Player Matchup

Set
Set
Colapso1234
Set
Level 6
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 1L
1,769 Elo+
Solo
Cerberus
Cerberus
Esley7_7
Cerberus
Level 24
God Stats
16W - 10L
1,860 SR
Queue Stats
165W - 130L
1,769 Elo+
Solo
Kali
Kali
QCBEAST
Kali
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,652 Elo+
Solo
Nu Wa
Nu Wa
RyderxNZ
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,672 Elo+
Solo
Artemis
Artemis
SweetV3lvet
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Team Averages
Level 15
1,620 SR
1,710 Elo+

VS

Team Averages
Level 17
1,702 SR
1,642 Elo+
Thor
Thor
AlbinoPrism9920
Thor
Level 16
God Stats
11W - 4L
1,875 SR
Queue Stats
362W - 344L
1,668 Elo+
Solo
Heimdallr
Heimdallr
SureBurt-
Heimdallr
Level 17
God Stats
4W - 2L
1,750 SR
Queue Stats
90W - 77L
1,757 Elo+
Solo
Kukulkan
Kukulkan
TheBigOz1997
Kukulkan
Level 19
God Stats
3W - 1L
1,649 SR
Queue Stats
68W - 70L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
best_healer_ever
Baron Samedi
Level 28
God Stats
2W - 2L
1,562 SR
Queue Stats
77W - 57L
1,582 Elo+
Solo
Ymir
Ymir
ill_pound_ur_GF
Ymir
Level 7
God Stats
8W - 7L
1,672 SR
Queue Stats
14W - 9L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 3
5,044
420
742
8,223
1,899
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Esley7_7
Cerberus
11
1 / 2 / 3
6,217
518
4,913
8,869
6,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
QCBEAST
Kali
14
10 / 3 / 1
8,788
732
11,356
9,644
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
RyderxNZ
Nu Wa
10
3 / 6 / 4
6,546
546
5,091
8,073
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
SweetV3lvet
Artemis
6
0 / 9 / 3
4,758
397
1,933
7,717
1,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 1
7,203
600
6,088
9,325
4,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
SureBurt-
Heimdallr
12
3 / 3 / 6
7,304
609
5,841
7,636
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
TheBigOz1997
Kukulkan
10
4 / 4 / 8
6,474
540
3,923
6,995
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
best_healer_ever
Baron Samedi
10
4 / 4 / 5
6,384
532
5,308
7,269
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
9 / 1 / 6
8,090
674
7,825
8,227
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
14
Kills
28
28
Deaths
15
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
3
1
2.83
L
0
8
3
0.19
L
Cerberus
Esley7_7
Cerberus
1
2
3
1.25
L
Kali
QCBEAST
Kali
10
3
1
3.5
L
Nu Wa
RyderxNZ
Nu Wa
3
6
4
0.83
W
Heimdallr
SureBurt-
Heimdallr
3
3
6
2
L
Artemis
SweetV3lvet
Artemis
0
9
3
0.17
W
Kukulkan
TheBigOz1997
Kukulkan
4
4
8
2
W
Baron Samedi
best_healer_ever
Baron Samedi
4
4
5
1.63
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,035
Damage
28,985
42,526
Taken
39,452
16,472
Mitigated
18,193
7,715
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,088
1,053
0
2,400
9,325
4,806
0
2,648
6,365
0
30,421
L
742
351
0
0
8,223
1,899
0
3,447
4,666
0
11,662
L
Cerberus
Esley7_7
Cerberus
4,913
283
0
1,908
8,869
6,066
0
3,500
5,309
31,580
0
L
Kali
QCBEAST
Kali
11,356
4,788
0
3,663
9,644
4,758
0
3,016
6,622
0
54,377
L
Nu Wa
RyderxNZ
Nu Wa
5,091
1,308
0
1,790
8,073
1,854
0
1,875
6,044
26,491
0
W
Heimdallr
SureBurt-
Heimdallr
5,841
3,528
0
2,700
7,636
2,349
648
1,972
5,630
0
51,575
L
Artemis
SweetV3lvet
Artemis
1,933
964
0
354
7,717
1,895
0
4,776
2,829
0
10,134
W
Kukulkan
TheBigOz1997
Kukulkan
3,923
368
0
1,905
6,995
1,358
106
2,108
4,767
24,957
0
W
Baron Samedi
best_healer_ever
Baron Samedi
5,308
224
602
1,817
7,269
2,179
150
1,544
5,703
26,707
0
W
7,825
1,972
0
1,674
8,227
7,501
0
1,206
6,983
27,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,353
Gold Earned
35,455
264
Minions Killed
310
0
Camps Cleared
0
1,067,844
Distance Traveled
1,021,779
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,203
600
67
6
0
215,713
0
L
Set
5,044
420
26
2
0
203,949
0
L
Cerberus
6,217
518
66
6
0
246,507
0
L
Kali
8,788
732
96
8
0
224,912
1
L
Nu Wa
6,546
546
57
5
0
198,821
1
W
Heimdallr
7,304
609
100
8
0
197,959
0
L
Artemis
4,758
397
19
2
0
193,655
1
W
Kukulkan
6,474
540
53
4
0
217,897
0
W
Baron Samedi
6,384
532
48
4
0
179,701
1
W
Ymir
8,090
674
42
4
0
210,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role