Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
FalCiee
Nike
Level 27
God Stats
3W - 1L
1,695 SR
Queue Stats
244W - 27L
1,901 Elo+
Party 2
Kukulkan
Kukulkan
SIU FBreezy
Kukulkan
Level 63
God Stats
28W - 18L
1,616 SR
Queue Stats
492W - 535L
1,418 Elo+
Party 4
Nox
Nox
SIU Guapo
Nox
Level 25
God Stats
24W - 18L
1,552 SR
Queue Stats
141W - 149L
1,477 Elo+
Party 4
Baron Samedi
Baron Samedi
Vexcie
Baron Samedi
Level 120
God Stats
11W - 4L
1,768 SR
Queue Stats
947W - 459L
1,843 Elo+
Party 2
Team Averages
Level 79
1,626 SR
1,628 Elo+

VS

Team Averages
Level 89
1,564 SR
1,508 Elo+
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DoctorVoid
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 86L
1,439 Elo+
Party 3
Nu Wa
Nu Wa
Jackson McNasty
Nu Wa
Level 129
God Stats
53W - 49L
1,562 SR
Queue Stats
63W - 76L
1,533 Elo+
Party 1
Zeus
Zeus
Lord_Barbaduk
Zeus
Level 34
God Stats
8W - 3L
1,716 SR
Queue Stats
10W - 6L
1,529 Elo+
Solo
Bacchus
Bacchus
sprmacidsrvivr
Bacchus
Level 37
God Stats
17W - 13L
1,540 SR
Queue Stats
27W - 27L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 2 / 11
10,250
1,025
11,092
7,213
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
FalCiee
Nike
17
6 / 0 / 13
10,902
1,090
14,364
11,053
11,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Kukulkan
SIU FBreezy
Kukulkan
17
5 / 0 / 16
10,487
1,049
9,481
7,512
2,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 0 / 16
10,480
1,048
6,700
7,558
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Vexcie
Baron Samedi
17
2 / 0 / 14
9,901
990
11,525
7,250
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

314

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 5 / 1
9,245
925
7,714
17,689
18,415
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
DoctorVoid
Ah Muzen Cab
15
1 / 7 / 1
8,984
898
6,712
11,425
5,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 1
8,792
879
10,442
13,848
5,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 2
8,489
849
8,619
9,408
4,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 2 / 1
8,217
822
2,709
6,101
6,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
8
23
Kills
2
2
Deaths
23
70
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
11
5.75
L
Ares
 
Ares
1
5
1
0.3
L
Ah Muzen Cab
DoctorVoid
Ah Muzen Cab
1
7
1
0.21
W
Nike
FalCiee
Nike
6
0
13
12.5
L
0
5
1
0.1
L
0
4
2
0.25
W
Kukulkan
SIU FBreezy
Kukulkan
5
0
16
13
W
4
0
16
12
W
Baron Samedi
Vexcie
Baron Samedi
2
0
14
9
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,162
Damage
36,196
40,586
Taken
58,471
22,461
Mitigated
39,829
14,445
Healing
2,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,092
4,471
0
1,337
7,213
2,520
0
4,686
2,527
0
47,557
L
Ares
 
Ares
7,714
96
0
410
17,689
18,415
0
10,120
6,722
32,169
0
L
Ah Muzen Cab
DoctorVoid
Ah Muzen Cab
6,712
1,905
0
619
11,425
5,391
0
5,873
5,173
0
14,784
W
Nike
FalCiee
Nike
14,364
2,051
0
2,016
11,053
11,627
0
6,222
4,831
7,220
23,611
L
10,442
4,452
30
742
13,848
5,530
0
4,623
8,766
40,011
0
L
8,619
172
218
310
9,408
4,343
0
5,656
3,475
18,073
0
W
Kukulkan
SIU FBreezy
Kukulkan
9,481
1,640
658
3,299
7,512
2,669
0
6,721
791
30,087
0
W
6,700
328
0
755
7,558
2,395
0
5,765
1,793
12,502
0
W
Baron Samedi
Vexcie
Baron Samedi
11,525
572
3,281
3,099
7,250
3,250
0
6,090
1,160
35,147
0
L
2,709
138
0
0
6,101
6,150
0
2,747
3,028
4,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,020
Gold Earned
43,727
261
Minions Killed
146
9
Camps Cleared
3
945,954
Distance Traveled
813,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,250
1,025
101
10
2
160,531
0
L
Ares
9,245
925
38
4
1
171,339
0
L
Ah Muzen Cab
8,984
898
25
3
0
177,410
0
W
Nike
10,902
1,090
26
3
5
202,323
0
L
Nu Wa
8,792
879
48
5
0
164,430
0
L
Zeus
8,489
849
31
3
0
165,019
0
W
Kukulkan
10,487
1,049
61
6
0
190,301
0
W
Nox
10,480
1,048
14
1
1
212,934
0
W
Baron Samedi
9,901
990
59
6
1
179,865
0
L
Bacchus
8,217
822
4
0
2
134,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role