Player Matchup

Chaac
Chaac
Gold V
CAAAAYL
Chaac
Gold V
Level 65
God Stats
58W - 49L
1,508 SR
Queue Stats
115W - 140L
1,202 MMR
Party 1
Fenrir
Fenrir
Silver I
JKStunnerz22
Fenrir
Silver I
Level 69
God Stats
1W - 3L
1,559 SR
Queue Stats
112W - 139L
1,112 MMR
Party 1
Sol
Sol
Silver III
jlsjb5
Sol
Silver III
Level 65
God Stats
2W - 0L
1,447 SR
Queue Stats
56W - 65L
1,093 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 66
1,504 SR
1,136 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,466 SR
1,102 MMR
Loki
Loki
Silver III
AlphaRhino93
Loki
Silver III
Level 140
God Stats
8W - 12L
1,434 SR
Queue Stats
157W - 200L
903 MMR
Solo
Persephone
Persephone
Silver I
Diminished6524
Persephone
Silver I
Level 158
God Stats
46W - 63L
1,471 SR
Queue Stats
593W - 711L
1,211 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Tujefa_esmiruca
Gilgamesh
Silver II
Level 114
God Stats
2W - 2L
1,494 SR
Queue Stats
64W - 77L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CAAAAYL
Chaac
18
4 / 3 / 12
14,922
622
18,247
30,755
39,438
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
18
9 / 4 / 8
16,054
669
15,933
26,890
25,568
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
jlsjb5
Sol
19
6 / 4 / 12
15,647
652
20,699
22,520
10,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ZeusMorgan Le FayAthenaAnubisAh Puch

VS

Bans
VulcanDanzaburouBaron SamediArtemisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 6
15,088
629
19,094
20,164
11,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Diminished6524
Persephone
18
2 / 5 / 6
15,762
657
23,111
15,726
7,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Tujefa_esmiruca
Gilgamesh
18
6 / 6 / 5
15,487
645
27,355
31,436
29,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
19
Kills
11
11
Deaths
19
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Chaac
CAAAAYL
Chaac
4
3
12
3.33
L
Persephone
Diminished6524
Persephone
2
5
6
1
W
Fenrir
9
4
8
3.25
L
Gilgamesh
Tujefa_esmiruca
Gilgamesh
6
6
5
1.42
W
Sol
jlsjb5
Sol
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,879
Damage
69,560
80,165
Taken
67,326
75,359
Mitigated
48,631
27,668
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,094
2,909
153
3,286
20,164
11,139
696
5,641
14,155
0
82,718
W
Chaac
CAAAAYL
Chaac
18,247
4,443
989
16,089
30,755
39,438
883
9,954
20,016
0
64,895
L
Persephone
Diminished6524
Persephone
23,111
1,240
0
3,878
15,726
7,543
602
3,053
12,435
88,310
0
W
Fenrir
15,933
4,781
0
4,111
26,890
25,568
1,105
10,176
15,626
0
28,921
L
Gilgamesh
Tujefa_esmiruca
Gilgamesh
27,355
4,870
0
11,304
31,436
29,949
304
11,137
19,677
10,367
40,898
W
Sol
jlsjb5
Sol
20,699
8,443
0
6,479
22,520
10,353
1,283
8,144
13,827
72,179
5,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,623
Gold Earned
46,337
244
Minions Killed
288
5
Camps Cleared
16
1,341,087
Distance Traveled
1,283,569
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,088
629
111
5
9
424,851
3
W
Chaac
14,922
622
111
5
1
470,790
4
L
Persephone
15,762
657
144
6
5
411,324
4
W
Fenrir
16,054
669
24
1
1
451,028
7
L
Gilgamesh
15,487
645
33
1
2
447,394
1
W
Sol
15,647
652
109
5
3
419,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role