Player Matchup

King Arthur
King Arthur
Fireheda
King Arthur
Level 16
God Stats
1W - 4L
1,189 SR
Queue Stats
21W - 28L
1,323 Elo+
Party 1
Cliodhna
Cliodhna
IzahDeltaWolf
Cliodhna
Level 7
God Stats
0W - 2L
1,215 SR
Queue Stats
1W - 4L
1,097 Elo+
Solo
Ares
Ares
JGBGInc
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Eset
Eset
Ruler0fShadows
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,350 Elo+
Party 1
Thor
Thor
mize212
Thor
Level 15
God Stats
0W - 1L
1,247 SR
Queue Stats
22W - 29L
1,278 Elo+
Solo
Team Averages
Level 11
1,330 SR
1,310 Elo+

VS

Team Averages
Level 18
1,523 SR
1,451 Elo+
Cthulhu
Cthulhu
CReal4Supr
Cthulhu
Level 18
God Stats
1W - 0L
1,421 SR
Queue Stats
2W - 0L
1,633 Elo+
Solo
Thoth
Thoth
DuskMagician857
Thoth
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,421 Elo+
Solo
Kukulkan
Kukulkan
Insano_Wayno
Kukulkan
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
35W - 53L
1,500 Elo+
Solo
Neith
Neith
Jinnette20
Neith
Level 26
God Stats
22W - 18L
1,458 SR
Queue Stats
65W - 60L
1,350 Elo+
Solo
Mulan
Mulan
horacitowithanh
Mulan
Level 28
God Stats
4W - 0L
1,738 SR
Queue Stats
82W - 101L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fireheda
King Arthur
19
8 / 5 / 7
13,849
1,065
18,957
21,853
23,196
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
IzahDeltaWolf
Cliodhna
19
4 / 9 / 8
13,244
1,019
19,626
22,548
10,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
JGBGInc
Ares
19
2 / 11 / 12
12,487
961
17,916
29,778
36,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 8 / 8
13,499
1,038
15,160
20,530
8,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
mize212
Thor
17
1 / 6 / 7
10,599
815
4,695
9,645
3,535
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CReal4Supr
Cthulhu
20
3 / 3 / 16
13,011
1,001
18,685
19,166
23,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
12 / 3 / 11
14,015
1,078
14,805
12,459
5,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Insano_Wayno
Kukulkan
20
8 / 7 / 16
13,558
1,043
25,780
16,904
7,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
3 / 3 / 16
12,456
958
12,108
10,290
3,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 5 / 18
15,422
1,186
21,225
23,510
30,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
116
21
Kills
39
39
Deaths
21
42
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CReal4Supr
Cthulhu
3
3
16
3.67
W
12
3
11
5.83
L
King Arthur
Fireheda
King Arthur
8
5
7
2.3
W
Kukulkan
Insano_Wayno
Kukulkan
8
7
16
2.29
L
Cliodhna
IzahDeltaWolf
Cliodhna
4
9
8
0.89
L
Ares
JGBGInc
Ares
2
11
12
0.73
W
Neith
3
3
16
3.67
L
6
8
8
1.25
W
13
5
18
4.4
L
Thor
mize212
Thor
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,354
Damage
92,603
104,354
Taken
82,329
81,351
Mitigated
70,213
3,469
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CReal4Supr
Cthulhu
18,685
1,635
278
0
19,166
23,123
0
7,273
11,893
48,498
0
W
14,805
1,919
120
632
12,459
5,145
0
4,602
7,857
30,012
0
L
King Arthur
Fireheda
King Arthur
18,957
3,062
0
0
21,853
23,196
0
13,315
8,538
666
43,086
W
Kukulkan
Insano_Wayno
Kukulkan
25,780
5,763
0
1,094
16,904
7,818
0
7,471
9,433
35,779
0
L
Cliodhna
IzahDeltaWolf
Cliodhna
19,626
781
0
0
22,548
10,019
0
13,557
8,991
0
40,357
L
Ares
JGBGInc
Ares
17,916
1,624
0
0
29,778
36,205
0
14,453
13,762
39,857
0
W
Neith
12,108
6,285
37
2,217
10,290
3,979
0
5,882
4,408
0
24,810
L
15,160
3,889
711
2,758
20,530
8,396
0
11,390
9,140
27,528
0
W
21,225
4,587
0
4,449
23,510
30,148
0
8,078
15,432
0
41,436
L
Thor
mize212
Thor
4,695
1,045
0
0
9,645
3,535
0
6,555
3,090
0
11,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,678
Gold Earned
68,462
197
Minions Killed
202
3
Camps Cleared
5
1,025,144
Distance Traveled
1,116,644
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,011
1,001
56
4
1
266,014
0
W
Thoth
14,015
1,078
42
3
0
240,651
0
L
King Arthur
13,849
1,065
47
4
2
237,371
0
W
Kukulkan
13,558
1,043
18
1
2
203,160
0
L
Cliodhna
13,244
1,019
48
4
0
267,911
0
L
Ares
12,487
961
47
4
0
223,289
0
W
Neith
12,456
958
36
3
2
179,788
0
L
Eset
13,499
1,038
39
3
0
200,537
0
W
Mulan
15,422
1,186
50
4
0
227,031
2
L
Thor
10,599
815
16
1
1
96,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role