Player Matchup

Poseidon
Poseidon
CBConlyTAPA
Poseidon
Level 4
God Stats
3W - 5L
1,510 SR
Queue Stats
5W - 5L
1,611 Elo+
Party 1
Nemesis
Nemesis
D0GP0W3R
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,662 Elo+
Party 1
Fenrir
Fenrir
Gamer018085
Fenrir
Level 14
God Stats
2W - 8L
1,904 SR
Queue Stats
191W - 218L
1,537 Elo+
Solo
Neith
Neith
Zeoonly
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,662 Elo+
Party 1
Athena
Athena
davzzera
Athena
Level 5
God Stats
2W - 2L
1,608 SR
Queue Stats
7W - 5L
1,662 Elo+
Party 1
Team Averages
Level 7
1,604 SR
1,627 Elo+

VS

Team Averages
Level 24
1,508 SR
1,593 Elo+
Janus
Janus
ANDRIUSZ71
Janus
Level 28
God Stats
3W - 2L
1,343 SR
Queue Stats
159W - 158L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
ATuCasaMono
Erlang Shen
Level 25
God Stats
7W - 4L
2,009 SR
Queue Stats
25W - 7L
1,906 Elo+
Solo
Sol
Sol
AironMhan
Sol
Level 28
God Stats
3W - 6L
1,308 SR
Queue Stats
35W - 23L
1,567 Elo+
Party 2
Hercules
Hercules
Cazzofisi
Hercules
Level 34
God Stats
2W - 2L
1,378 SR
Queue Stats
52W - 42L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
Gaiczin
Gilgamesh
Level 5
God Stats
3W - 9L
1,500 SR
Queue Stats
30W - 30L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CBConlyTAPA
Poseidon
6
0 / 10 / 0
4,180
418
2,366
6,743
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
D0GP0W3R
Nemesis
7
1 / 8 / 2
4,948
495
3,316
7,148
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
9
1 / 3 / 2
5,759
576
1,142
6,640
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Zeoonly
Neith
6
1 / 8 / 1
4,400
440
3,111
6,661
1,649
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Athena
davzzera
Athena
5
1 / 4 / 1
4,535
454
1,185
7,032
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
8 / 2 / 7
7,045
705
7,798
4,152
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
ATuCasaMono
Erlang Shen
12
14 / 1 / 3
7,651
765
6,688
6,419
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
7 / 0 / 1
6,387
639
4,200
2,192
783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Cazzofisi
Hercules
9
2 / 0 / 12
6,060
606
3,949
5,021
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Gaiczin
Gilgamesh
10
1 / 1 / 4
5,859
586
3,346
5,916
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
4
Kills
32
33
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
8
2
7
5.75
W
Erlang Shen
ATuCasaMono
Erlang Shen
14
1
3
15.5
W
7
0
1
7.5
L
Poseidon
CBConlyTAPA
Poseidon
0
10
0
0
W
Hercules
Cazzofisi
Hercules
2
0
12
8
L
Nemesis
D0GP0W3R
Nemesis
1
8
2
0.25
W
Gilgamesh
Gaiczin
Gilgamesh
1
1
4
3
L
Fenrir
1
3
2
0.67
L
Neith
Zeoonly
Neith
1
8
1
0.19
L
Athena
davzzera
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,120
Damage
25,981
34,224
Taken
23,700
12,830
Mitigated
13,782
3,417
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,798
916
0
10
4,152
1,386
410
1,554
2,598
37,125
0
W
Erlang Shen
ATuCasaMono
Erlang Shen
6,688
3,091
0
2,578
6,419
3,555
0
706
5,713
0
37,945
W
4,200
1,651
0
1,389
2,192
783
2,868
104
2,088
26,528
3,553
L
Poseidon
CBConlyTAPA
Poseidon
2,366
872
0
0
6,743
1,873
0
4,729
1,702
14,760
0
W
Hercules
Cazzofisi
Hercules
3,949
1,024
0
1,751
5,021
4,156
127
620
4,401
0
13,722
L
Nemesis
D0GP0W3R
Nemesis
3,316
1,542
0
341
7,148
2,449
0
581
6,525
0
10,994
W
Gilgamesh
Gaiczin
Gilgamesh
3,346
708
0
2,461
5,916
3,902
422
567
5,349
5,566
21,815
L
Fenrir
1,142
112
0
1,975
6,640
2,404
0
1,917
4,703
0
30,551
L
Neith
Zeoonly
Neith
3,111
1,979
0
505
6,661
1,649
0
2,630
3,924
0
12,200
L
Athena
davzzera
Athena
1,185
596
0
596
7,032
4,455
0
1,729
5,239
2,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,822
Gold Earned
33,002
132
Minions Killed
302
0
Camps Cleared
0
918,548
Distance Traveled
1,059,387
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,045
705
78
8
0
198,033
2
W
Erlang Shen
7,651
765
82
8
0
223,114
0
W
Sol
6,387
639
70
7
0
194,532
1
L
Poseidon
4,180
418
23
2
0
169,204
1
W
Hercules
6,060
606
14
1
0
230,025
3
L
Nemesis
4,948
495
26
3
0
190,138
0
W
Gilgamesh
5,859
586
58
6
0
213,683
1
L
Fenrir
5,759
576
59
6
0
175,535
3
L
Neith
4,400
440
22
2
0
172,324
1
L
Athena
4,535
454
2
0
0
211,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role