Player Matchup

Nike
Nike
C-A-H_
Nike
Level 105
God Stats
1W - 3L
1,511 SR
Queue Stats
440W - 474L
1,473 Elo+
Party 1
Hou Yi
Hou Yi
FAQ_YOUx22
Hou Yi
Level 44
God Stats
5W - 2L
1,462 SR
Queue Stats
180W - 204L
1,357 Elo+
Party 1
Hel
Hel
MrBassolutely
Hel
Level 118
God Stats
3W - 3L
1,461 SR
Queue Stats
1,374W - 1,457L
1,392 Elo+
Solo
Sol
Sol
SuperLuminarious
Sol
Level 88
God Stats
43W - 21L
1,550 SR
Queue Stats
232W - 278L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Timey22
Danzaburou
Level 117
God Stats
139W - 79L
1,603 SR
Queue Stats
593W - 586L
1,414 Elo+
Party 1
Team Averages
Level 94
1,517 SR
1,402 Elo+

VS

Team Averages
Level 64
1,425 SR
1,324 Elo+
Aphrodite
Aphrodite
HeyItsRūku
Aphrodite
Level 116
God Stats
6W - 3L
1,500 SR
Queue Stats
460W - 527L
1,377 Elo+
Solo
Pele
Pele
Italgamer7
Pele
Level 25
God Stats
1W - 2L
1,531 SR
Queue Stats
2W - 8L
1,220 Elo+
Party 2
Chaac
Chaac
Julioesmalo
Chaac
Level 26
God Stats
2W - 10L
1,033 SR
Queue Stats
41W - 71L
1,294 Elo+
Party 2
Rama
Rama
bourod
Rama
Level 65
God Stats
3W - 4L
1,472 SR
Queue Stats
143W - 172L
1,364 Elo+
Party 2
Agni
Agni
victormm17
Agni
Level 87
God Stats
4W - 2L
1,590 SR
Queue Stats
114W - 133L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
C-A-H_
Nike
17
3 / 3 / 12
12,595
525
11,485
17,090
12,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
FAQ_YOUx22
Hou Yi
15
1 / 9 / 3
10,851
452
5,549
16,344
5,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 3 / 11
12,221
509
9,753
19,104
17,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
13 / 4 / 4
14,942
623
28,060
29,119
14,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Timey22
Danzaburou
20
14 / 2 / 2
16,367
682
16,159
19,296
10,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HeyItsRūku
Aphrodite
14
2 / 7 / 10
9,775
407
8,199
19,752
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 6 / 6
9,118
380
5,686
14,136
4,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 7 / 8
11,640
485
19,276
22,680
24,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Rama
bourod
Rama
17
4 / 6 / 7
10,546
439
10,589
18,214
5,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
6 / 7 / 8
11,836
493
21,014
15,763
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
59
33
Kills
20
21
Deaths
33
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nike
C-A-H_
Nike
3
3
12
3
W
Hou Yi
FAQ_YOUx22
Hou Yi
1
9
3
0.28
L
Aphrodite
HeyItsRūku
Aphrodite
2
7
10
1
L
2
6
6
0.83
L
6
7
8
1.43
W
2
3
11
2.5
W
13
4
4
3.75
W
Danzaburou
Timey22
Danzaburou
14
2
2
7.5
L
Rama
bourod
Rama
4
6
7
1.25
L
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,006
Damage
64,764
100,953
Taken
90,545
60,297
Mitigated
52,314
45,493
Healing
25,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
C-A-H_
Nike
11,485
1,763
0
2,512
17,090
12,290
665
3,268
13,001
0
55,541
W
Hou Yi
FAQ_YOUx22
Hou Yi
5,549
2,786
0
1,634
16,344
5,607
0
5,278
10,797
0
41,619
L
Aphrodite
HeyItsRūku
Aphrodite
8,199
842
3,577
7,405
19,752
12,488
245
9,363
10,389
32,755
0
L
5,686
754
0
2,594
14,136
4,359
121
4,268
9,868
0
30,728
L
19,276
3,023
0
5,889
22,680
24,725
541
9,890
12,790
772
65,861
W
9,753
289
6,047
7,790
19,104
17,277
1,787
7,105
11,426
49,316
0
W
28,060
8,672
491
19,083
29,119
14,815
12,143
9,087
19,443
105,369
12,502
W
Danzaburou
Timey22
Danzaburou
16,159
4,501
0
7,936
19,296
10,308
5,103
4,169
14,658
0
131,334
L
Rama
bourod
Rama
10,589
6,683
0
2,636
18,214
5,522
520
4,886
13,328
0
68,071
L
21,014
930
218
2,971
15,763
5,220
402
7,672
8,091
85,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,976
Gold Earned
52,915
597
Minions Killed
468
0
Camps Cleared
0
2,273,431
Distance Traveled
2,156,051
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,595
525
90
4
0
501,876
8
W
Hou Yi
10,851
452
65
3
0
385,778
1
L
Aphrodite
9,775
407
61
3
0
410,846
2
L
Pele
9,118
380
57
2
0
457,563
0
L
Chaac
11,640
485
76
3
0
452,566
0
W
Hel
12,221
509
73
3
0
481,923
0
W
Sol
14,942
623
166
7
0
399,585
3
W
Danzaburou
16,367
682
203
8
0
504,269
6
L
Rama
10,546
439
117
5
0
393,886
1
L
Agni
11,836
493
157
7
0
441,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role