Player Matchup

Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SuperMojoDaddio
Artemis
Level 26
God Stats
37W - 48L
1,326 SR
Queue Stats
59W - 117L
1,081 Elo+
Party 1
Cliodhna
Cliodhna
jarofkittens28
Cliodhna
Level 84
God Stats
3W - 2L
1,629 SR
Queue Stats
27W - 31L
1,444 Elo+
Party 1
Team Averages
Level 59
1,485 SR
1,342 Elo+

VS

Team Averages
Level 19
1,535 SR
1,387 Elo+
Medusa
Medusa
CactusesAreLit
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PyriEsquite
Tsukuyomi
Level 27
God Stats
4W - 4L
1,682 SR
Queue Stats
179W - 212L
1,339 Elo+
Solo
Cerberus
Cerberus
YouNeedMango
Cerberus
Level 27
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 2L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
12 / 1 / 19
10,993
916
12,005
9,582
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 2 / 19
9,899
825
11,470
6,469
2,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
14
17 / 3 / 8
10,983
915
18,445
11,000
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 17 / 5
7,607
634
3,846
16,762
5,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
PyriEsquite
Tsukuyomi
13
3 / 7 / 2
9,073
756
7,612
13,072
4,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
YouNeedMango
Cerberus
11
1 / 10 / 3
7,840
653
3,668
18,808
10,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
34
Kills
4
6
Deaths
34
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
12
1
19
21.5
L
0
17
5
0.15
L
Tsukuyomi
PyriEsquite
Tsukuyomi
3
7
2
0.57
W
5
2
19
7.25
L
Cerberus
YouNeedMango
Cerberus
1
10
3
0.25
W
Cliodhna
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,920
Damage
15,126
27,051
Taken
48,642
11,694
Mitigated
19,727
6,697
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,005
1,417
2,093
3,022
9,582
3,645
508
1,436
8,146
30,697
0
L
3,846
3,765
0
0
16,762
5,103
0
4,599
11,859
0
7,482
L
Tsukuyomi
PyriEsquite
Tsukuyomi
7,612
2,262
0
164
13,072
4,235
0
3,788
8,928
0
26,721
W
11,470
4,941
0
692
6,469
2,515
843
683
5,786
0
36,681
L
Cerberus
YouNeedMango
Cerberus
3,668
213
328
1,565
18,808
10,389
0
2,982
15,514
16,024
0
W
Cliodhna
18,445
2,020
0
890
11,000
5,534
694
1,957
9,043
0
32,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
24,520
135
Minions Killed
66
4
Camps Cleared
2
661,838
Distance Traveled
509,268
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,993
916
45
4
1
239,579
0
L
Medusa
7,607
634
4
0
0
148,361
1
L
Tsukuyomi
9,073
756
40
3
1
198,735
0
W
Artemis
9,899
825
40
3
2
208,675
0
L
Cerberus
7,840
653
22
2
1
162,172
0
W
Cliodhna
10,983
915
50
4
1
213,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role