Player Matchup

Terra
Terra
Hellsraptor2132
Terra
Level 125
God Stats
2W - 2L
1,142 SR
Queue Stats
240W - 270L
1,448 Elo+
Party 1
Yemoja
Yemoja
sidhie
Yemoja
Level 25
God Stats
11W - 14L
1,506 SR
Queue Stats
95W - 125L
1,338 Elo+
Party 1
Nemesis
Nemesis
xxbiohazardxx91
Nemesis
Level 128
God Stats
2W - 1L
1,622 SR
Queue Stats
130W - 137L
1,585 Elo+
Party 1
Team Averages
Level 93
1,423 SR
1,457 Elo+

VS

Team Averages
Level 18
1,474 SR
1,523 Elo+
Olorun
Olorun
SaturnKnight879
Olorun
Level 14
God Stats
14W - 12L
1,610 SR
Queue Stats
14W - 14L
1,512 Elo+
Solo
Loki
Loki
VxnomSlays
Loki
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
106W - 87L
1,543 Elo+
Solo
Hercules
Hercules
yagas3030
Hercules
Level 15
God Stats
1W - 1L
1,313 SR
Queue Stats
14W - 8L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 7
8,222
632
5,148
18,317
17,341
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
sidhie
Yemoja
12
1 / 6 / 6
8,065
620
5,823
14,399
12,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 7 / 1
9,622
740
11,635
18,730
8,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 14
9,702
746
17,562
11,000
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
9 / 3 / 8
10,340
795
13,241
10,463
3,381
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
yagas3030
Hercules
13
6 / 4 / 11
10,031
772
9,766
18,622
14,744
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
19
19
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
4
2
14
5.5
W
9
3
8
4.33
L
Yemoja
sidhie
Yemoja
1
6
6
0.67
L
6
7
1
0.93
W
Hercules
yagas3030
Hercules
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
40,569
51,446
Taken
40,085
38,602
Mitigated
22,443
7,798
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,148
1,299
986
2,244
18,317
17,341
0
5,506
12,811
15,762
0
W
17,562
9,191
1,123
6,776
11,000
4,318
1,680
3,570
7,218
41,929
5,346
W
13,241
3,564
0
1,190
10,463
3,381
134
3,146
7,144
0
40,965
L
Yemoja
sidhie
Yemoja
5,823
1,197
2,152
541
14,399
12,783
0
4,450
9,949
16,613
0
L
11,635
5,110
0
1,875
18,730
8,478
0
5,388
13,342
0
34,607
W
Hercules
yagas3030
Hercules
9,766
2,596
0
6,059
18,622
14,744
758
4,291
13,953
0
21,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,909
Gold Earned
30,073
93
Minions Killed
153
0
Camps Cleared
11
666,391
Distance Traveled
669,568
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,222
632
16
1
0
226,443
4
W
Olorun
9,702
746
59
5
3
188,745
1
W
Loki
10,340
795
62
5
5
251,587
3
L
Yemoja
8,065
620
19
1
0
199,623
1
L
Nemesis
9,622
740
58
4
0
240,325
2
W
Hercules
10,031
772
32
2
3
229,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role