Player Matchup

Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
GriffinSlayer32
Cliodhna
Level 149
God Stats
7W - 1L
1,770 SR
Queue Stats
73W - 57L
2,003 Elo+
Solo
Nike
Nike
Nëne
Nike
Level 156
God Stats
10W - 7L
1,689 SR
Queue Stats
262W - 236L
1,722 Elo+
Party 1
Team Averages
Level 144
1,653 SR
1,742 Elo+

VS

Team Averages
Level 122
1,729 SR
1,783 Elo+
Cupid
Cupid
Aminga
Cupid
Level 109
God Stats
1W - 2L
1,506 SR
Queue Stats
167W - 139L
1,673 Elo+
Solo
Geb
Geb
Cattrickerys
Geb
Level 109
God Stats
24W - 13L
1,845 SR
Queue Stats
480W - 285L
1,847 Elo+
Party 2
Discordia
Discordia
xJusticeGuy
Discordia
Level 147
God Stats
40W - 17L
1,838 SR
Queue Stats
369W - 219L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
6 / 1 / 6
8,097
810
5,636
5,715
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
12
5 / 2 / 7
7,696
770
9,009
7,741
3,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Nëne
Nike
12
4 / 2 / 8
7,512
751
7,957
9,431
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aminga
Cupid
9
1 / 5 / 3
6,317
632
3,884
7,854
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 4 / 2
7,079
708
4,645
10,270
7,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
xJusticeGuy
Discordia
10
1 / 6 / 2
6,538
654
5,772
6,976
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
5
5
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
6
9
L
Cupid
Aminga
Cupid
1
5
3
0.5
L
3
4
2
1
W
Cliodhna
5
2
7
4.25
W
Nike
Nëne
Nike
4
2
8
4
L
Discordia
xJusticeGuy
Discordia
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,602
Damage
14,301
22,887
Taken
25,100
13,277
Mitigated
11,124
4,986
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,636
117
0
674
5,715
2,274
549
4,501
1,214
19,310
0
L
Cupid
Aminga
Cupid
3,884
1,501
278
785
7,854
2,474
0
1,331
6,120
0
11,506
L
4,645
448
120
1,620
10,270
7,267
0
3,333
6,130
9,676
0
W
Cliodhna
9,009
828
0
2,352
7,741
3,051
554
3,337
4,404
0
32,095
W
Nike
Nëne
Nike
7,957
743
186
1,774
9,431
7,952
0
3,262
6,169
1,681
16,693
L
Discordia
xJusticeGuy
Discordia
5,772
437
0
841
6,976
1,383
0
1,475
4,901
24,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,305
Gold Earned
19,934
116
Minions Killed
81
7
Camps Cleared
2
588,929
Distance Traveled
542,618
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,097
810
43
4
1
203,629
2
L
Cupid
6,317
632
25
3
1
165,450
3
L
Geb
7,079
708
6
1
1
198,274
2
W
Cliodhna
7,696
770
42
4
4
189,812
2
W
Nike
7,512
751
31
3
2
195,488
2
L
Discordia
6,538
654
50
5
0
178,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role