Player Matchup

Kukulkan
Kukulkan
S-Bart5000
Kukulkan
Level 55
God Stats
19W - 18L
1,569 SR
Queue Stats
63W - 63L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
TopChedz
Danzaburou
Level 26
God Stats
3W - 4L
1,507 SR
Queue Stats
36W - 29L
1,478 Elo+
Party 2
Terra
Terra
connais10
Terra
Level 86
God Stats
2W - 2L
1,441 SR
Queue Stats
136W - 133L
1,421 Elo+
Party 2
Team Averages
Level 56
1,506 SR
1,451 Elo+

VS

Team Averages
Level 56
1,546 SR
1,477 Elo+
Zeus
Zeus
Jonx99
Zeus
Level 25
God Stats
80W - 52L
1,619 SR
Queue Stats
154W - 101L
1,519 Elo+
Solo
Sylvanus
Sylvanus
ZOLTTRON
Sylvanus
Level 23
God Stats
20W - 11L
1,475 SR
Queue Stats
53W - 45L
1,497 Elo+
Party 1
Neith
Neith
loves2dai
Neith
Level 121
God Stats
78W - 66L
1,543 SR
Queue Stats
168W - 161L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
S-Bart5000
Kukulkan
14
3 / 6 / 8
10,654
666
15,714
15,247
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TopChedz
Danzaburou
15
8 / 5 / 5
12,452
778
17,655
16,261
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
connais10
Terra
14
4 / 5 / 8
10,917
682
7,442
17,098
15,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jonx99
Zeus
16
10 / 8 / 1
12,714
795
20,223
13,084
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
ZOLTTRON
Sylvanus
16
0 / 3 / 14
11,977
749
3,489
15,252
18,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
loves2dai
Neith
17
6 / 5 / 7
12,225
764
16,982
18,113
7,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
15
Kills
16
16
Deaths
16
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
Jonx99
Zeus
10
8
1
1.31
L
Kukulkan
S-Bart5000
Kukulkan
3
6
8
1.17
L
Danzaburou
TopChedz
Danzaburou
8
5
5
2.1
W
Sylvanus
ZOLTTRON
Sylvanus
0
3
14
2.33
L
Terra
connais10
Terra
4
5
8
1.6
W
Neith
loves2dai
Neith
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,811
Damage
40,694
48,606
Taken
46,449
29,231
Mitigated
31,015
15,830
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Jonx99
Zeus
20,223
419
0
361
13,084
5,403
35
5,645
7,439
54,763
0
L
Kukulkan
S-Bart5000
Kukulkan
15,714
646
836
3,469
15,247
6,333
54
7,936
7,311
51,797
0
L
Danzaburou
TopChedz
Danzaburou
17,655
9,176
0
5,376
16,261
7,429
1,054
6,709
9,552
0
51,821
W
Sylvanus
ZOLTTRON
Sylvanus
3,489
697
4,582
7,428
15,252
18,138
427
9,296
5,956
7,082
0
L
Terra
connais10
Terra
7,442
720
1,816
4,333
17,098
15,469
337
9,806
7,292
17,919
0
W
Neith
loves2dai
Neith
16,982
10,294
238
7,654
18,113
7,474
2,241
8,423
9,690
0
62,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,023
Gold Earned
36,916
194
Minions Killed
162
9
Camps Cleared
6
838,527
Distance Traveled
832,830
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,714
795
54
3
4
268,122
0
L
Kukulkan
10,654
666
86
5
3
285,608
0
L
Danzaburou
12,452
778
81
5
6
259,000
3
W
Sylvanus
11,977
749
13
1
0
298,484
3
L
Terra
10,917
682
27
2
0
293,919
4
W
Neith
12,225
764
95
6
2
266,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role