Player Matchup

Ares
Ares
Conyerkillss
Ares
Level 67
God Stats
0W - 2L
1,333 SR
Queue Stats
30W - 41L
1,285 Elo+
Party 1
Medusa
Medusa
DeathCamm
Medusa
Level 69
God Stats
2W - 6L
1,435 SR
Queue Stats
29W - 40L
1,298 Elo+
Party 1
Kukulkan
Kukulkan
JaxFar
Kukulkan
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 49
1,423 SR
1,361 Elo+

VS

Team Averages
Level 77
1,296 SR
1,279 Elo+
Apollo
Apollo
NHALE1993
Apollo
Level 43
God Stats
2W - 3L
1,450 SR
Queue Stats
13W - 20L
1,250 Elo+
Party 2
Cthulhu
Cthulhu
wolverine0622
Cthulhu
Level 122
God Stats
2W - 2L
1,161 SR
Queue Stats
57W - 80L
1,319 Elo+
Party 2
Baron Samedi
Baron Samedi
zarix22
Baron Samedi
Level 66
God Stats
4W - 8L
1,277 SR
Queue Stats
41W - 61L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 22
14,009
609
11,711
28,691
40,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
DeathCamm
Medusa
20
22 / 3 / 2
17,234
749
38,107
25,213
12,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
JaxFar
Kukulkan
15
2 / 6 / 11
13,467
586
8,526
12,274
6,072
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NHALE1993
Apollo
18
7 / 10 / 8
14,785
643
20,684
23,809
9,206
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
17
4 / 6 / 9
13,816
601
21,596
36,012
45,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
zarix22
Baron Samedi
18
5 / 8 / 8
15,266
664
11,727
23,525
21,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
24
Kills
16
16
Deaths
24
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
22
1.57
L
Medusa
DeathCamm
Medusa
22
3
2
7.67
L
Kukulkan
JaxFar
Kukulkan
2
6
11
1.25
W
Apollo
NHALE1993
Apollo
7
10
8
1.1
W
Cthulhu
4
6
9
1.42
W
Baron Samedi
zarix22
Baron Samedi
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,344
Damage
54,007
66,178
Taken
83,346
58,565
Mitigated
75,984
17,149
Healing
21,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,711
451
1,219
4,466
28,691
40,109
371
10,685
16,952
30,609
0
L
Medusa
DeathCamm
Medusa
38,107
22,039
0
11,464
25,213
12,384
3,113
14,977
9,146
0
118,352
L
Kukulkan
JaxFar
Kukulkan
8,526
1,424
0
0
12,274
6,072
217
6,433
5,553
24,010
0
W
Apollo
NHALE1993
Apollo
20,684
12,426
1,291
5,115
23,809
9,206
1,799
6,501
17,174
0
61,813
W
Cthulhu
21,596
701
230
4,481
36,012
45,517
148
6,431
29,423
61,195
0
W
Baron Samedi
zarix22
Baron Samedi
11,727
1,143
3,916
6,888
23,525
21,261
1,216
7,661
15,714
53,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
43,867
197
Minions Killed
240
6
Camps Cleared
7
1,012,351
Distance Traveled
1,014,038
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,009
609
23
1
1
362,808
1
L
Medusa
17,234
749
142
6
4
399,144
3
L
Kukulkan
13,467
586
32
1
1
250,399
0
W
Apollo
14,785
643
88
4
1
329,179
0
W
Cthulhu
13,816
601
87
4
3
397,032
4
W
Baron Samedi
15,266
664
65
3
3
287,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role