Player Matchup

Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
Andryckx
Ao Kuang
Platinum IV
Level 157
God Stats
1W - 2L
1,531 SR
Queue Stats
231W - 231L
1,751 MMR
Solo
Horus
Horus
Gold II
SwordsaintSeven
Horus
Gold II
Level 147
God Stats
17W - 13L
1,664 SR
Queue Stats
200W - 206L
1,704 MMR
Solo
Xbalanque
Xbalanque
Gold I
YRNHisoka
Xbalanque
Gold I
Level 53
God Stats
2W - 2L
1,585 SR
Queue Stats
154W - 153L
1,681 MMR
Solo
Odin
Odin
Platinum V
nikesoxs
Odin
Platinum V
Level 98
God Stats
13W - 8L
1,758 SR
Queue Stats
597W - 597L
1,736 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,608 SR
1,674 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,525 SR
1,717 MMR
Cthulhu
Cthulhu
Gold I
Aternus
Cthulhu
Gold I
Level 149
God Stats
35W - 19L
1,596 SR
Queue Stats
517W - 519L
1,668 MMR
Solo
Apollo
Apollo
Platinum IV
BabaBalenciaga
Apollo
Platinum IV
Level 69
God Stats
6W - 3L
1,633 SR
Queue Stats
32W - 14L
1,975 MMR
Party 1
Chronos
Chronos
Gold II
Pokimeme
Chronos
Gold II
Level 100
God Stats
8W - 10L
1,453 SR
Queue Stats
214W - 202L
1,688 MMR
Solo
Arachne
Arachne
Platinum IV
TrisVII
Arachne
Platinum IV
Level 152
God Stats
1W - 0L
1,369 SR
Queue Stats
174W - 162L
1,633 MMR
Solo
Osiris
Osiris
Platinum V
WallyNxtDoor
Osiris
Platinum V
Level 159
God Stats
10W - 7L
1,571 SR
Queue Stats
184W - 176L
1,623 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 0 / 0
3,726
745
692
1,449
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Andryckx
Ao Kuang
6
2 / 1 / 1
3,934
787
1,800
3,904
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 4 / 0
3,116
623
1,217
4,128
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
YRNHisoka
Xbalanque
1
0 / 0 / 0
1,020
204
0
0
0
Odin
7
0 / 1 / 1
3,578
716
1,323
3,478
1,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Morgan Le FayAthenaTiamatThe MorriganGeb

VS

Bans
SolHelGilgameshYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aternus
Cthulhu
5
0 / 1 / 1
3,226
645
441
2,267
1,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
5 / 0 / 0
4,368
874
2,863
2,912
619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Pokimeme
Chronos
7
0 / 0 / 1
3,850
770
1,279
2,633
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
TrisVII
Arachne
5
1 / 1 / 0
3,579
716
1,219
2,893
754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
6
0 / 1 / 1
3,855
771
1,680
3,067
2,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
L
Ao Kuang
Andryckx
Ao Kuang
2
1
1
2.5
W
Cthulhu
Aternus
Cthulhu
0
1
1
0.5
W
5
0
0
5
W
Chronos
Pokimeme
Chronos
0
0
1
0.5
L
0
4
0
0
W
Arachne
TrisVII
Arachne
1
1
0
1
W
Osiris
0
1
1
0.5
L
Xbalanque
YRNHisoka
Xbalanque
0
0
0
0
L
Odin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,032
Damage
7,482
12,959
Taken
13,772
4,559
Mitigated
5,464
5,083
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
692
0
0
500
1,449
376
0
776
673
14,368
0
L
Ao Kuang
Andryckx
Ao Kuang
1,800
344
0
2,288
3,904
823
0
414
3,490
14,090
0
W
Cthulhu
Aternus
Cthulhu
441
97
0
630
2,267
1,292
0
23
2,244
8,517
0
W
2,863
1,775
0
1,944
2,912
619
200
295
2,617
0
18,356
W
Chronos
Pokimeme
Chronos
1,279
247
0
575
2,633
657
0
948
1,607
19,889
0
L
1,217
504
82
564
4,128
1,949
0
530
3,598
0
8,995
W
Arachne
TrisVII
Arachne
1,219
844
0
1,368
2,893
754
0
888
1,981
0
9,560
W
Osiris
1,680
763
0
1,040
3,067
2,142
68
236
2,831
0
14,735
L
Xbalanque
YRNHisoka
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Odin
1,323
272
0
1,649
3,478
1,411
0
0
3,478
0
13,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,374
Gold Earned
18,878
116
Minions Killed
163
0
Camps Cleared
0
453,322
Distance Traveled
553,779
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,726
745
32
6
0
112,110
3
L
Ao Kuang
3,934
787
38
8
0
123,151
1
W
Cthulhu
3,226
645
18
4
0
100,812
1
W
Apollo
4,368
874
34
7
0
110,709
2
W
Chronos
3,850
770
42
8
0
105,993
1
L
Horus
3,116
623
18
4
0
113,267
3
W
Arachne
3,579
716
32
6
0
129,312
1
W
Osiris
3,855
771
37
7
0
106,953
1
L
Xbalanque
1,020
204
0
0
0
0
0
L
Odin
3,578
716
28
6
0
104,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role