Player Matchup

Pele
Pele
 
Pele
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DarkXaliden
Cerberus
Level 24
God Stats
9W - 6L
1,709 SR
Queue Stats
9W - 7L
1,615 Elo+
Party 1
Eset
Eset
RisenFromHeaven
Eset
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,580 Elo+
Party 1
Amaterasu
Amaterasu
katsbee
Amaterasu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,502 Elo+
Party 1
Poseidon
Poseidon
treepapi
Poseidon
Level 3
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 1
Team Averages
Level 16
1,587 SR
1,550 Elo+

VS

Team Averages
Level 27
1,531 SR
1,499 Elo+
Scylla
Scylla
DavoShifty
Scylla
Level 26
God Stats
2W - 2L
1,508 SR
Queue Stats
107W - 101L
1,435 Elo+
Solo
King Arthur
King Arthur
ELDIOSPAPU
King Arthur
Level 29
God Stats
21W - 11L
1,604 SR
Queue Stats
143W - 101L
1,537 Elo+
Solo
Izanami
Izanami
ILainI
Izanami
Level 28
God Stats
34W - 37L
1,533 SR
Queue Stats
114W - 101L
1,579 Elo+
Solo
Cthulhu
Cthulhu
Narcoo81
Cthulhu
Level 26
God Stats
5W - 3L
1,508 SR
Queue Stats
12W - 23L
1,325 Elo+
Solo
Skadi
Skadi
nexto102
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 6 / 0
7,372
527
5,816
12,196
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
DarkXaliden
Cerberus
11
2 / 4 / 2
6,995
500
4,786
12,492
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 2
6,822
487
4,142
8,014
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
katsbee
Amaterasu
5
0 / 4 / 0
4,528
323
586
4,383
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
treepapi
Poseidon
10
0 / 5 / 2
5,849
418
3,109
6,587
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DavoShifty
Scylla
14
2 / 0 / 10
8,604
615
3,724
5,869
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ELDIOSPAPU
King Arthur
16
9 / 0 / 2
10,074
720
11,079
11,053
9,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
ILainI
Izanami
16
7 / 2 / 4
9,811
701
8,432
10,964
3,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Narcoo81
Cthulhu
3
0 / 0 / 0
5,043
360
0
0
0
Skadi
nexto102
Skadi
16
5 / 3 / 3
9,812
701
10,023
8,455
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
23
23
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
6
0
0.5
L
Cerberus
DarkXaliden
Cerberus
2
4
2
0.75
W
Scylla
DavoShifty
Scylla
2
0
10
7
W
King Arthur
ELDIOSPAPU
King Arthur
9
0
2
10
W
Izanami
ILainI
Izanami
7
2
4
4.5
W
Cthulhu
Narcoo81
Cthulhu
0
0
0
0
L
0
4
2
0.25
L
Amaterasu
katsbee
Amaterasu
0
4
0
0
W
Skadi
nexto102
Skadi
5
3
3
2.17
L
Poseidon
treepapi
Poseidon
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
33,258
43,672
Taken
36,341
19,167
Mitigated
16,661
7,018
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,816
1,486
0
2,084
12,196
4,531
0
1,600
10,596
0
37,941
L
Cerberus
DarkXaliden
Cerberus
4,786
550
0
2,751
12,492
9,572
0
1,128
11,364
22,821
0
W
Scylla
DavoShifty
Scylla
3,724
203
0
2,990
5,869
1,617
240
1,188
4,665
45,995
0
W
King Arthur
ELDIOSPAPU
King Arthur
11,079
1,473
0
3,063
11,053
9,447
218
3,475
7,332
8,360
56,162
W
Izanami
ILainI
Izanami
8,432
5,987
0
5,606
10,964
3,390
1,318
3,350
7,558
0
79,882
W
Cthulhu
Narcoo81
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
4,142
191
108
1,568
8,014
2,260
0
538
7,476
39,972
0
L
Amaterasu
katsbee
Amaterasu
586
397
0
437
4,383
1,280
0
578
3,805
0
5,572
W
Skadi
nexto102
Skadi
10,023
5,763
0
2,970
8,455
2,207
3,435
3,690
4,689
0
66,342
L
Poseidon
treepapi
Poseidon
3,109
795
0
70
6,587
1,524
330
1,359
5,228
26,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,566
Gold Earned
43,344
285
Minions Killed
488
0
Camps Cleared
0
1,170,996
Distance Traveled
1,078,288
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,372
527
70
5
0
278,367
0
L
Cerberus
6,995
500
57
4
0
269,179
4
W
Scylla
8,604
615
94
7
0
274,079
0
W
King Arthur
10,074
720
150
11
0
283,402
0
W
Izanami
9,811
701
124
9
0
263,001
6
W
Cthulhu
5,043
360
0
0
0
0
0
L
Eset
6,822
487
108
8
0
252,935
2
L
Amaterasu
4,528
323
8
1
0
108,896
0
W
Skadi
9,812
701
120
9
0
257,806
2
L
Poseidon
5,849
418
42
3
0
261,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role