Player Matchup

Athena
Athena
AnnoyingSpray
Athena
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,485 Elo+
Party 3
Guan Yu
Guan Yu
S5NNA
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,494 Elo+
Party 2
Rama
Rama
Superkrack12
Rama
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,400 Elo+
Party 3
Mulan
Mulan
UncleRuckes
Mulan
Level 106
God Stats
1W - 1L
1,267 SR
Queue Stats
30W - 35L
1,418 Elo+
Party 2
Merlin
Merlin
dillydillylu
Merlin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,416 Elo+
Party 2
Team Averages
Level 89
1,453 SR
1,443 Elo+

VS

Team Averages
Level 108
1,449 SR
1,445 Elo+
Terra
Terra
AnnoyingDovah
Terra
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
216W - 224L
1,546 Elo+
Party 1
Ullr
Ullr
IamNugget
Ullr
Level 88
God Stats
2W - 6L
1,383 SR
Queue Stats
206W - 209L
1,514 Elo+
Party 1
Izanami
Izanami
Oreotropolis2020
Izanami
Level 138
God Stats
0W - 2L
1,515 SR
Queue Stats
49W - 74L
1,362 Elo+
Party 1
Hercules
Hercules
ZeRho
Hercules
Level 143
God Stats
6W - 14L
1,345 SR
Queue Stats
582W - 594L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wht_tiger85
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 34L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 15
10,630
818
10,962
16,927
13,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
S5NNA
Guan Yu
17
4 / 3 / 18
10,193
784
12,542
20,469
22,312
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 14
9,262
712
15,360
12,714
4,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 7 / 17
9,919
763
20,313
21,320
21,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
18
8 / 3 / 9
10,693
823
20,920
10,185
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
9,979
768
8,202
20,223
25,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
18
6 / 3 / 11
11,072
852
22,577
16,326
7,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 4 / 10
11,395
877
19,207
15,331
7,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ZeRho
Hercules
16
5 / 4 / 8
10,061
774
11,394
27,785
25,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
wht_tiger85
Morgan Le Fay
12
0 / 7 / 5
8,146
627
3,521
10,336
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
65
22
Kills
21
21
Deaths
22
73
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
W
5
3
15
4.17
L
Ullr
6
3
11
3.83
L
7
4
10
3
W
Guan Yu
S5NNA
Guan Yu
4
3
18
4.33
W
1
5
14
1.6
W
4
7
17
1.79
L
Hercules
ZeRho
Hercules
5
4
8
2.25
W
Merlin
8
3
9
4.17
L
Morgan Le Fay
wht_tiger85
Morgan Le Fay
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,097
Damage
64,901
81,615
Taken
90,001
66,658
Mitigated
69,571
40,268
Healing
32,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,202
1,014
4,716
4,429
20,223
25,466
63
6,715
13,508
14,458
0
W
10,962
1,777
2,589
4,256
16,927
13,756
638
1,718
15,209
18,219
0
L
Ullr
22,577
10,034
1,394
3,355
16,326
7,668
974
5,489
10,837
0
34,431
L
19,207
11,234
1,691
2,575
15,331
7,071
3,923
6,103
9,228
0
40,371
W
Guan Yu
S5NNA
Guan Yu
12,542
1,457
9,144
7,855
20,469
22,312
660
2,632
17,837
0
18,699
W
15,360
8,627
2,345
3,882
12,714
4,485
1,950
2,260
10,454
0
31,033
W
20,313
4,049
1,433
5,694
21,320
21,559
545
3,911
17,409
5,992
29,289
L
Hercules
ZeRho
Hercules
11,394
2,293
3,994
10,647
27,785
25,388
181
12,626
15,159
0
19,965
W
Merlin
20,920
1,457
1,560
1,510
10,185
4,546
1,096
1,202
8,983
41,911
0
L
Morgan Le Fay
wht_tiger85
Morgan Le Fay
3,521
877
0
96
10,336
3,978
330
3,777
6,559
8,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
50,653
130
Minions Killed
122
0
Camps Cleared
0
1,154,186
Distance Traveled
1,071,075
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,979
768
6
0
0
235,133
3
W
Athena
10,630
818
10
1
0
227,251
0
L
Ullr
11,072
852
32
2
0
246,148
0
L
Izanami
11,395
877
47
4
0
208,271
0
W
Guan Yu
10,193
784
13
1
0
274,659
5
W
Rama
9,262
712
32
2
0
197,343
0
W
Mulan
9,919
763
28
2
0
227,371
1
L
Hercules
10,061
774
17
1
0
211,013
2
W
Merlin
10,693
823
47
4
0
227,562
0
L
Morgan Le Fay
8,146
627
20
2
0
170,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role