Player Matchup

Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
FelipeRRF
Kumbhakarna
Silver V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,248 MMR
Solo
Raijin
Raijin
Silver I
THARCIO
Raijin
Silver I
Level 85
God Stats
4W - 1L
1,833 SR
Queue Stats
34W - 45L
1,195 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,567 SR
1,388 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,524 SR
1,268 MMR
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Bronze III
FéltRocky
Ra
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,262 MMR
Party 1
Mercury
Mercury
Silver II
LepperGnome
Mercury
Silver II
Level 97
God Stats
15W - 18L
1,485 SR
Queue Stats
177W - 190L
1,112 MMR
Solo
Osiris
Osiris
Silver I
NEDCHIES
Osiris
Silver I
Level 159
God Stats
0W - 3L
1,325 SR
Queue Stats
124W - 113L
1,258 MMR
Solo
Izanami
Izanami
Bronze IV
Tavrin
Izanami
Bronze IV
Level 66
God Stats
0W - 1L
1,811 SR
Queue Stats
1W - 6L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
14 / 2 / 9
11,700
688
13,818
16,203
10,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
 
Cerberus
17
4 / 2 / 3
10,767
633
8,596
13,950
12,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
 
Artemis
17
5 / 3 / 6
10,719
631
12,588
14,786
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
FelipeRRF
Kumbhakarna
12
0 / 1 / 18
9,040
532
4,268
13,134
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
THARCIO
Raijin
17
10 / 1 / 7
11,516
677
10,542
9,745
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
HeraUllrPersephoneAresMorgan Le Fay

VS

Bans
LokiCharybdisArtioAnubisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 4 / 2
6,911
407
4,977
13,505
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 10 / 1
6,515
383
6,555
11,813
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
LepperGnome
Mercury
15
3 / 5 / 3
9,819
578
6,624
11,635
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
NEDCHIES
Osiris
16
3 / 5 / 4
9,525
560
10,598
13,652
11,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Tavrin
Izanami
12
2 / 9 / 3
7,859
462
7,682
12,300
3,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
33
Kills
9
9
Deaths
33
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
14
2
9
9.25
W
Cerberus
 
Cerberus
4
2
3
2.75
W
Artemis
 
Artemis
5
3
6
2.67
L
Athena
 
Athena
1
4
2
0.5
W
Kumbhakarna
FelipeRRF
Kumbhakarna
0
1
18
9
L
0
10
1
0.05
L
Mercury
LepperGnome
Mercury
3
5
3
0.9
L
Osiris
NEDCHIES
Osiris
3
5
4
1
W
Raijin
THARCIO
Raijin
10
1
7
13.5
L
Izanami
Tavrin
Izanami
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,812
Damage
36,436
67,818
Taken
62,905
48,814
Mitigated
32,643
23,273
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,818
5,764
0
4,950
16,203
10,793
2,074
2,347
13,736
213
74,328
W
Cerberus
 
Cerberus
8,596
1,173
0
3,769
13,950
12,443
0
157
13,793
67,011
0
W
Artemis
 
Artemis
12,588
6,097
0
6,929
14,786
5,934
3,296
2,797
11,977
0
81,313
L
Athena
 
Athena
4,977
2,560
0
1,015
13,505
8,483
0
5,070
8,435
14,240
0
W
Kumbhakarna
FelipeRRF
Kumbhakarna
4,268
1,142
0
2,592
13,134
15,342
1,247
1,787
11,207
16,275
0
L
6,555
553
509
1,189
11,813
3,872
333
4,674
7,139
28,610
0
L
Mercury
LepperGnome
Mercury
6,624
2,806
0
2,298
11,635
4,471
0
3,345
8,290
0
43,140
L
Osiris
NEDCHIES
Osiris
10,598
4,785
0
1,272
13,652
11,892
0
8,284
5,368
0
53,907
W
Raijin
THARCIO
Raijin
10,542
1,368
0
5,033
9,745
4,302
1,590
4,019
5,506
69,439
0
L
Izanami
Tavrin
Izanami
7,682
4,733
0
1,717
12,300
3,925
0
2,246
10,054
0
44,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,742
Gold Earned
40,629
576
Minions Killed
376
0
Camps Cleared
0
1,692,528
Distance Traveled
1,471,054
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,700
688
120
7
0
408,840
5
W
Cerberus
10,767
633
156
9
0
298,104
3
W
Artemis
10,719
631
147
9
0
294,339
6
L
Athena
6,911
407
27
2
0
270,507
7
W
Kumbhakarna
9,040
532
15
1
0
357,001
3
L
Ra
6,515
383
60
4
0
252,307
2
L
Mercury
9,819
578
95
6
0
383,827
5
L
Osiris
9,525
560
112
7
0
297,034
5
W
Raijin
11,516
677
138
8
0
334,244
7
L
Izanami
7,859
462
82
5
0
267,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role