Player Matchup

Zeus
Zeus
Nwaar_Askip
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,585 Elo+
Solo
Pele
Pele
QCBEAST
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,699 Elo+
Solo
King Arthur
King Arthur
SureBurt-
King Arthur
Level 17
God Stats
7W - 2L
2,021 SR
Queue Stats
90W - 77L
1,781 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tempomu
Morgan Le Fay
Level 8
God Stats
0W - 3L
1,254 SR
Queue Stats
12W - 12L
1,573 Elo+
Solo
Chang'e
Chang'e
best_healer_ever
Chang'e
Level 28
God Stats
12W - 6L
1,662 SR
Queue Stats
77W - 57L
1,592 Elo+
Solo
Team Averages
Level 16
1,587 SR
1,646 Elo+

VS

Team Averages
Level 23
1,568 SR
1,624 Elo+
Cerberus
Cerberus
Esley7_7
Cerberus
Level 24
God Stats
16W - 10L
1,840 SR
Queue Stats
165W - 130L
1,761 Elo+
Solo
Ullr
Ullr
HydraProcs
Ullr
Level 17
God Stats
19W - 13L
1,506 SR
Queue Stats
30W - 28L
1,546 Elo+
Solo
Nox
Nox
RyderxNZ
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 45L
1,660 Elo+
Solo
Izanami
Izanami
Timjde
Izanami
Level 3
God Stats
16W - 9L
1,500 SR
Queue Stats
210W - 250L
1,624 Elo+
Party 1
Cthulhu
Cthulhu
zRed_Leopard
Cthulhu
Level 54
God Stats
37W - 39L
1,493 SR
Queue Stats
425W - 428L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,234
404
57
1,216
264
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
QCBEAST
Pele
9
3 / 1 / 0
5,275
659
2,903
4,446
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
SureBurt-
King Arthur
8
0 / 3 / 0
4,599
575
4,998
6,960
3,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Tempomu
Morgan Le Fay
5
0 / 3 / 0
3,534
442
934
2,784
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 1
3,833
479
1,531
2,513
962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Esley7_7
Cerberus
9
1 / 0 / 1
4,546
568
3,119
5,767
3,810
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
4 / 1 / 3
5,615
702
3,938
4,986
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
5 / 1 / 1
5,951
744
2,505
3,427
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Timjde
Izanami
7
0 / 1 / 0
3,931
491
855
2,034
596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
zRed_Leopard
Cthulhu
7
0 / 1 / 1
3,946
493
677
3,584
1,843
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
10
10
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Esley7_7
Cerberus
1
0
1
1.5
W
4
1
3
5.5
L
0
2
0
0
L
Pele
QCBEAST
Pele
3
1
0
3
W
5
1
1
5.5
L
King Arthur
SureBurt-
King Arthur
0
3
0
0
L
Morgan Le Fay
Tempomu
Morgan Le Fay
0
3
0
0
W
Izanami
Timjde
Izanami
0
1
0
0
L
1
1
1
1.5
W
Cthulhu
zRed_Leopard
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,423
Damage
11,094
17,919
Taken
19,798
7,413
Mitigated
8,655
3,753
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Esley7_7
Cerberus
3,119
356
0
1,915
5,767
3,810
0
0
5,767
18,830
0
W
3,938
1,855
0
2,314
4,986
1,334
0
737
4,249
0
22,910
L
57
57
0
0
1,216
264
0
553
649
1,872
0
L
Pele
QCBEAST
Pele
2,903
436
0
1,041
4,446
1,708
0
695
3,691
0
27,121
W
2,505
270
0
1,268
3,427
1,072
0
499
2,928
29,373
0
L
King Arthur
SureBurt-
King Arthur
4,998
1,456
0
1,464
6,960
3,762
0
3,119
3,841
0
27,733
L
Morgan Le Fay
Tempomu
Morgan Le Fay
934
86
0
409
2,784
717
0
804
1,932
9,831
0
W
Izanami
Timjde
Izanami
855
592
0
231
2,034
596
245
720
1,314
0
20,547
L
1,531
67
47
792
2,513
962
0
988
1,505
8,749
0
W
Cthulhu
zRed_Leopard
Cthulhu
677
127
0
923
3,584
1,843
0
798
2,786
13,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,475
Gold Earned
23,989
154
Minions Killed
228
0
Camps Cleared
0
622,176
Distance Traveled
774,962
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,546
568
40
5
0
154,478
2
W
Ullr
5,615
702
54
7
0
162,043
1
L
Zeus
3,234
404
8
1
0
77,706
0
L
Pele
5,275
659
60
8
0
152,830
1
W
Nox
5,951
744
69
9
0
156,816
1
L
King Arthur
4,599
575
61
8
0
154,937
0
L
Morgan Le Fay
3,534
442
19
2
0
84,970
0
W
Izanami
3,931
491
53
7
0
133,326
0
L
Chang'e
3,833
479
6
1
0
151,733
3
W
Cthulhu
3,946
493
12
2
0
168,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role