Player Matchup

Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Katamari143
Hera
Level 39
God Stats
11W - 8L
1,477 SR
Queue Stats
253W - 259L
1,338 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheItagaki
Kumbhakarna
Level 135
God Stats
6W - 7L
1,392 SR
Queue Stats
376W - 353L
1,344 Elo+
Party 2
Chaac
Chaac
UnbornSpeed
Chaac
Level 62
God Stats
2W - 0L
1,590 SR
Queue Stats
47W - 61L
1,399 Elo+
Solo
Yemoja
Yemoja
X Biggity
Yemoja
Level 145
God Stats
13W - 23L
1,341 SR
Queue Stats
494W - 470L
1,356 Elo+
Party 2
Team Averages
Level 107
1,460 SR
1,387 Elo+

VS

Team Averages
Level 64
1,445 SR
1,227 Elo+
Ares
Ares
Eric_3Run
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,089 Elo+
Party 1
Rama
Rama
Jsph_115
Rama
Level 60
God Stats
0W - 1L
1,352 SR
Queue Stats
4W - 8L
1,256 Elo+
Party 1
Pele
Pele
LordFerdinandTW
Pele
Level 57
God Stats
0W - 1L
1,431 SR
Queue Stats
3W - 6L
1,200 Elo+
Party 1
Fenrir
Fenrir
Zjiin
Fenrir
Level 120
God Stats
4W - 7L
1,441 SR
Queue Stats
328W - 373L
1,388 Elo+
Solo
Hel
Hel
besthusto
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
9 / 4 / 16
12,114
757
28,093
13,357
6,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 19
12,256
766
15,630
8,620
2,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
TheItagaki
Kumbhakarna
18
3 / 4 / 23
11,099
694
10,513
18,115
27,442
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 3 / 18
12,859
804
33,080
29,086
35,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
X Biggity
Yemoja
18
4 / 4 / 24
11,433
715
12,023
15,051
16,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 6 / 10
10,470
654
10,265
25,722
32,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rama
19
2 / 5 / 12
10,990
687
13,750
20,967
10,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 8 / 8
11,287
705
15,230
22,760
12,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Zjiin
Fenrir
15
3 / 10 / 8
9,402
588
13,826
18,458
10,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 6 / 9
9,938
621
10,447
18,849
10,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
65
35
Kills
18
18
Deaths
35
100
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
4
16
4.25
L
Ares
3
6
10
1.33
L
Rama
2
5
12
1.6
W
7
3
19
5.5
L
7
8
8
1.38
W
Kumbhakarna
TheItagaki
Kumbhakarna
3
4
23
3.63
W
12
3
18
7
W
Yemoja
X Biggity
Yemoja
4
4
24
4
L
Fenrir
Zjiin
Fenrir
3
10
8
0.7
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,339
Damage
63,518
84,229
Taken
106,756
89,319
Mitigated
76,638
42,200
Healing
37,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
28,093
14,297
1,480
2,224
13,357
6,311
2,348
2,113
11,092
0
50,308
L
Ares
10,265
768
329
1,320
25,722
32,975
0
10,941
14,414
15,207
0
L
Rama
13,750
10,368
879
5,400
20,967
10,552
0
4,692
15,580
0
37,984
W
15,630
5,851
561
1,319
8,620
2,963
1,297
1,880
6,622
29,077
0
L
15,230
1,742
3,051
3,295
22,760
12,737
0
9,948
12,671
0
33,079
W
Kumbhakarna
TheItagaki
Kumbhakarna
10,513
246
2,780
2,455
18,115
27,442
245
4,594
13,212
18,982
0
W
33,080
4,205
1,423
15,164
29,086
35,942
0
8,529
20,129
0
51,804
W
Yemoja
X Biggity
Yemoja
12,023
1,045
10,669
4,125
15,051
16,661
1,200
2,397
12,462
21,709
0
L
Fenrir
Zjiin
Fenrir
13,826
1,159
1,960
1,472
18,458
10,274
0
7,773
10,402
0
21,773
L
10,447
879
12,224
7,975
18,849
10,100
0
4,812
13,316
19,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,761
Gold Earned
52,087
153
Minions Killed
128
0
Camps Cleared
0
1,421,151
Distance Traveled
1,334,705
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,114
757
51
3
0
263,615
0
L
Ares
10,470
654
5
0
0
259,477
0
L
Rama
10,990
687
53
3
0
254,461
2
W
Hera
12,256
766
29
2
0
253,267
0
L
Pele
11,287
705
37
2
0
269,471
1
W
Kumbhakarna
11,099
694
10
1
0
312,665
0
W
Chaac
12,859
804
46
3
0
328,586
0
W
Yemoja
11,433
715
17
1
0
263,018
0
L
Fenrir
9,402
588
12
1
0
274,245
1
L
Hel
9,938
621
21
1
0
277,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role