
Level 32
God Stats
2W - 0L
1,714 SR
Queue Stats
163W - 80L
1,641 Elo+
Solo
Hachiman
Hachiman
K1ngdomk1ll3r
Hachiman
Level 79
God Stats
4W - 1L
1,698 SR
Queue Stats
39W - 11L
1,670 Elo+
Party 1
Baron Samedi
Baron Samedi
Optic Matt7936
Baron Samedi
Level 92
God Stats
7W - 1L
1,715 SR
Queue Stats
33W - 22L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
paradiseman3
Sun Wukong
Level 147
God Stats
3W - 0L
1,576 SR
Queue Stats
127W - 85L
1,640 Elo+
Party 1
Team Averages
Level 72
1,735 SR
1,692 Elo+

VS

Team Averages
Level 94
1,656 SR
1,549 Elo+
Cliodhna
Cliodhna
Arganodus
Cliodhna
Level 157
God Stats
15W - 5L
1,757 SR
Queue Stats
242W - 212L
1,544 Elo+
Party 2
Ares
Ares
LOYALGUARDIAN39
Ares
Level 50
God Stats
3W - 5L
1,659 SR
Queue Stats
75W - 76L
1,459 Elo+
Party 3
Artemis
Artemis
RiotStarter6857
Artemis
Level 16
God Stats
0W - 1L
1,545 SR
Queue Stats
16W - 15L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pinoy_xy
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,685 SR
Queue Stats
129W - 121L
1,520 Elo+
Party 2
Nike
Nike
rileyrocks38
Nike
Level 125
God Stats
7W - 3L
1,637 SR
Queue Stats
613W - 529L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 7
17,868
558
19,675
35,365
49,409
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Eckio202
Bakasura
20
16 / 3 / 5
21,035
657
32,500
32,593
18,290
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
K1ngdomk1ll3r
Hachiman
20
3 / 3 / 6
17,799
556
21,087
23,068
10,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Optic Matt7936
Baron Samedi
19
0 / 6 / 8
14,876
465
6,880
23,060
33,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
paradiseman3
Sun Wukong
20
5 / 3 / 8
16,869
527
21,156
25,717
14,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arganodus
Cliodhna
20
3 / 5 / 4
14,089
440
18,967
24,573
11,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 6 / 6
12,672
396
9,252
28,888
33,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 6 / 4
12,866
402
12,335
21,305
8,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
pinoy_xy
Morgan Le Fay
20
3 / 5 / 5
13,876
434
18,114
21,266
9,780
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 6 / 1
17,501
547
31,836
31,602
51,904
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
28
Kills
22
22
Deaths
28
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Arganodus
Cliodhna
3
5
4
1
W
4
7
7
1.07
W
Bakasura
Eckio202
Bakasura
16
3
5
6.17
W
Hachiman
K1ngdomk1ll3r
Hachiman
3
3
6
2
L
4
6
6
1.17
W
Baron Samedi
Optic Matt7936
Baron Samedi
0
6
8
0.67
L
2
6
4
0.67
W
Sun Wukong
paradiseman3
Sun Wukong
5
3
8
3
L
Morgan Le Fay
pinoy_xy
Morgan Le Fay
3
5
5
1.1
L
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,298
Damage
90,504
139,803
Taken
127,634
125,876
Mitigated
115,186
59,298
Healing
32,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Arganodus
Cliodhna
18,967
811
0
11,704
24,573
11,641
1,594
1,220
22,718
0
130,057
W
19,675
3,598
1,922
11,215
35,365
49,409
5,506
8,616
26,749
23,931
79,228
W
Bakasura
Eckio202
Bakasura
32,500
21,019
0
21,107
32,593
18,290
3,911
8,132
24,461
0
164,839
W
Hachiman
K1ngdomk1ll3r
Hachiman
21,087
12,972
0
9,187
23,068
10,033
4,272
4,414
18,654
0
191,226
L
9,252
568
0
3,550
28,888
33,261
0
3,316
23,472
28,709
0
W
Baron Samedi
Optic Matt7936
Baron Samedi
6,880
501
735
6,991
23,060
33,661
1,934
8,238
14,822
41,862
0
L
12,335
4,540
688
5,522
21,305
8,600
1,783
1,061
19,397
0
83,004
W
Sun Wukong
paradiseman3
Sun Wukong
21,156
3,896
0
8,141
25,717
14,483
3,555
10,912
14,805
0
127,376
L
Morgan Le Fay
pinoy_xy
Morgan Le Fay
18,114
813
136
5,623
21,266
9,780
594
1,142
19,050
129,585
0
L
31,836
4,548
0
5,480
31,602
51,904
60
5,488
24,457
36,600
109,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,447
Gold Earned
71,004
859
Minions Killed
817
0
Camps Cleared
0
3,140,289
Distance Traveled
2,871,113
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
14,089
440
197
6
0
600,120
9
W
Bellona
17,868
558
151
5
0
614,979
3
W
Bakasura
21,035
657
266
8
0
787,772
10
W
Hachiman
17,799
556
221
7
0
581,135
9
L
Ares
12,672
396
35
1
0
603,124
9
W
Baron Samedi
14,876
465
52
2
0
534,307
4
L
Artemis
12,866
402
133
4
0
519,340
2
W
Sun Wukong
16,869
527
169
5
0
622,096
5
L
Morgan Le Fay
13,876
434
217
7
0
582,250
5
L
Nike
17,501
547
235
7
0
566,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role