Player Matchup

Eset
Eset
MasterFideo
Eset
Level 152
God Stats
3W - 3L
1,780 SR
Queue Stats
73W - 73L
1,657 Elo+
Solo
Mulan
Mulan
RHINOSAUR1313
Mulan
Level 127
God Stats
6W - 7L
1,650 SR
Queue Stats
216W - 211L
1,604 Elo+
Party 1
Fenrir
Fenrir
Roberson2012
Fenrir
Level 127
God Stats
3W - 5L
1,593 SR
Queue Stats
219W - 203L
1,613 Elo+
Party 1
Team Averages
Level 135
1,674 SR
1,624 Elo+

VS

Team Averages
Level 109
1,576 SR
1,555 Elo+
Ra
Ra
BlightArbiter
Ra
Level 126
God Stats
3W - 6L
1,502 SR
Queue Stats
127W - 107L
1,607 Elo+
Party 2
Geb
Geb
HotAnimeGrill
Geb
Level 113
God Stats
0W - 2L
1,444 SR
Queue Stats
113W - 92L
1,620 Elo+
Party 2
Nemesis
Nemesis
SuesupperXD
Nemesis
Level 88
God Stats
2W - 1L
1,782 SR
Queue Stats
35W - 50L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 16
9,652
742
12,865
8,829
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
10 / 0 / 9
10,091
776
13,249
10,469
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
13
6 / 2 / 8
9,464
728
6,334
8,286
2,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,532
579
5,788
10,352
3,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 6 / 0
8,618
663
7,904
15,103
14,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
SuesupperXD
Nemesis
10
0 / 6 / 2
7,252
558
5,310
10,503
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
20
Kills
3
3
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
3
6
0
0.5
W
4
1
16
12
W
10
0
9
14.5
W
Fenrir
6
2
8
5
L
Nemesis
SuesupperXD
Nemesis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
19,002
27,584
Taken
35,958
14,866
Mitigated
22,137
9,755
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,788
369
661
1,865
10,352
3,289
0
3,340
6,537
38,271
0
L
7,904
1,225
0
778
15,103
14,703
0
5,572
8,501
15,418
0
W
12,865
1,476
679
3,201
8,829
3,112
1,033
5,100
3,400
49,541
0
W
13,249
1,104
0
4,557
10,469
8,889
701
4,286
5,842
2,479
27,356
W
Fenrir
6,334
1,885
0
1,318
8,286
2,865
710
3,756
4,187
0
22,078
L
Nemesis
SuesupperXD
Nemesis
5,310
1,075
0
607
10,503
4,145
0
4,285
5,781
0
11,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
23,402
160
Minions Killed
105
10
Camps Cleared
2
716,897
Distance Traveled
641,702
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,532
579
72
6
1
194,944
4
L
Geb
8,618
663
21
2
0
230,126
4
W
Eset
9,652
742
103
8
4
235,892
5
W
Mulan
10,091
776
26
2
3
242,832
3
W
Fenrir
9,464
728
31
2
3
238,173
3
L
Nemesis
7,252
558
12
1
1
216,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role