Player Matchup

Ymir
Ymir
Chunks8_
Ymir
Level 18
God Stats
9W - 7L
1,710 SR
Queue Stats
63W - 70L
1,465 Elo+
Solo
Nu Wa
Nu Wa
V Spears V
Nu Wa
Level 14
God Stats
4W - 4L
1,641 SR
Queue Stats
9W - 11L
1,562 Elo+
Solo
Chaac
Chaac
VeryCleverBoy
Chaac
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 124L
1,494 Elo+
Solo
Izanami
Izanami
mrcoolkidrj
Izanami
Level 27
God Stats
2W - 2L
1,804 SR
Queue Stats
8W - 6L
1,543 Elo+
Solo
Thor
Thor
neo33mike
Thor
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 8L
1,455 Elo+
Solo
Team Averages
Level 18
1,631 SR
1,504 Elo+

VS

Team Averages
Level 8
1,561 SR
1,574 Elo+
Bellona
Bellona
BelonaEstrelinha
Bellona
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Thanatos
Thanatos
Saltycamera8882
Thanatos
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
118W - 137L
1,423 Elo+
Solo
Hel
Hel
batman_graudo
Hel
Level 3
God Stats
3W - 3L
1,654 SR
Queue Stats
53W - 51L
1,650 Elo+
Party 1
Izanami
Izanami
izanami_kamis
Izanami
Level 3
God Stats
4W - 3L
1,654 SR
Queue Stats
31W - 30L
1,650 Elo+
Party 1
Ymir
Ymir
lokilaufeyson280
Ymir
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 30L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 6 / 2
7,572
421
3,936
13,773
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
4
0 / 2 / 1
5,555
309
1,204
2,479
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 3 / 2
10,134
563
18,282
18,018
20,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
mrcoolkidrj
Izanami
15
3 / 3 / 1
8,914
495
8,166
9,064
3,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
11
2 / 8 / 2
7,417
412
2,701
11,816
3,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,428
468
5,262
11,764
6,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
15
7 / 3 / 1
9,455
525
4,187
13,107
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 2 / 4
10,828
602
9,756
10,581
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
13
5 / 2 / 6
9,074
504
10,088
8,253
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 2 / 6
8,623
479
6,401
11,534
11,680
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
14
Kills
22
22
Deaths
15
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
6
2
0.17
L
Ymir
0
6
2
0.17
W
Thanatos
7
3
1
2.5
L
Nu Wa
0
2
1
0.25
L
9
3
2
3.33
W
5
2
4
3.5
W
Izanami
5
2
6
4
W
5
2
6
4
L
Izanami
mrcoolkidrj
Izanami
3
3
1
1.17
L
Thor
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,289
Damage
35,694
55,150
Taken
55,239
36,380
Mitigated
30,318
11,564
Healing
19,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,262
3,371
0
1,843
11,764
6,843
835
1,586
9,300
0
27,276
L
Ymir
3,936
490
0
2,208
13,773
8,722
0
3,118
10,655
26,834
0
W
Thanatos
4,187
1,235
0
8,762
13,107
5,508
0
1,490
11,362
0
64,358
L
Nu Wa
1,204
285
32
533
2,479
451
0
855
1,624
7,321
0
L
18,282
3,668
0
7,490
18,018
20,307
0
4,295
13,723
14,766
53,672
W
9,756
573
1,121
6,554
10,581
3,749
1,666
2,307
7,796
70,175
0
W
Izanami
10,088
5,732
0
438
8,253
2,538
2,568
1,381
6,822
0
49,606
W
6,401
825
0
698
11,534
11,680
686
2,033
9,356
29,912
0
L
Izanami
mrcoolkidrj
Izanami
8,166
4,037
0
1,089
9,064
3,022
201
2,718
6,346
0
73,453
L
Thor
2,701
1,109
0
212
11,816
3,878
0
5,542
6,274
0
19,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
46,408
344
Minions Killed
435
0
Camps Cleared
0
1,268,120
Distance Traveled
1,594,611
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,428
468
56
3
0
256,253
0
L
Ymir
7,572
421
43
2
0
295,585
3
W
Thanatos
9,455
525
86
5
0
320,576
0
L
Nu Wa
5,555
309
17
1
0
62,763
0
L
Chaac
10,134
563
120
7
0
333,729
3
W
Hel
10,828
602
147
8
0
382,054
3
W
Izanami
9,074
504
95
5
0
318,272
0
W
Ymir
8,623
479
51
3
0
317,456
1
L
Izanami
8,914
495
128
7
0
304,106
2
L
Thor
7,417
412
36
2
0
271,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role