Player Matchup

Nike
Nike
Hawkhell
Nike
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,461 Elo+
Party 1
Neith
Neith
ITS_Joshy_05
Neith
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 192L
1,413 Elo+
Solo
Anubis
Anubis
Non-Consentual
Anubis
Level 85
God Stats
1W - 0L
1,476 SR
Queue Stats
2W - 1L
1,461 Elo+
Party 1
Team Averages
Level 90
1,492 SR
1,445 Elo+

VS

Team Averages
Level 88
1,546 SR
1,462 Elo+
Danzaburou
Danzaburou
Eluim
Danzaburou
Level 59
God Stats
14W - 19L
1,513 SR
Queue Stats
287W - 354L
1,477 Elo+
Solo
Kukulkan
Kukulkan
HigherLearning0
Kukulkan
Level 84
God Stats
1W - 7L
1,504 SR
Queue Stats
34W - 57L
1,408 Elo+
Solo
Ymir
Ymir
xskeetlesx
Ymir
Level 122
God Stats
12W - 10L
1,621 SR
Queue Stats
506W - 444L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
3 / 0 / 12
8,942
894
5,852
10,398
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 7
8,026
803
8,918
6,041
2,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
10 / 3 / 2
8,917
892
10,397
9,554
4,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eluim
Danzaburou
7
0 / 7 / 1
5,832
583
4,692
7,041
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
11
3 / 5 / 1
7,726
773
8,795
7,107
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 3
7,346
735
4,600
15,679
13,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
4
4
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Eluim
Danzaburou
0
7
1
0.07
W
Nike
3
0
12
9
L
Kukulkan
3
5
1
0.7
W
3
1
7
6.5
W
10
3
2
3.67
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
18,087
25,993
Taken
29,827
14,955
Mitigated
17,964
12,103
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Eluim
Danzaburou
4,692
1,525
0
231
7,041
2,050
138
2,835
4,206
0
11,518
W
Nike
5,852
726
743
4,485
10,398
8,140
691
5,513
4,885
0
13,720
L
Kukulkan
8,795
547
658
318
7,107
2,254
0
2,502
4,605
23,743
0
W
8,918
3,219
0
2,514
6,041
2,280
181
2,772
3,269
0
39,582
W
10,397
383
0
4,361
9,554
4,535
561
6,048
3,506
33,583
0
L
4,600
378
0
2,297
15,679
13,660
0
5,060
10,619
11,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
20,904
137
Minions Killed
77
9
Camps Cleared
0
570,918
Distance Traveled
451,373
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,832
583
17
2
0
105,626
1
W
Nike
8,942
894
14
1
1
213,477
4
L
Kukulkan
7,726
773
41
4
0
175,859
3
W
Neith
8,026
803
75
8
4
176,137
0
W
Anubis
8,917
892
48
5
4
181,304
1
L
Ymir
7,346
735
19
2
0
169,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role