Player Matchup

Artemis
Artemis
Animal007_973
Artemis
Level 2
God Stats
3W - 4L
1,271 SR
Queue Stats
3W - 6L
1,111 Elo+
Party 3
Neith
Neith
Blood_Sport_973
Neith
Level 12
God Stats
4W - 7L
1,305 SR
Queue Stats
8W - 15L
1,194 Elo+
Party 3
Sylvanus
Sylvanus
Dio4201
Sylvanus
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 175L
1,348 Elo+
Party 2
Nemesis
Nemesis
DracoHitYoASS
Nemesis
Level 14
God Stats
3W - 7L
1,258 SR
Queue Stats
18W - 17L
1,407 Elo+
Solo
Arachne
Arachne
Il-90PeRcEnT-lI
Arachne
Level 11
God Stats
6W - 4L
1,589 SR
Queue Stats
8W - 7L
1,381 Elo+
Party 2
Team Averages
Level 18
1,385 SR
1,288 Elo+

VS

Team Averages
Level 11
1,404 SR
1,302 Elo+
Poseidon
Poseidon
BPLPobre0406
Poseidon
Level 6
God Stats
1W - 4L
1,210 SR
Queue Stats
21W - 19L
1,164 Elo+
Party 1
Gilgamesh
Gilgamesh
Mayvinx
Gilgamesh
Level 10
God Stats
4W - 4L
1,505 SR
Queue Stats
43W - 40L
1,305 Elo+
Party 1
Bakasura
Bakasura
MiniCerberus991
Bakasura
Level 8
God Stats
2W - 2L
1,363 SR
Queue Stats
64W - 59L
1,435 Elo+
Solo
Zeus
Zeus
ZeusBrownn
Zeus
Level 13
God Stats
1W - 1L
1,381 SR
Queue Stats
15W - 22L
1,218 Elo+
Solo
Cthulhu
Cthulhu
batrastar1234
Cthulhu
Level 16
God Stats
9W - 3L
1,560 SR
Queue Stats
17W - 12L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
2 / 4 / 21
11,225
1,020
11,498
9,094
4,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 1 / 17
12,305
1,119
22,071
6,742
3,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Dio4201
Sylvanus
19
3 / 2 / 25
11,734
1,067
8,475
17,837
18,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
18
4 / 4 / 14
10,484
953
11,152
16,654
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
24 / 3 / 12
15,299
1,391
27,600
16,369
8,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

206

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BPLPobre0406
Poseidon
17
1 / 8 / 5
10,102
918
11,114
14,534
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mayvinx
Gilgamesh
17
2 / 7 / 6
10,925
993
10,756
23,505
20,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
16
5 / 13 / 1
11,252
1,023
15,065
20,635
7,599
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 7 / 5
9,971
906
12,069
12,968
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
17
4 / 6 / 5
11,111
1,010
10,933
17,598
16,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
36
41
Kills
14
14
Deaths
41
89
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
4
21
3.13
L
Poseidon
BPLPobre0406
Poseidon
1
8
5
0.44
W
8
1
17
16.5
W
Sylvanus
Dio4201
Sylvanus
3
2
25
7.75
W
Nemesis
4
4
14
2.75
W
24
3
12
10
L
Gilgamesh
Mayvinx
Gilgamesh
2
7
6
0.71
L
Bakasura
5
13
1
0.42
L
2
7
5
0.64
L
Cthulhu
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,796
Damage
59,937
66,696
Taken
89,240
40,569
Mitigated
53,290
14,570
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
11,498
7,513
0
1,290
9,094
4,168
0
3,814
5,166
0
33,087
L
Poseidon
BPLPobre0406
Poseidon
11,114
3,304
0
492
14,534
4,487
0
1,670
12,864
28,308
0
W
22,071
11,730
0
1,156
6,742
3,236
0
2,542
4,200
0
44,481
W
Sylvanus
Dio4201
Sylvanus
8,475
3,804
2,055
4,757
17,837
18,267
0
9,002
8,087
19,045
0
W
Nemesis
11,152
5,763
0
1,408
16,654
6,895
0
10,297
6,052
0
20,633
W
27,600
18,209
184
3,720
16,369
8,003
0
9,499
6,530
0
31,516
L
Gilgamesh
Mayvinx
Gilgamesh
10,756
2,870
1,450
1,509
23,505
20,871
0
1,724
21,781
3,295
23,993
L
Bakasura
15,065
11,683
0
505
20,635
7,599
0
2,106
18,529
0
35,312
L
12,069
2,878
0
746
12,968
3,858
0
1,190
11,778
29,722
0
L
Cthulhu
10,933
1,678
562
639
17,598
16,475
0
1,785
15,813
33,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,047
Gold Earned
53,361
152
Minions Killed
216
4
Camps Cleared
7
883,138
Distance Traveled
935,384
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,225
1,020
37
3
0
161,373
0
L
Poseidon
10,102
918
50
5
1
169,727
0
W
Neith
12,305
1,119
60
5
1
153,533
0
W
Sylvanus
11,734
1,067
20
2
0
156,007
0
W
Nemesis
10,484
953
24
2
2
189,837
0
W
Arachne
15,299
1,391
11
1
1
222,388
0
L
Gilgamesh
10,925
993
32
3
0
231,870
1
L
Bakasura
11,252
1,023
50
5
4
172,273
0
L
Zeus
9,971
906
26
2
2
160,838
1
L
Cthulhu
11,111
1,010
58
5
0
200,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role