Player Matchup

Odin
Odin
IonCoiosu
Odin
Level 81
God Stats
58W - 38L
1,665 SR
Queue Stats
143W - 125L
1,578 Elo+
Solo
Bastet
Bastet
LEWDNEKOMAID
Bastet
Level 153
God Stats
7W - 4L
1,657 SR
Queue Stats
297W - 260L
1,581 Elo+
Party 1
Medusa
Medusa
OlliekinsTV
Medusa
Level 158
God Stats
11W - 13L
1,628 SR
Queue Stats
569W - 473L
1,682 Elo+
Party 1
Cerberus
Cerberus
ROV0
Cerberus
Level 28
God Stats
55W - 20L
1,795 SR
Queue Stats
187W - 96L
1,702 Elo+
Party 1
Ra
Ra
ninjamocha
Ra
Level 141
God Stats
7W - 6L
1,577 SR
Queue Stats
278W - 207L
1,655 Elo+
Party 1
Team Averages
Level 112
1,664 SR
1,639 Elo+

VS

Team Averages
Level 38
1,537 SR
1,558 Elo+
Olorun
Olorun
Ejacubeast
Olorun
Level 43
God Stats
9W - 5L
1,357 SR
Queue Stats
82W - 113L
1,508 Elo+
Solo
Athena
Athena
Gone Braindead
Athena
Level 48
God Stats
1W - 1L
1,507 SR
Queue Stats
6W - 5L
1,603 Elo+
Party 2
Vamana
Vamana
WackPack
Vamana
Level 43
God Stats
0W - 2L
1,412 SR
Queue Stats
50W - 53L
1,502 Elo+
Solo
Nemesis
Nemesis
Xx-Head_Shot-oO0
Nemesis
Level 41
God Stats
23W - 20L
1,680 SR
Queue Stats
84W - 82L
1,519 Elo+
Solo
Apollo
Apollo
mexicant2200
Apollo
Level 16
God Stats
4W - 2L
1,732 SR
Queue Stats
38W - 31L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 2 / 1
5,969
543
4,085
8,296
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
11
5 / 0 / 2
6,594
599
4,393
5,336
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
11
4 / 3 / 2
7,066
642
5,264
5,755
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ROV0
Cerberus
9
1 / 1 / 6
6,011
546
4,111
9,457
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 4 / 0
6,848
623
4,764
6,359
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ejacubeast
Olorun
10
3 / 4 / 2
6,149
559
4,819
7,645
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 4
5,717
520
2,511
8,475
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
WackPack
Vamana
9
2 / 1 / 0
5,564
506
4,339
5,506
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,414
492
2,253
6,487
1,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
11
4 / 5 / 0
6,297
572
6,641
8,196
2,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
13
Kills
10
10
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ejacubeast
Olorun
3
4
2
1
L
1
2
4
1.5
W
Odin
0
2
1
0.25
W
Bastet
5
0
2
6
W
Medusa
4
3
2
1.67
W
Cerberus
ROV0
Cerberus
1
1
6
4
L
Vamana
WackPack
Vamana
2
1
0
2
L
0
1
1
0.5
L
Apollo
4
5
0
0.8
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
20,563
35,203
Taken
36,309
14,793
Mitigated
15,530
8,157
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ejacubeast
Olorun
4,819
2,336
75
2,468
7,645
2,663
29
4,276
3,209
26,159
0
L
2,511
900
0
1,319
8,475
4,819
0
2,204
6,247
17,704
0
W
Odin
4,085
1,280
0
2,823
8,296
3,408
363
0
7,561
0
30,087
W
Bastet
4,393
1,476
0
629
5,336
1,594
0
757
4,579
0
34,417
W
Medusa
5,264
2,121
0
915
5,755
1,813
946
478
5,277
0
39,373
W
Cerberus
ROV0
Cerberus
4,111
361
0
1,966
9,457
5,712
0
2,316
7,101
17,013
0
L
Vamana
WackPack
Vamana
4,339
1,177
0
2,632
5,506
3,699
0
0
5,506
0
23,891
L
2,253
1,169
0
2,462
6,487
1,831
0
664
5,807
0
31,899
L
Apollo
6,641
3,362
0
1,647
8,196
2,518
1,012
1,531
6,665
0
36,651
W
4,764
714
304
1,520
6,359
2,266
389
3,779
2,580
43,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
29,141
362
Minions Killed
272
0
Camps Cleared
0
1,087,770
Distance Traveled
996,543
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,149
559
60
5
0
185,025
1
L
Athena
5,717
520
30
3
0
210,607
4
W
Odin
5,969
543
67
6
0
204,728
1
W
Bastet
6,594
599
64
6
0
241,676
1
W
Medusa
7,066
642
89
8
0
203,473
0
W
Cerberus
6,011
546
44
4
0
226,194
3
L
Vamana
5,564
506
36
3
0
186,814
5
L
Nemesis
5,414
492
69
6
0
215,875
2
L
Apollo
6,297
572
77
7
0
198,222
1
W
Ra
6,848
623
98
9
0
211,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role